Player Matchup

Da Ji
Da Ji
Silver V
 
Da Ji
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver V
Codythegreat287
Ah Puch
Silver V
Level 120
God Stats
4W - 4L
1,386 SR
Queue Stats
191W - 211L
541 MMR
Solo
Izanami
Izanami
Silver III
Crestafy
Izanami
Silver III
Level 63
God Stats
42W - 28L
1,556 SR
Queue Stats
86W - 91L
822 MMR
Solo
Ratatoskr
Ratatoskr
Bronze I
LarryKevvin
Ratatoskr
Bronze I
Level 69
God Stats
21W - 38L
1,399 SR
Queue Stats
74W - 106L
401 MMR
Solo
Skadi
Skadi
Silver IV
PochoArtio
Skadi
Silver IV
Level 109
God Stats
10W - 13L
1,545 SR
Queue Stats
164W - 195L
814 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,477 SR
816 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,544 SR
656 MMR
Erlang Shen
Erlang Shen
Silver IV
DrealRauseo
Erlang Shen
Silver IV
Level 125
God Stats
2W - 3L
1,568 SR
Queue Stats
206W - 227L
825 MMR
Solo
Aphrodite
Aphrodite
Silver IV
OuTKasT-X
Aphrodite
Silver IV
Level 145
God Stats
5W - 5L
1,535 SR
Queue Stats
368W - 410L
753 MMR
Solo
Medusa
Medusa
Bronze II
Toreadasns
Medusa
Bronze II
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 284L
293 MMR
Solo
Arachne
Arachne
Silver V
ma-Katm
Arachne
Silver V
Level 82
God Stats
162W - 111L
1,489 SR
Queue Stats
574W - 610L
545 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
thekingofme1208
Baron Samedi
Silver III
Level 157
God Stats
32W - 29L
1,630 SR
Queue Stats
548W - 598L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 3 / 7
8,331
521
10,983
12,153
6,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 4 / 3
8,489
531
12,192
8,572
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Crestafy
Izanami
15
4 / 1 / 4
9,300
581
10,223
10,572
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
LarryKevvin
Ratatoskr
16
1 / 1 / 2
9,194
575
3,856
9,251
3,730
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
15
3 / 0 / 3
9,393
587
12,089
7,313
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HeraShivaThanatosRavanaHercules

VS

Bans
BakasuraAo KuangAresAnubisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrealRauseo
Erlang Shen
13
0 / 3 / 0
6,920
433
6,781
16,875
17,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
OuTKasT-X
Aphrodite
10
1 / 3 / 2
6,718
420
4,102
12,553
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Toreadasns
Medusa
10
1 / 5 / 1
6,664
417
5,871
13,830
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
ma-Katm
Arachne
14
2 / 1 / 0
7,856
491
3,470
16,309
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
thekingofme1208
Baron Samedi
13
5 / 6 / 1
8,090
506
5,445
13,344
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
9
9
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
7
3.17
W
4
4
3
1.38
W
Izanami
Crestafy
Izanami
4
1
4
6
L
Erlang Shen
DrealRauseo
Erlang Shen
0
3
0
0
W
Ratatoskr
LarryKevvin
Ratatoskr
1
1
2
2
L
Aphrodite
OuTKasT-X
Aphrodite
1
3
2
0.67
W
Skadi
3
0
3
4.5
L
Medusa
Toreadasns
Medusa
1
5
1
0.3
L
Arachne
ma-Katm
Arachne
2
1
0
2
L
Baron Samedi
thekingofme1208
Baron Samedi
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,343
Damage
25,669
47,861
Taken
72,911
21,588
Mitigated
41,989
13,224
Healing
25,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,983
2,445
245
1,921
12,153
6,738
740
2,283
9,870
0
27,240
W
12,192
279
0
1,410
8,572
3,500
627
2,738
5,834
50,716
0
W
Izanami
Crestafy
Izanami
10,223
5,821
0
3,880
10,572
4,572
479
2,557
7,943
0
89,176
L
Erlang Shen
DrealRauseo
Erlang Shen
6,781
3,566
0
5,736
16,875
17,176
0
586
16,289
0
45,949
W
Ratatoskr
LarryKevvin
Ratatoskr
3,856
1,240
0
4,768
9,251
3,730
873
2,072
7,179
0
74,723
L
Aphrodite
OuTKasT-X
Aphrodite
4,102
1,053
1,520
4,469
12,553
8,063
0
999
11,428
21,907
0
W
Skadi
12,089
5,257
0
1,000
7,313
3,048
0
486
6,827
0
75,232
L
Medusa
Toreadasns
Medusa
5,871
3,247
0
4,076
13,830
4,646
0
550
13,280
0
45,555
L
Arachne
ma-Katm
Arachne
3,470
2,146
0
6,501
16,309
5,778
0
5,008
11,189
0
63,473
L
Baron Samedi
thekingofme1208
Baron Samedi
5,445
487
0
2,752
13,344
6,326
48
5,014
8,300
47,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,707
Gold Earned
36,248
471
Minions Killed
390
0
Camps Cleared
0
1,623,344
Distance Traveled
1,440,774
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,331
521
24
2
0
352,971
0
W
Ah Puch
8,489
531
78
5
0
297,746
0
W
Izanami
9,300
581
138
9
0
296,848
1
L
Erlang Shen
6,920
433
82
5
0
287,316
0
W
Ratatoskr
9,194
575
115
7
0
381,903
9
L
Aphrodite
6,718
420
24
2
0
277,386
0
W
Skadi
9,393
587
116
7
0
293,876
4
L
Medusa
6,664
417
78
5
0
260,254
4
L
Arachne
7,856
491
112
7
0
350,085
0
L
Baron Samedi
8,090
506
94
6
0
265,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role