Player Matchup

Pele
Pele
HebrewCoffee
Pele
Level 92
God Stats
7W - 5L
1,604 SR
Queue Stats
32W - 29L
1,468 Elo+
Solo
Surtr
Surtr
IIIFORG0TTENIII
Surtr
Level 87
God Stats
7W - 5L
1,528 SR
Queue Stats
147W - 147L
1,488 Elo+
Party 1
Charon
Charon
ProperSkux
Charon
Level 123
God Stats
4W - 2L
1,509 SR
Queue Stats
46W - 46L
1,548 Elo+
Solo
Persephone
Persephone
XL bigmo
Persephone
Level 90
God Stats
5W - 2L
1,510 SR
Queue Stats
123W - 117L
1,480 Elo+
Solo
Chiron
Chiron
thatboy_DQ
Chiron
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 144L
1,360 Elo+
Party 1
Team Averages
Level 84
1,530 SR
1,469 Elo+

VS

Team Averages
Level 137
1,659 SR
1,474 Elo+
Guan Yu
Guan Yu
DJ_Christensen
Guan Yu
Level 114
God Stats
11W - 11L
1,486 SR
Queue Stats
244W - 252L
1,422 Elo+
Solo
Charon
Charon
LordOverAll69
Charon
Level 140
God Stats
23W - 16L
1,723 SR
Queue Stats
111W - 90L
1,514 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 227
God Stats
585W - 493L
1,555 SR
Queue Stats
1,549W - 1,517L
1,433 Elo+
Solo
Ah Puch
Ah Puch
jsayala97
Ah Puch
Level 77
God Stats
6W - 2L
1,960 SR
Queue Stats
112W - 96L
1,520 Elo+
Solo
Awilix
Awilix
x DeliciouS xx
Awilix
Level 127
God Stats
14W - 11L
1,572 SR
Queue Stats
317W - 316L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
8,614
538
9,247
14,899
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 3 / 9
9,521
595
12,756
16,468
12,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
ProperSkux
Charon
11
3 / 0 / 8
8,328
521
6,483
6,806
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
XL bigmo
Persephone
11
2 / 4 / 6
7,283
455
10,036
9,986
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
thatboy_DQ
Chiron
14
0 / 0 / 3
7,482
468
3,968
7,896
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
5,875
367
3,314
16,670
8,896
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 3
7,375
461
5,737
13,835
12,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Robitotabi
Izanami
13
0 / 3 / 2
7,837
490
5,064
10,583
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
jsayala97
Ah Puch
14
8 / 4 / 1
9,420
589
15,166
10,855
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 2 / 1
7,060
441
2,203
11,504
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
17
Kills
9
9
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
5
2
7
4.25
W
7
3
9
3.83
L
0
1
3
1.5
W
Charon
ProperSkux
Charon
3
0
8
7
L
Izanami
Robitotabi
Izanami
0
3
2
0.33
W
Persephone
XL bigmo
Persephone
2
4
6
1.25
L
Ah Puch
jsayala97
Ah Puch
8
4
1
2.13
W
Chiron
thatboy_DQ
Chiron
0
0
3
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,490
Damage
31,484
56,055
Taken
63,447
29,975
Mitigated
34,874
14,207
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,314
956
100
3,383
16,670
8,896
0
5,870
10,800
0
16,443
W
9,247
2,393
0
3,862
14,899
5,736
434
5,238
9,661
0
72,185
W
12,756
4,328
0
2,028
16,468
12,156
461
5,531
10,937
1,196
64,717
L
5,737
745
2,252
3,212
13,835
12,409
100
4,400
9,435
29,421
0
W
Charon
ProperSkux
Charon
6,483
1,888
0
1,805
6,806
5,678
313
2,474
4,332
26,740
0
L
Izanami
Robitotabi
Izanami
5,064
2,261
55
2,425
10,583
4,214
1,582
2,157
8,426
0
75,250
W
Persephone
XL bigmo
Persephone
10,036
374
0
3,831
9,986
3,332
104
6,055
3,922
45,299
0
L
Ah Puch
jsayala97
Ah Puch
15,166
223
0
2,651
10,855
4,925
0
3,477
7,378
67,283
0
W
Chiron
thatboy_DQ
Chiron
3,968
499
252
2,429
7,896
3,073
0
1,698
6,198
0
50,857
L
2,203
563
0
2,234
11,504
4,430
0
1,132
10,372
0
45,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
37,567
397
Minions Killed
366
0
Camps Cleared
0
1,521,125
Distance Traveled
1,438,010
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,875
367
25
2
0
244,587
0
W
Pele
8,614
538
98
6
0
349,193
0
W
Surtr
9,521
595
89
6
0
314,387
0
L
Charon
7,375
461
37
2
0
308,207
5
W
Charon
8,328
521
52
3
0
300,601
7
L
Izanami
7,837
490
122
8
0
283,283
0
W
Persephone
7,283
455
67
4
0
295,791
2
L
Ah Puch
9,420
589
115
7
0
317,872
1
W
Chiron
7,482
468
91
6
0
261,153
0
L
Awilix
7,060
441
67
4
0
284,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role