Player Matchup

Ne Zha
Ne Zha
DaN1w0w
Ne Zha
Level 141
God Stats
1W - 3L
1,644 SR
Queue Stats
143W - 132L
1,591 Elo+
Party 2
Sobek
Sobek
Malygosh
Sobek
Level 148
God Stats
0W - 2L
1,322 SR
Queue Stats
13W - 9L
1,608 Elo+
Party 2
Loki
Loki
Taijika
Loki
Level 195
God Stats
30W - 18L
1,631 SR
Queue Stats
334W - 286L
1,577 Elo+
Solo
Serqet
Serqet
dynite_18
Serqet
Level 159
God Stats
8W - 8L
1,677 SR
Queue Stats
202W - 198L
1,547 Elo+
Solo
Sol
Sol
troyanoolvera
Sol
Level 157
God Stats
2W - 2L
1,528 SR
Queue Stats
175W - 155L
1,609 Elo+
Party 2
Team Averages
Level 160
1,560 SR
1,586 Elo+

VS

Team Averages
Level 146
1,630 SR
1,554 Elo+
Ratatoskr
Ratatoskr
ApoX79
Ratatoskr
Level 163
God Stats
9W - 4L
1,625 SR
Queue Stats
163W - 108L
1,536 Elo+
Party 3
Nemesis
Nemesis
DiegoGR
Nemesis
Level 191
God Stats
10W - 0L
2,023 SR
Queue Stats
271W - 251L
1,601 Elo+
Party 1
Chernobog
Chernobog
iRoZBAK3N
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,549 Elo+
Party 3
Kuzenbo
Kuzenbo
itzan1999
Kuzenbo
Level 178
God Stats
31W - 29L
1,540 SR
Queue Stats
339W - 333L
1,592 Elo+
Party 1
Janus
Janus
sneakymoose21
Janus
Level 88
God Stats
5W - 11L
1,462 SR
Queue Stats
209W - 198L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaN1w0w
Ne Zha
11
1 / 3 / 1
6,171
561
5,359
8,332
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Malygosh
Sobek
9
0 / 0 / 2
5,710
519
1,573
6,920
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Taijika
Loki
11
2 / 4 / 1
6,112
556
5,686
10,526
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
dynite_18
Serqet
11
3 / 2 / 2
6,597
600
3,386
8,188
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 1
6,627
602
6,379
8,273
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ApoX79
Ratatoskr
12
3 / 3 / 1
7,332
667
8,175
11,643
7,801
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
DiegoGR
Nemesis
13
5 / 1 / 0
7,284
662
3,495
7,240
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
iRoZBAK3N
Chernobog
11
0 / 2 / 3
6,173
561
2,231
6,689
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
itzan1999
Kuzenbo
11
3 / 0 / 0
6,550
595
4,752
6,964
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 2 / 2
6,036
549
4,404
6,685
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
11
11
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ApoX79
Ratatoskr
3
3
1
1.17
L
Ne Zha
DaN1w0w
Ne Zha
1
3
1
0.5
W
Nemesis
DiegoGR
Nemesis
5
1
0
5
L
Sobek
Malygosh
Sobek
0
0
2
1
L
Loki
Taijika
Loki
2
4
1
0.63
L
Serqet
dynite_18
Serqet
3
2
2
2
W
Chernobog
iRoZBAK3N
Chernobog
0
2
3
0.75
W
Kuzenbo
itzan1999
Kuzenbo
3
0
0
3
W
0
2
2
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
23,057
42,239
Taken
39,221
21,164
Mitigated
21,898
12,123
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ApoX79
Ratatoskr
8,175
1,939
0
4,536
11,643
7,801
688
28
10,831
0
54,926
L
Ne Zha
DaN1w0w
Ne Zha
5,359
1,539
0
1,378
8,332
3,545
0
1,496
6,836
0
48,594
W
Nemesis
DiegoGR
Nemesis
3,495
1,790
0
893
7,240
2,718
0
1,356
5,649
0
62,210
L
Sobek
Malygosh
Sobek
1,573
166
0
2,757
6,920
5,246
162
3,123
3,661
11,290
0
L
Loki
Taijika
Loki
5,686
2,018
0
1,906
10,526
6,594
0
375
10,109
0
39,099
L
Serqet
dynite_18
Serqet
3,386
999
0
861
8,188
3,056
0
621
7,509
0
40,058
W
Chernobog
iRoZBAK3N
Chernobog
2,231
1,174
0
2,491
6,689
2,156
406
536
6,153
0
45,256
W
Kuzenbo
itzan1999
Kuzenbo
4,752
2,322
0
2,225
6,964
6,816
0
2,993
3,971
15,714
0
W
4,404
258
0
1,160
6,685
2,407
0
3,067
3,276
50,761
0
L
6,379
1,250
0
5,221
8,273
2,723
916
3,189
4,922
63,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
33,375
334
Minions Killed
390
0
Camps Cleared
0
1,184,764
Distance Traveled
1,207,406
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,332
667
76
7
0
235,289
0
L
Ne Zha
6,171
561
83
8
0
240,959
0
W
Nemesis
7,284
662
87
8
0
283,632
0
L
Sobek
5,710
519
22
2
0
213,689
0
L
Loki
6,112
556
55
5
0
238,491
2
L
Serqet
6,597
600
70
6
0
282,649
0
W
Chernobog
6,173
561
89
8
0
203,820
4
W
Kuzenbo
6,550
595
20
2
0
245,912
0
W
Janus
6,036
549
118
11
0
238,753
3
L
Sol
6,627
602
104
9
0
208,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role