Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CurlyCeed
Terra
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 262L
1,452 Elo+
Solo
Ullr
Ullr
Grazianovic27
Ullr
Level 53
God Stats
0W - 5L
1,218 SR
Queue Stats
29W - 43L
1,384 Elo+
Solo
Scylla
Scylla
parttimati
Scylla
Level 100
God Stats
6W - 9L
1,351 SR
Queue Stats
573W - 552L
1,471 Elo+
Solo
Surtr
Surtr
ragelurker
Surtr
Level 47
God Stats
4W - 5L
1,660 SR
Queue Stats
22W - 23L
1,535 Elo+
Solo
Team Averages
Level 85
1,446 SR
1,469 Elo+

VS

Team Averages
Level 72
1,378 SR
1,452 Elo+
Anubis
Anubis
 
Anubis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Wappba
Cernunnos
Level 55
God Stats
1W - 1L
1,508 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ymir
Ymir
XxWellnoxX
Ymir
Level 29
God Stats
11W - 29L
1,303 SR
Queue Stats
14W - 32L
1,288 Elo+
Party 1
Shiva
Shiva
mcbeen
Shiva
Level 121
God Stats
2W - 4L
1,179 SR
Queue Stats
247W - 233L
1,486 Elo+
Solo
Nox
Nox
ŃúWá
Nox
Level 112
God Stats
7W - 6L
1,397 SR
Queue Stats
141W - 133L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 7 / 3
7,421
437
10,134
18,013
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
CurlyCeed
Terra
12
0 / 3 / 5
7,423
437
3,632
14,385
9,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 0 / 1
7,827
460
10,903
9,163
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
parttimati
Scylla
15
1 / 4 / 2
8,719
513
6,999
10,069
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
13
3 / 6 / 0
8,048
473
11,244
17,328
12,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 2 / 2
8,666
510
8,207
9,400
4,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Wappba
Cernunnos
13
0 / 2 / 1
7,663
451
7,772
12,233
5,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
6,983
411
1,528
13,043
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
mcbeen
Shiva
15
6 / 1 / 5
9,549
562
15,042
18,632
18,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nox
16
8 / 2 / 2
10,087
593
12,775
10,738
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
19
20
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
3
0.5
W
Anubis
 
Anubis
5
2
2
3
L
Terra
CurlyCeed
Terra
0
3
5
0.83
L
4
0
1
4.5
W
Cernunnos
Wappba
Cernunnos
0
2
1
0.25
W
0
3
0
0
W
Shiva
mcbeen
Shiva
6
1
5
8.5
L
Scylla
parttimati
Scylla
1
4
2
0.5
L
Surtr
3
6
0
0.5
W
Nox
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,912
Damage
45,324
68,958
Taken
64,046
35,875
Mitigated
42,876
12,995
Healing
19,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,134
4,542
0
949
18,013
5,930
0
7,102
10,911
0
47,636
W
Anubis
 
Anubis
8,207
46
0
5,079
9,400
4,655
1,387
2,680
6,676
52,476
0
L
Terra
CurlyCeed
Terra
3,632
519
1,804
2,778
14,385
9,903
112
4,962
9,423
19,860
0
L
10,903
4,167
0
2,240
9,163
3,578
244
2,124
7,039
0
61,741
W
Cernunnos
Wappba
Cernunnos
7,772
3,524
0
5,730
12,233
5,240
900
1,748
10,451
0
64,030
W
1,528
213
0
2,806
13,043
9,176
78
1,861
11,076
23,610
0
W
Shiva
mcbeen
Shiva
15,042
3,334
0
4,792
18,632
18,944
0
1,744
16,570
2,041
77,339
L
Scylla
parttimati
Scylla
6,999
603
0
750
10,069
3,966
0
6,798
3,271
90,487
0
L
Surtr
11,244
4,811
0
4,474
17,328
12,498
9
3,357
13,784
2,012
54,752
W
Nox
12,775
878
0
625
10,738
4,861
0
3,066
7,518
86,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,438
Gold Earned
42,948
419
Minions Killed
484
0
Camps Cleared
0
1,570,058
Distance Traveled
1,512,645
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,421
437
65
4
0
314,012
1
W
Anubis
8,666
510
87
5
0
307,997
0
L
Terra
7,423
437
24
1
0
330,631
0
L
Ullr
7,827
460
84
5
0
292,592
0
W
Cernunnos
7,663
451
102
6
0
284,107
0
W
Ymir
6,983
411
29
2
0
264,123
1
W
Shiva
9,549
562
122
7
0
325,474
0
L
Scylla
8,719
513
156
9
0
317,351
0
L
Surtr
8,048
473
90
5
0
315,472
1
W
Nox
10,087
593
144
8
0
330,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role