Player Matchup

Thor
Thor
ClepUp
Thor
Level 29
God Stats
0W - 1L
1,230 SR
Queue Stats
11W - 8L
1,527 Elo+
Party 2
Pele
Pele
Eskxe
Pele
Level 49
God Stats
7W - 3L
1,903 SR
Queue Stats
439W - 396L
1,382 Elo+
Party 1
Cupid
Cupid
FireLordAzuIa
Cupid
Level 124
God Stats
0W - 1L
1,786 SR
Queue Stats
12W - 8L
1,539 Elo+
Party 2
Tiamat
Tiamat
INOSC0PXDJFK
Tiamat
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 214L
1,386 Elo+
Party 1
Kuzenbo
Kuzenbo
TheHeroAce2584
Kuzenbo
Level 53
God Stats
18W - 16L
1,684 SR
Queue Stats
199W - 193L
1,383 Elo+
Party 1
Team Averages
Level 62
1,621 SR
1,443 Elo+

VS

Team Averages
Level 104
1,504 SR
1,395 Elo+
Geb
Geb
Braga76
Geb
Level 117
God Stats
2W - 1L
1,752 SR
Queue Stats
307W - 274L
1,460 Elo+
Solo
Vulcan
Vulcan
Daffy Duck B
Vulcan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,211 Elo+
Solo
Surtr
Surtr
PurpleHaZe-1312
Surtr
Level 117
God Stats
4W - 8L
1,286 SR
Queue Stats
46W - 53L
1,378 Elo+
Solo
Xbalanque
Xbalanque
eistee2910
Xbalanque
Level 87
God Stats
8W - 2L
1,619 SR
Queue Stats
66W - 56L
1,459 Elo+
Solo
Kali
Kali
lendo93
Kali
Level 114
God Stats
4W - 2L
1,363 SR
Queue Stats
523W - 535L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ClepUp
Thor
6
1 / 2 / 0
5,268
405
482
4,910
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Eskxe
Pele
12
1 / 2 / 1
7,521
579
7,323
13,467
5,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

10
2 / 2 / 1
6,061
466
6,939
9,314
3,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
13
0 / 0 / 2
7,498
577
5,414
7,551
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 2
6,656
512
3,275
7,947
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 1 / 2
6,348
488
3,523
9,942
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
1
0 / 0 / 0
4,021
309
0
0
0
12
2 / 2 / 0
7,275
560
9,416
12,780
9,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
eistee2910
Xbalanque
12
2 / 2 / 0
6,750
519
8,416
9,513
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
lendo93
Kali
12
1 / 0 / 1
6,863
528
4,902
11,748
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
5
7
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
0
1
2
1
L
Thor
ClepUp
Thor
1
2
0
0.5
W
Vulcan
0
0
0
0
L
Pele
Eskxe
Pele
1
2
1
0.75
L
2
2
1
1.25
L
Tiamat
0
0
2
1
W
2
2
0
1
L
1
1
2
2
W
Xbalanque
eistee2910
Xbalanque
2
2
0
1
W
Kali
lendo93
Kali
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,433
Damage
26,257
43,189
Taken
43,983
22,252
Mitigated
24,880
12,109
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
3,523
113
146
2,919
9,942
6,673
0
3,507
6,367
20,255
0
L
Thor
ClepUp
Thor
482
157
0
740
4,910
1,387
0
70
4,840
0
18,626
W
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Pele
Eskxe
Pele
7,323
1,461
0
4,206
13,467
5,351
0
610
12,857
0
52,142
L
6,939
4,464
332
3,374
9,314
3,155
0
1,196
8,118
0
35,280
L
Tiamat
5,414
218
0
1,521
7,551
4,514
431
717
6,834
56,965
0
W
9,416
3,123
0
2,855
12,780
9,501
10
1,698
11,082
453
48,955
L
3,275
1,279
0
1,936
7,947
7,845
124
1,390
6,461
24,214
0
W
Xbalanque
eistee2910
Xbalanque
8,416
2,743
0
4,920
9,513
3,808
356
1,461
8,052
0
64,391
W
Kali
lendo93
Kali
4,902
1,214
0
3,851
11,748
4,898
0
2,052
9,582
0
58,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
31,257
335
Minions Killed
302
0
Camps Cleared
0
1,071,717
Distance Traveled
1,038,929
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,348
488
23
2
0
246,315
2
L
Thor
5,268
405
29
2
0
85,673
0
W
Vulcan
4,021
309
0
0
0
0
0
L
Pele
7,521
579
118
9
0
237,336
0
L
Cupid
6,061
466
53
4
0
233,678
0
L
Tiamat
7,498
577
109
8
0
268,587
0
W
Surtr
7,275
560
79
6
0
263,309
0
L
Kuzenbo
6,656
512
26
2
0
246,443
0
W
Xbalanque
6,750
519
109
8
0
229,194
1
W
Kali
6,863
528
91
7
0
300,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role