Player Matchup

Skadi
Skadi
 
Skadi
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AoifeLeefa
Sylvanus
Level 157
God Stats
2W - 5L
1,561 SR
Queue Stats
73W - 73L
1,517 Elo+
Solo
Amaterasu
Amaterasu
MeowleyCyrus
Amaterasu
Level 171
God Stats
5W - 6L
1,563 SR
Queue Stats
218W - 190L
1,536 Elo+
Solo
Fenrir
Fenrir
windslashmex
Fenrir
Level 146
God Stats
34W - 42L
1,524 SR
Queue Stats
529W - 489L
1,562 Elo+
Solo
Team Averages
Level 161
1,530 SR
1,523 Elo+

VS

Team Averages
Level 140
1,518 SR
1,552 Elo+
Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PLAYERNPC
Tyr
Level 125
God Stats
2W - 7L
1,385 SR
Queue Stats
209W - 206L
1,602 Elo+
Solo
Anubis
Anubis
RTB801
Anubis
Level 132
God Stats
106W - 130L
1,444 SR
Queue Stats
125W - 165L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Treason1
Danzaburou
Level 157
God Stats
1W - 1L
1,761 SR
Queue Stats
64W - 62L
1,626 Elo+
Solo
Zhong Kui
Zhong Kui
thegreasiestball
Zhong Kui
Level 125
God Stats
1W - 2L
1,501 SR
Queue Stats
45W - 30L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 1 / 4
7,396
822
6,379
7,130
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
13
2 / 0 / 8
7,002
778
9,391
7,232
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
AoifeLeefa
Sylvanus
13
2 / 0 / 7
7,451
828
3,724
8,828
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
MeowleyCyrus
Amaterasu
12
1 / 0 / 10
6,736
748
5,418
10,510
8,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
4 / 1 / 5
7,511
835
8,397
9,932
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 2 / 0
6,970
774
7,656
11,922
8,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 1
6,443
716
6,074
12,312
8,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
RTB801
Anubis
8
0 / 0 / 0
5,476
608
0
0
0
Danzaburou
Treason1
Danzaburou
14
1 / 2 / 0
6,966
774
6,106
7,157
3,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
14
1 / 3 / 1
6,930
770
15,640
9,837
11,091
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
12
Kills
2
2
Deaths
12
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
4
5
W
Chang'e
 
Chang'e
2
0
8
6
L
Charon
 
Charon
0
2
0
0
W
Sylvanus
AoifeLeefa
Sylvanus
2
0
7
5.5
W
Amaterasu
MeowleyCyrus
Amaterasu
1
0
10
6
L
0
5
1
0.1
L
Anubis
RTB801
Anubis
0
0
0
0
L
Danzaburou
Treason1
Danzaburou
1
2
0
0.5
L
Zhong Kui
1
3
1
0.5
W
Fenrir
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
35,476
43,632
Taken
41,228
29,175
Mitigated
30,779
18,937
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,379
3,084
0
1,701
7,130
3,493
0
3,737
3,285
0
28,525
W
Chang'e
 
Chang'e
9,391
1,131
4,012
3,685
7,232
3,534
0
4,744
2,488
26,925
0
L
Charon
 
Charon
7,656
1,405
1,082
3,763
11,922
8,551
0
3,475
8,198
20,850
0
W
Sylvanus
AoifeLeefa
Sylvanus
3,724
872
3,463
3,651
8,828
8,542
0
4,437
4,391
9,806
0
W
Amaterasu
MeowleyCyrus
Amaterasu
5,418
2,478
0
1,217
10,510
8,178
0
4,724
5,654
0
8,729
L
6,074
634
0
1,770
12,312
8,025
0
3,057
9,029
0
27,128
L
Anubis
RTB801
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Treason1
Danzaburou
6,106
3,047
0
992
7,157
3,112
434
1,091
6,022
0
24,595
L
Zhong Kui
15,640
618
0
2,915
9,837
11,091
0
4,826
4,568
35,422
1,652
W
Fenrir
8,397
2,765
0
1,208
9,932
5,428
0
3,967
5,909
0
29,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
32,785
187
Minions Killed
199
0
Camps Cleared
0
963,458
Distance Traveled
758,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,396
822
63
7
0
175,116
0
W
Chang'e
7,002
778
60
7
0
184,677
0
L
Charon
6,970
774
21
2
0
185,625
0
W
Sylvanus
7,451
828
8
1
0
170,448
0
W
Amaterasu
6,736
748
12
1
0
198,072
0
L
Tyr
6,443
716
56
6
0
191,392
0
L
Anubis
5,476
608
0
0
0
0
0
L
Danzaburou
6,966
774
64
7
0
188,884
0
L
Zhong Kui
6,930
770
58
6
0
192,668
0
W
Fenrir
7,511
835
44
5
0
235,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role