Player Matchup

Bacchus
Bacchus
Croosbones
Bacchus
Level 27
God Stats
9W - 4L
1,744 SR
Queue Stats
18W - 16L
1,580 Elo+
Party 1
Hachiman
Hachiman
IAMJ0LT
Hachiman
Level 97
God Stats
4W - 4L
1,624 SR
Queue Stats
22W - 24L
1,573 Elo+
Party 1
Merlin
Merlin
Jman4569
Merlin
Level 28
God Stats
3W - 3L
1,522 SR
Queue Stats
22W - 22L
1,573 Elo+
Party 1
Team Averages
Level 51
1,630 SR
1,575 Elo+

VS

Team Averages
Level 45
1,552 SR
1,408 Elo+
Janus
Janus
Firdavs009
Janus
Level 35
God Stats
35W - 53L
1,350 SR
Queue Stats
48W - 64L
1,277 Elo+
Solo
Amaterasu
Amaterasu
TwoGunToni
Amaterasu
Level 60
God Stats
11W - 9L
1,565 SR
Queue Stats
28W - 26L
1,509 Elo+
Solo
The Morrigan
The Morrigan
mp12
The Morrigan
Level 39
God Stats
6W - 9L
1,741 SR
Queue Stats
157W - 138L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Croosbones
Bacchus
13
3 / 1 / 7
10,360
797
6,377
9,496
10,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
IAMJ0LT
Hachiman
14
5 / 3 / 5
10,874
836
10,381
7,821
3,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Jman4569
Merlin
13
2 / 4 / 4
10,218
786
7,207
7,131
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 5 / 5
9,542
734
8,216
8,675
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
TwoGunToni
Amaterasu
12
3 / 1 / 4
9,757
751
5,279
12,390
11,622
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
mp12
The Morrigan
13
3 / 4 / 3
9,938
764
5,757
7,300
2,958
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
10
Kills
8
8
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Croosbones
Bacchus
3
1
7
6.5
L
Janus
2
5
5
0.9
W
Hachiman
IAMJ0LT
Hachiman
5
3
5
2.5
W
Merlin
Jman4569
Merlin
2
4
4
1
L
Amaterasu
TwoGunToni
Amaterasu
3
1
4
5
L
The Morrigan
mp12
The Morrigan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,965
Damage
19,252
24,448
Taken
28,365
16,310
Mitigated
17,758
1,415
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Croosbones
Bacchus
6,377
571
0
912
9,496
10,428
318
6,048
3,260
17,324
576
L
Janus
8,216
886
0
250
8,675
3,178
433
5,074
3,523
31,487
0
W
Hachiman
IAMJ0LT
Hachiman
10,381
5,947
0
343
7,821
3,044
2,051
4,280
3,417
0
53,547
W
Merlin
Jman4569
Merlin
7,207
598
0
160
7,131
2,838
736
4,222
2,909
50,856
0
L
Amaterasu
TwoGunToni
Amaterasu
5,279
1,562
0
4,133
12,390
11,622
643
5,214
7,132
0
21,796
L
The Morrigan
mp12
The Morrigan
5,757
480
0
500
7,300
2,958
324
3,133
4,156
36,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
29,237
173
Minions Killed
125
0
Camps Cleared
0
718,662
Distance Traveled
751,078
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,360
797
14
1
0
261,510
0
L
Janus
9,542
734
40
3
0
225,347
6
W
Hachiman
10,874
836
84
6
0
231,079
0
W
Merlin
10,218
786
75
6
0
226,073
0
L
Amaterasu
9,757
751
28
2
0
282,348
4
L
The Morrigan
9,938
764
57
4
0
243,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role