Player Matchup

Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Astrs
Anhur
Level 50
God Stats
2W - 2L
1,290 SR
Queue Stats
240W - 219L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
Pavluwa
Jormungandr
Level 126
God Stats
8W - 3L
1,438 SR
Queue Stats
539W - 547L
1,569 Elo+
Party 1
Nemesis
Nemesis
Pawjob
Nemesis
Level 64
God Stats
4W - 3L
1,755 SR
Queue Stats
125W - 100L
1,582 Elo+
Solo
Danzaburou
Danzaburou
taaavya
Danzaburou
Level 36
God Stats
3W - 4L
1,214 SR
Queue Stats
130W - 128L
1,506 Elo+
Party 1
Team Averages
Level 80
1,439 SR
1,533 Elo+

VS

Team Averages
Level 92
1,460 SR
1,536 Elo+
Tsukuyomi
Tsukuyomi
Andronuss
Tsukuyomi
Level 121
God Stats
5W - 12L
1,230 SR
Queue Stats
356W - 357L
1,565 Elo+
Party 2
Jing Wei
Jing Wei
Capt Cartman412
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,462 Elo+
Solo
Ullr
Ullr
Turqouise
Ullr
Level 119
God Stats
3W - 3L
1,830 SR
Queue Stats
247W - 256L
1,536 Elo+
Party 2
Charybdis
Charybdis
giiliique
Charybdis
Level 122
God Stats
4W - 3L
1,202 SR
Queue Stats
246W - 240L
1,519 Elo+
Solo
Ix Chel
Ix Chel
hivemin
Ix Chel
Level 19
God Stats
2W - 2L
1,540 SR
Queue Stats
204W - 186L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 7 / 12
9,071
756
5,294
24,003
28,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Astrs
Anhur
16
0 / 3 / 15
8,847
737
13,502
12,482
6,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
Pavluwa
Jormungandr
18
7 / 3 / 10
10,518
877
22,393
13,857
16,784
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Pawjob
Nemesis
18
7 / 3 / 8
10,136
845
9,714
14,564
15,320
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Danzaburou
taaavya
Danzaburou
16
3 / 5 / 12
9,850
821
10,063
12,985
6,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andronuss
Tsukuyomi
17
5 / 5 / 8
10,126
844
17,407
17,933
7,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
16
2 / 3 / 11
9,512
793
7,243
13,008
5,432
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
16
5 / 3 / 12
9,796
816
14,359
13,322
5,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
giiliique
Charybdis
15
2 / 4 / 9
9,007
751
12,102
13,118
5,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
hivemin
Ix Chel
16
6 / 2 / 7
9,956
830
15,892
11,747
4,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
67
17
Kills
20
21
Deaths
17
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
7
12
0.86
L
Tsukuyomi
Andronuss
Tsukuyomi
5
5
8
1.8
W
Anhur
Astrs
Anhur
0
3
15
2.5
L
Jing Wei
2
3
11
2.5
W
Jormungandr
Pavluwa
Jormungandr
7
3
10
4
W
Nemesis
Pawjob
Nemesis
7
3
8
3.67
L
Ullr
5
3
12
3.67
L
Charybdis
giiliique
Charybdis
2
4
9
1.63
L
Ix Chel
hivemin
Ix Chel
6
2
7
4.75
W
Danzaburou
taaavya
Danzaburou
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,966
Damage
67,003
77,891
Taken
69,128
72,929
Mitigated
29,019
17,952
Healing
30,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,294
424
2,496
3,774
24,003
28,234
111
5,964
18,039
12,044
576
L
Tsukuyomi
Andronuss
Tsukuyomi
17,407
1,974
939
1,879
17,933
7,925
452
5,270
11,892
0
34,458
W
Anhur
Astrs
Anhur
13,502
5,995
519
2,384
12,482
6,186
2,890
2,427
10,055
0
26,932
L
Jing Wei
7,243
4,008
782
659
13,008
5,432
899
4,919
7,729
0
19,212
W
Jormungandr
Pavluwa
Jormungandr
22,393
1,456
578
980
13,857
16,784
392
3,568
10,289
41,897
0
W
Nemesis
Pawjob
Nemesis
9,714
2,687
2,326
3,230
14,564
15,320
1,239
1,913
12,546
0
14,896
L
Ullr
14,359
3,016
3,007
1,726
13,322
5,348
508
4,832
7,583
0
24,764
L
Charybdis
giiliique
Charybdis
12,102
5,805
1,513
1,493
13,118
5,381
1,733
4,547
8,065
0
18,674
L
Ix Chel
hivemin
Ix Chel
15,892
2,363
13,345
5,222
11,747
4,933
556
5,828
5,437
26,973
0
W
Danzaburou
taaavya
Danzaburou
10,063
1,139
0
1,665
12,985
6,405
3,579
2,049
10,936
0
24,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,422
Gold Earned
48,397
121
Minions Killed
146
0
Camps Cleared
0
1,132,539
Distance Traveled
1,130,269
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,071
756
11
1
0
214,181
0
L
Tsukuyomi
10,126
844
20
2
0
248,243
4
W
Anhur
8,847
737
31
3
0
210,976
0
L
Jing Wei
9,512
793
45
4
0
224,197
0
W
Jormungandr
10,518
877
40
3
0
209,192
0
W
Nemesis
10,136
845
6
1
0
272,645
0
L
Ullr
9,796
816
20
2
0
224,166
0
L
Charybdis
9,007
751
23
2
0
193,441
0
L
Ix Chel
9,956
830
38
3
0
240,222
0
W
Danzaburou
9,850
821
33
3
0
225,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role