Player Matchup

Fafnir
Fafnir
Calllous
Fafnir
Level 79
God Stats
1W - 1L
1,260 SR
Queue Stats
34W - 26L
1,501 Elo+
Party 2
Hachiman
Hachiman
Donzello7
Hachiman
Level 129
God Stats
10W - 8L
1,438 SR
Queue Stats
261W - 286L
1,474 Elo+
Solo
Ra
Ra
Fliss
Ra
Level 119
God Stats
3W - 3L
1,537 SR
Queue Stats
414W - 393L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Manar1nka3
Xbalanque
Level 76
God Stats
2W - 0L
1,740 SR
Queue Stats
41W - 35L
1,475 Elo+
Party 2
Agni
Agni
NYBRIK
Agni
Level 107
God Stats
2W - 0L
1,665 SR
Queue Stats
33W - 26L
1,494 Elo+
Party 2
Team Averages
Level 102
1,528 SR
1,484 Elo+

VS

Team Averages
Level 49
1,500 SR
1,317 Elo+
Cabrakan
Cabrakan
Jonobop
Cabrakan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,298 Elo+
Party 1
Arachne
Arachne
Lizzy14225
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 1
Horus
Horus
PeekABlooom
Horus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 38L
1,298 Elo+
Party 1
Ganesha
Ganesha
ThunderHardt
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,387 Elo+
Party 1
Mercury
Mercury
sautuXD
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Calllous
Fafnir
18
2 / 2 / 20
10,954
730
5,262
18,100
24,683
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Donzello7
Hachiman
18
3 / 5 / 15
11,562
771
16,930
13,281
6,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
20
9 / 2 / 19
12,754
850
19,478
14,887
12,191
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Manar1nka3
Xbalanque
19
7 / 2 / 15
11,479
765
13,856
10,981
4,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Agni
NYBRIK
Agni
20
8 / 5 / 16
12,418
828
32,574
12,403
5,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jonobop
Cabrakan
18
8 / 4 / 4
10,744
716
15,428
19,532
18,228
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Lizzy14225
Arachne
15
0 / 5 / 5
8,861
591
4,950
16,506
10,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 6 / 11
9,623
642
5,223
20,651
25,856
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
ThunderHardt
Ganesha
18
0 / 4 / 12
9,208
614
13,610
21,364
25,505
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
sautuXD
Mercury
17
4 / 10 / 6
10,763
718
12,612
21,034
10,477
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
52
29
Kills
14
16
Deaths
29
85
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Calllous
Fafnir
2
2
20
6
W
Hachiman
Donzello7
Hachiman
3
5
15
2.1
W
Ra
9
2
19
9.25
L
Cabrakan
Jonobop
Cabrakan
8
4
4
2.5
L
Arachne
Lizzy14225
Arachne
0
5
5
0.5
W
Xbalanque
Manar1nka3
Xbalanque
7
2
15
7.25
W
Agni
NYBRIK
Agni
8
5
16
3.2
L
2
6
11
1.25
L
Ganesha
ThunderHardt
Ganesha
0
4
12
1.5
L
Mercury
sautuXD
Mercury
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,100
Damage
51,823
69,652
Taken
99,087
52,982
Mitigated
90,517
31,829
Healing
37,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Calllous
Fafnir
5,262
1,907
585
4,121
18,100
24,683
1,055
6,216
11,708
11,449
0
W
Hachiman
Donzello7
Hachiman
16,930
9,263
431
1,021
13,281
6,180
1,741
6,231
6,739
0
44,737
W
Ra
19,478
1,434
8,708
7,328
14,887
12,191
1,054
5,950
8,611
44,890
0
L
Cabrakan
Jonobop
Cabrakan
15,428
1,103
2,921
4,783
19,532
18,228
0
10,674
8,281
28,640
0
L
Arachne
Lizzy14225
Arachne
4,950
3,142
529
3,241
16,506
10,451
0
10,078
6,378
0
17,630
W
Xbalanque
Manar1nka3
Xbalanque
13,856
6,512
1,905
2,748
10,981
4,787
2,379
5,195
5,750
0
32,232
W
Agni
NYBRIK
Agni
32,574
2,310
2,460
2,522
12,403
5,141
648
5,183
7,180
53,641
0
L
5,223
2,281
10,194
6,860
20,651
25,856
0
11,312
9,159
0
13,978
L
Ganesha
ThunderHardt
Ganesha
13,610
874
287
4,213
21,364
25,505
0
11,315
9,843
27,264
0
L
Mercury
sautuXD
Mercury
12,612
3,108
0
4,817
21,034
10,477
0
12,812
7,915
0
26,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,167
Gold Earned
49,199
220
Minions Killed
119
0
Camps Cleared
0
1,369,986
Distance Traveled
1,330,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,954
730
8
1
0
272,822
0
W
Hachiman
11,562
771
64
4
0
211,483
0
W
Ra
12,754
850
48
3
0
303,466
0
L
Cabrakan
10,744
716
28
2
0
258,152
0
L
Arachne
8,861
591
38
3
0
263,984
0
W
Xbalanque
11,479
765
41
3
0
290,966
0
W
Agni
12,418
828
59
4
0
291,249
0
L
Horus
9,623
642
19
1
0
256,956
0
L
Ganesha
9,208
614
2
0
0
242,999
0
L
Mercury
10,763
718
32
2
0
308,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role