Player Matchup

Ullr
Ullr
 
Ullr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Arnisius
Awilix
Level 241
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,496 Elo+
Solo
Scylla
Scylla
Dovahkiiin63
Scylla
Level 127
God Stats
14W - 11L
1,255 SR
Queue Stats
257W - 269L
1,471 Elo+
Solo
Bellona
Bellona
IronGod1
Bellona
Level 123
God Stats
9W - 7L
1,500 SR
Queue Stats
47W - 50L
1,177 Elo+
Solo
Ares
Ares
tomteblosset
Ares
Level 129
God Stats
3W - 4L
1,598 SR
Queue Stats
54W - 41L
1,497 Elo+
Solo
Team Averages
Level 144
1,471 SR
1,428 Elo+

VS

Team Averages
Level 114
1,572 SR
1,556 Elo+
Pele
Pele
WARLORD9609
Pele
Level 153
God Stats
405W - 405L
1,502 SR
Queue Stats
848W - 843L
1,488 Elo+
Solo
Zeus
Zeus
lTuMb4x
Zeus
Level 116
God Stats
1W - 1L
1,657 SR
Queue Stats
289W - 258L
1,505 Elo+
Party 1
Apollo
Apollo
pablojm12
Apollo
Level 123
God Stats
9W - 4L
1,870 SR
Queue Stats
277W - 270L
1,484 Elo+
Party 1
Ganesha
Ganesha
qOkita
Ganesha
Level 122
God Stats
2W - 4L
1,329 SR
Queue Stats
609W - 569L
1,481 Elo+
Party 1
Chaac
Chaac
zorenmcarrow
Chaac
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 0 / 4
5,503
550
5,237
5,421
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
Arnisius
Awilix
10
1 / 0 / 4
5,363
536
5,663
6,537
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
11
2 / 0 / 2
6,162
616
1,342
3,635
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
IronGod1
Bellona
11
2 / 0 / 0
6,426
643
5,364
9,534
9,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
3 / 0 / 2
5,660
566
6,932
7,452
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,021
502
4,024
7,605
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
lTuMb4x
Zeus
11
0 / 2 / 0
5,582
558
2,187
5,527
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
pablojm12
Apollo
9
0 / 0 / 0
5,074
507
3,719
6,405
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
qOkita
Ganesha
7
0 / 3 / 0
4,797
480
3,171
9,540
6,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
5,214
521
4,636
8,658
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
4
3
W
Awilix
Arnisius
Awilix
1
0
4
3
W
Scylla
2
0
2
3
W
Bellona
IronGod1
Bellona
2
0
0
2
L
0
2
0
0
L
Zeus
lTuMb4x
Zeus
0
2
0
0
L
Apollo
pablojm12
Apollo
0
0
0
0
L
Ganesha
qOkita
Ganesha
0
3
0
0
W
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,538
Damage
17,737
32,579
Taken
37,735
20,894
Mitigated
17,163
9,933
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,237
2,916
0
2,094
5,421
2,157
367
1,232
4,153
0
35,892
W
Awilix
Arnisius
Awilix
5,663
2,308
0
490
6,537
2,290
19
1,433
5,104
0
34,356
W
Scylla
1,342
192
0
1,035
3,635
1,237
28
1,017
2,618
45,975
0
W
Bellona
IronGod1
Bellona
5,364
2,774
0
3,843
9,534
9,716
0
78
9,456
0
43,174
L
4,024
619
0
1,114
7,605
2,476
0
1,501
6,004
0
40,032
L
Zeus
lTuMb4x
Zeus
2,187
53
0
0
5,527
1,400
0
293
5,208
40,422
0
L
Apollo
pablojm12
Apollo
3,719
3,004
0
3,263
6,405
2,301
0
2,566
3,839
0
37,003
L
Ganesha
qOkita
Ganesha
3,171
996
269
1,833
9,540
6,677
0
3,865
5,675
14,112
0
W
6,932
1,019
0
2,471
7,452
5,494
0
1,720
5,732
15,670
0
L
4,636
1,252
0
2,749
8,658
4,309
0
0
8,658
0
32,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
25,688
315
Minions Killed
268
0
Camps Cleared
0
974,541
Distance Traveled
972,941
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,503
550
75
8
0
178,319
0
W
Awilix
5,363
536
55
6
0
210,212
1
W
Scylla
6,162
616
90
9
0
196,014
1
W
Bellona
6,426
643
85
9
0
177,421
3
L
Pele
5,021
502
58
6
0
196,729
0
L
Zeus
5,582
558
74
7
0
197,428
0
L
Apollo
5,074
507
80
8
0
182,314
0
L
Ganesha
4,797
480
3
0
0
198,046
2
W
Ares
5,660
566
10
1
0
212,575
2
L
Chaac
5,214
521
53
5
0
198,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role