Player Matchup

Charon
Charon
 
Charon
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Crawond
Zhong Kui
Level 157
God Stats
1W - 1L
1,479 SR
Queue Stats
176W - 158L
1,589 Elo+
Solo
Cerberus
Cerberus
StarPawn
Cerberus
Level 262
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,569 Elo+
Party 2
Team Averages
Level 162
1,496 SR
1,532 Elo+

VS

Team Averages
Level 146
1,538 SR
1,562 Elo+
Hel
Hel
Jdiesel5
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,556 Elo+
Party 1
Ullr
Ullr
Reece890
Ullr
Level 157
God Stats
9W - 4L
1,556 SR
Queue Stats
312W - 254L
1,601 Elo+
Party 1
Hades
Hades
Sublax-
Hades
Level 142
God Stats
2W - 4L
1,400 SR
Queue Stats
161W - 187L
1,512 Elo+
Solo
Da Ji
Da Ji
Th3Cicada3301
Da Ji
Level 147
God Stats
0W - 1L
1,733 SR
Queue Stats
58W - 62L
1,532 Elo+
Party 1
Ix Chel
Ix Chel
josh5576
Ix Chel
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 290L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 0 / 2
5,378
672
2,880
8,331
3,938
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
 
Arachne
9
2 / 2 / 2
5,200
650
4,106
6,786
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
 
Ah Muzen Cab
8
1 / 3 / 0
4,768
596
2,655
6,073
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Crawond
Zhong Kui
10
5 / 1 / 0
5,962
745
6,916
4,363
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
StarPawn
Cerberus
8
0 / 1 / 5
5,087
636
4,136
7,730
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,492
562
2,573
7,101
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
10
4 / 0 / 0
5,571
696
5,290
3,682
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
Sublax-
Hades
9
1 / 2 / 0
5,209
651
5,169
7,259
4,099
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
2 / 1 / 2
4,770
596
3,582
5,536
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
josh5576
Ix Chel
8
0 / 2 / 1
4,614
577
3,399
8,649
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
7
7
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
2
2
W
Arachne
 
Arachne
2
2
2
1.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
3
0
0.33
W
Zhong Kui
Crawond
Zhong Kui
5
1
0
5
L
0
4
2
0.25
L
Ullr
4
0
0
4
W
Cerberus
StarPawn
Cerberus
0
1
5
2.5
L
Hades
Sublax-
Hades
1
2
0
0.5
L
2
1
2
3
L
Ix Chel
josh5576
Ix Chel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,693
Damage
20,013
33,283
Taken
32,227
16,793
Mitigated
14,292
10,807
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,880
448
0
4,328
8,331
3,938
0
3,850
4,481
37,711
0
W
Arachne
 
Arachne
4,106
3,233
0
953
6,786
2,527
0
2,447
4,258
0
30,077
W
Ah Muzen Cab
 
Ah Muzen Cab
2,655
1,102
0
540
6,073
2,049
0
758
5,315
0
32,619
W
Zhong Kui
Crawond
Zhong Kui
6,916
2,027
0
1,618
4,363
3,464
75
1,811
2,552
40,770
0
L
2,573
190
795
1,918
7,101
2,258
0
4,985
2,116
29,842
0
L
Ullr
5,290
2,319
0
734
3,682
1,188
0
773
2,909
0
38,684
W
Cerberus
StarPawn
Cerberus
4,136
620
0
3,368
7,730
4,815
0
2,285
5,445
20,554
0
L
Hades
Sublax-
Hades
5,169
967
13
2,718
7,259
4,099
0
2,557
4,702
38,171
0
L
3,582
1,137
0
970
5,536
1,855
0
697
4,814
0
25,753
L
Ix Chel
josh5576
Ix Chel
3,399
1,092
626
2,270
8,649
4,892
0
4,979
3,670
17,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
24,656
300
Minions Killed
289
0
Camps Cleared
0
843,861
Distance Traveled
745,580
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,378
672
64
8
0
143,921
0
W
Arachne
5,200
650
44
6
0
183,064
1
W
Ah Muzen Cab
4,768
596
68
9
0
157,505
0
W
Zhong Kui
5,962
745
76
10
0
168,523
2
L
Hel
4,492
562
65
8
0
179,469
0
L
Ullr
5,571
696
75
9
0
146,632
0
W
Cerberus
5,087
636
48
6
0
190,848
1
L
Hades
5,209
651
73
9
0
133,689
2
L
Da Ji
4,770
596
47
6
0
134,674
1
L
Ix Chel
4,614
577
29
4
0
151,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role