Player Matchup

Nox
Nox
Silver III
BAAMMBAAMM
Nox
Silver III
Level 112
God Stats
1W - 2L
1,344 SR
Queue Stats
107W - 139L
980 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
Gvnhr
Cu Chulainn
Bronze IV
Level 97
God Stats
12W - 13L
1,324 SR
Queue Stats
52W - 54L
1,067 MMR
Solo
Anhur
Anhur
Silver V
oringe_joos
Anhur
Silver V
Level 101
God Stats
3W - 9L
1,390 SR
Queue Stats
10W - 31L
972 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,353 SR
1,006 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,536 SR
1,192 MMR
Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver III
EmanSosa
Thor
Silver III
Level 142
God Stats
13W - 12L
1,701 SR
Queue Stats
307W - 355L
1,030 MMR
Solo
Janus
Janus
Silver V
IDK2196
Janus
Silver V
Level 60
God Stats
8W - 17L
1,406 SR
Queue Stats
110W - 120L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
10,111
722
6,511
11,583
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Gvnhr
Cu Chulainn
15
6 / 5 / 1
11,964
855
13,016
16,121
12,826
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

10
0 / 10 / 3
9,535
681
4,596
13,987
3,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AtlasJormungandrAphroditeMorgan Le FayAchilles

VS

Bans
TyrSobekRavanaKuzenboMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
8 / 2 / 14
13,038
931
15,864
13,015
5,473
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
14
3 / 2 / 13
11,620
830
8,837
10,826
4,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
IDK2196
Janus
14
12 / 3 / 8
12,937
924
12,050
7,996
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
23
23
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
2
14
7.5
L
1
8
1
0.19
W
Thor
3
2
13
4.75
L
Cu Chulainn
Gvnhr
Cu Chulainn
6
5
1
1.3
W
Janus
IDK2196
Janus
12
3
8
5.33
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
36,751
41,691
Taken
31,837
20,321
Mitigated
12,718
1,396
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,864
9,699
0
3,624
13,015
5,473
1,084
3,023
9,855
0
54,979
L
6,511
960
0
377
11,583
4,100
0
3,825
7,758
36,899
0
W
Thor
8,837
2,083
0
1,292
10,826
4,439
0
3,349
7,477
0
29,437
L
Cu Chulainn
Gvnhr
Cu Chulainn
13,016
2,290
0
987
16,121
12,826
0
5,724
10,181
0
43,386
W
Janus
IDK2196
Janus
12,050
933
0
246
7,996
2,806
66
757
6,981
48,633
0
L
4,596
3,272
0
32
13,987
3,395
0
3,498
10,489
0
20,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
37,595
146
Minions Killed
174
0
Camps Cleared
0
646,006
Distance Traveled
734,839
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,038
931
64
5
0
259,161
7
L
Nox
10,111
722
52
4
0
213,216
0
W
Thor
11,620
830
39
3
0
223,616
0
L
Cu Chulainn
11,964
855
60
4
0
238,073
2
W
Janus
12,937
924
71
5
0
252,062
0
L
Anhur
9,535
681
34
2
0
194,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role