Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
E_215
Anhur
Level 183
God Stats
1W - 3L
1,523 SR
Queue Stats
262W - 247L
1,491 Elo+
Solo
Tiamat
Tiamat
JussBlazze
Tiamat
Level 146
God Stats
2W - 2L
1,529 SR
Queue Stats
6W - 18L
1,184 Elo+
Party 1
Guan Yu
Guan Yu
MellowHype4519
Guan Yu
Level 41
God Stats
1W - 3L
1,212 SR
Queue Stats
36W - 51L
1,390 Elo+
Solo
Ratatoskr
Ratatoskr
OsoDanii CQB
Ratatoskr
Level 154
God Stats
20W - 22L
1,453 SR
Queue Stats
1,414W - 1,295L
1,508 Elo+
Solo
Team Averages
Level 130
1,443 SR
1,414 Elo+

VS

Team Averages
Level 106
1,729 SR
1,465 Elo+
Hel
Hel
A1_GaMeR234
Hel
Level 86
God Stats
5W - 0L
1,559 SR
Queue Stats
270W - 289L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GoldenGunZ30
Morgan Le Fay
Level 138
God Stats
29W - 20L
1,730 SR
Queue Stats
252W - 227L
1,535 Elo+
Party 3
Mercury
Mercury
SeanathanB22
Mercury
Level 147
God Stats
8W - 2L
1,869 SR
Queue Stats
53W - 42L
1,433 Elo+
Party 3
Chaac
Chaac
Weizegger
Chaac
Level 87
God Stats
6W - 1L
1,857 SR
Queue Stats
149W - 156L
1,480 Elo+
Solo
Medusa
Medusa
valdehansen
Medusa
Level 73
God Stats
9W - 5L
1,629 SR
Queue Stats
211W - 237L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 0 / 0
3,713
743
135
1,704
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
E_215
Anhur
6
0 / 0 / 0
3,649
730
1,938
3,766
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
JussBlazze
Tiamat
6
0 / 2 / 0
3,652
730
964
3,855
1,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,091
218
0
0
0
Ratatoskr
OsoDanii CQB
Ratatoskr
5
0 / 0 / 0
3,326
665
1,719
3,064
878
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,621
724
1,332
2,479
893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
GoldenGunZ30
Morgan Le Fay
8
0 / 0 / 0
4,266
853
932
1,247
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
SeanathanB22
Mercury
7
0 / 0 / 1
4,145
829
533
2,328
672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
Weizegger
Chaac
8
2 / 0 / 0
4,777
955
2,881
3,371
1,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
6
0 / 0 / 0
3,478
696
1,009
3,791
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
W
0
0
0
0
L
Anhur
E_215
Anhur
0
0
0
0
W
Morgan Le Fay
GoldenGunZ30
Morgan Le Fay
0
0
0
0
L
Tiamat
JussBlazze
Tiamat
0
2
0
0
L
0
0
0
0
L
Ratatoskr
OsoDanii CQB
Ratatoskr
0
0
0
0
W
Mercury
SeanathanB22
Mercury
0
0
1
0.5
W
Chaac
Weizegger
Chaac
2
0
0
2
W
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,756
Damage
6,687
12,389
Taken
13,216
4,388
Mitigated
4,554
6,469
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
135
40
100
693
1,704
532
0
448
1,242
19,479
0
W
1,332
441
293
1,464
2,479
893
452
0
2,479
11,236
0
L
Anhur
E_215
Anhur
1,938
995
0
2,141
3,766
1,050
0
932
2,794
0
18,278
W
Morgan Le Fay
GoldenGunZ30
Morgan Le Fay
932
156
0
466
1,247
384
0
105
1,112
24,567
0
L
Tiamat
JussBlazze
Tiamat
964
335
0
1,344
3,855
1,928
0
42
3,813
18,017
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
OsoDanii CQB
Ratatoskr
1,719
524
0
2,191
3,064
878
0
794
2,234
0
16,034
W
Mercury
SeanathanB22
Mercury
533
91
0
417
2,328
672
0
0
2,328
0
23,388
W
Chaac
Weizegger
Chaac
2,881
602
0
2,224
3,371
1,953
0
964
2,407
0
25,252
W
Medusa
1,009
231
0
1,910
3,791
652
663
0
3,791
0
18,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,431
Gold Earned
20,287
153
Minions Killed
198
0
Camps Cleared
0
452,660
Distance Traveled
550,789
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,713
743
49
10
0
114,601
1
W
Hel
3,621
724
11
2
0
89,633
0
L
Anhur
3,649
730
31
6
0
100,840
0
W
Morgan Le Fay
4,266
853
61
12
0
113,241
0
L
Tiamat
3,652
730
35
7
0
105,359
0
L
Guan Yu
1,091
218
0
0
0
0
0
L
Ratatoskr
3,326
665
38
8
0
131,860
0
W
Mercury
4,145
829
51
10
0
153,472
0
W
Chaac
4,777
955
43
9
0
108,217
0
W
Medusa
3,478
696
32
6
0
86,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role