Player Matchup

Nu Wa
Nu Wa
Bronze III
Badoosie
Nu Wa
Bronze III
Level 145
God Stats
5W - 4L
1,592 SR
Queue Stats
40W - 45L
1,503 MMR
Solo
Chaac
Chaac
Silver III
DeceiverIV
Chaac
Silver III
Level 97
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Bastet
Bastet
Gold II
darbiie
Bastet
Gold II
Level 88
God Stats
7W - 3L
1,818 SR
Queue Stats
45W - 44L
1,468 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,715 SR
1,457 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,552 SR
1,475 MMR
Hou Yi
Hou Yi
Silver II
NickAMonster
Hou Yi
Silver II
Level 40
God Stats
3W - 3L
1,353 SR
Queue Stats
24W - 20L
1,503 MMR
Solo
Anubis
Anubis
Bronze III
SevenIess
Anubis
Bronze III
Level 61
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Horus
Horus
Gold IV
foxikush
Horus
Gold IV
Level 154
God Stats
56W - 36L
1,642 SR
Queue Stats
613W - 675L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Badoosie
Nu Wa
15
6 / 3 / 8
12,070
805
12,666
11,579
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
14
4 / 4 / 10
11,564
771
11,269
17,457
16,846
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bastet
darbiie
Bastet
16
6 / 2 / 9
12,770
851
17,681
14,530
4,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AresAchillesAh PuchBacchusShiva

VS

Bans
AgniOdinSobekHerculesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
6 / 4 / 2
12,203
814
16,797
15,833
7,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SevenIess
Anubis
13
2 / 8 / 4
10,351
690
10,202
13,724
6,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
foxikush
Horus
14
1 / 4 / 6
11,065
738
9,227
17,132
20,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
16
Kills
9
9
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Badoosie
Nu Wa
6
3
8
3.33
W
Chaac
4
4
10
2.25
L
Hou Yi
6
4
2
1.75
L
Anubis
SevenIess
Anubis
2
8
4
0.5
W
Bastet
darbiie
Bastet
6
2
9
5.25
L
Horus
foxikush
Horus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,616
Damage
36,226
43,566
Taken
46,689
24,945
Mitigated
33,886
11,861
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Badoosie
Nu Wa
12,666
3,913
0
1,659
11,579
3,257
1,641
2,946
8,633
52,999
0
W
Chaac
11,269
1,223
0
5,135
17,457
16,846
408
3,918
13,539
0
32,256
L
Hou Yi
16,797
7,163
0
650
15,833
7,001
0
3,677
12,156
0
75,000
L
Anubis
SevenIess
Anubis
10,202
698
0
2,452
13,724
6,401
42
4,150
9,574
39,828
0
W
Bastet
darbiie
Bastet
17,681
3,286
0
5,067
14,530
4,842
876
3,793
10,737
0
47,463
L
Horus
foxikush
Horus
9,227
2,975
1,233
2,498
17,132
20,484
0
5,204
11,928
0
20,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
33,619
140
Minions Killed
176
0
Camps Cleared
0
884,517
Distance Traveled
686,117
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,070
805
49
3
0
270,695
2
W
Chaac
11,564
771
30
2
0
279,425
0
L
Hou Yi
12,203
814
108
7
0
213,968
0
L
Anubis
10,351
690
45
3
0
199,037
0
W
Bastet
12,770
851
61
4
0
334,397
0
L
Horus
11,065
738
23
2
0
273,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role