Player Matchup

Janus
Janus
Gemmi
Janus
Level 88
God Stats
2W - 4L
1,136 SR
Queue Stats
4W - 19L
1,203 Elo+
Party 2
Atlas
Atlas
Stronius
Atlas
Level 172
God Stats
2W - 2L
1,573 SR
Queue Stats
62W - 61L
1,598 Elo+
Party 2
Anhur
Anhur
Zoocrewus97
Anhur
Level 170
God Stats
2W - 0L
1,143 SR
Queue Stats
21W - 17L
1,592 Elo+
Party 2
Team Averages
Level 143
1,284 SR
1,464 Elo+

VS

Team Averages
Level 73
1,342 SR
1,378 Elo+
Scylla
Scylla
D ghost3
Scylla
Level 40
God Stats
41W - 73L
1,310 SR
Queue Stats
45W - 79L
1,239 Elo+
Party 1
Chaac
Chaac
DUBBz OuTrAgE
Chaac
Level 42
God Stats
9W - 12L
1,318 SR
Queue Stats
106W - 117L
1,341 Elo+
Party 1
Serqet
Serqet
Sniperlikeme1
Serqet
Level 136
God Stats
1W - 5L
1,398 SR
Queue Stats
67W - 64L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gemmi
Janus
10
1 / 1 / 5
7,629
763
5,170
3,499
1,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Stronius
Atlas
11
2 / 1 / 5
7,665
767
4,581
7,570
6,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 0 / 3
8,383
838
8,485
5,179
1,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D ghost3
Scylla
10
1 / 3 / 1
7,006
701
3,794
6,762
1,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 1
6,553
655
2,198
8,911
6,765
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 1
6,660
666
3,161
8,321
6,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
D ghost3
Scylla
1
3
1
0.5
L
0
3
1
0.17
W
Janus
Gemmi
Janus
1
1
5
3.5
L
1
1
1
1.5
W
Atlas
Stronius
Atlas
2
1
5
4.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,236
Damage
9,153
16,248
Taken
23,994
9,216
Mitigated
15,191
2,125
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
D ghost3
Scylla
3,794
372
0
333
6,762
1,824
264
3,271
3,491
27,760
0
L
2,198
389
0
2,332
8,911
6,765
0
4,183
4,728
0
11,406
W
Janus
Gemmi
Janus
5,170
732
0
250
3,499
1,311
507
1,288
2,160
30,719
0
L
3,161
164
0
750
8,321
6,602
0
2,843
5,478
0
16,745
W
Atlas
Stronius
Atlas
4,581
1,469
0
500
7,570
6,052
88
2,020
5,308
13,629
0
W
8,485
4,870
0
1,375
5,179
1,853
987
1,012
3,927
0
39,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,677
Gold Earned
20,219
128
Minions Killed
68
0
Camps Cleared
0
530,279
Distance Traveled
490,711
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,006
701
30
3
0
152,606
0
L
Chaac
6,553
655
11
1
0
165,159
4
W
Janus
7,629
763
43
4
0
171,285
0
L
Serqet
6,660
666
27
3
0
172,946
0
W
Atlas
7,665
767
9
1
0
184,702
0
W
Anhur
8,383
838
76
8
0
174,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role