Player Matchup

Charon
Charon
Jdiesel5
Charon
Level 124
God Stats
5W - 5L
1,602 SR
Queue Stats
73W - 68L
1,546 Elo+
Party 1
Bakasura
Bakasura
Reece890
Bakasura
Level 157
God Stats
2W - 2L
1,961 SR
Queue Stats
312W - 254L
1,595 Elo+
Party 1
Chang'e
Chang'e
Th3Cicada3301
Chang'e
Level 147
God Stats
2W - 1L
1,861 SR
Queue Stats
58W - 62L
1,520 Elo+
Party 1
Ishtar
Ishtar
josh5576
Ishtar
Level 158
God Stats
10W - 4L
1,935 SR
Queue Stats
311W - 290L
1,604 Elo+
Party 1
Ne Zha
Ne Zha
natsu7772
Ne Zha
Level 44
God Stats
15W - 8L
1,701 SR
Queue Stats
177W - 169L
1,510 Elo+
Solo
Team Averages
Level 126
1,812 SR
1,555 Elo+

VS

Team Averages
Level 139
1,605 SR
1,535 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CallOFJames
Horus
Level 155
God Stats
6W - 0L
1,986 SR
Queue Stats
120W - 118L
1,517 Elo+
Solo
Hachiman
Hachiman
Zoliee
Hachiman
Level 164
God Stats
7W - 8L
1,556 SR
Queue Stats
76W - 56L
1,604 Elo+
Solo
Charon
Charon
bingbong360
Charon
Level 131
God Stats
4W - 0L
1,500 SR
Queue Stats
152W - 152L
1,547 Elo+
Solo
Anhur
Anhur
themantle
Anhur
Level 123
God Stats
14W - 12L
1,482 SR
Queue Stats
450W - 411L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jdiesel5
Charon
11
1 / 3 / 7
7,898
564
8,744
15,813
11,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Reece890
Bakasura
14
2 / 6 / 0
8,486
606
5,929
15,212
6,227
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
13
3 / 4 / 5
7,485
535
12,608
11,502
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
josh5576
Ishtar
13
2 / 4 / 2
7,825
559
7,912
12,095
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
natsu7772
Ne Zha
11
1 / 5 / 4
6,674
477
5,372
12,737
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 2 / 4
9,788
699
13,336
12,216
5,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 10
7,825
559
6,790
18,380
16,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Zoliee
Hachiman
15
6 / 2 / 3
9,333
667
13,021
12,225
4,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
12
0 / 1 / 12
7,474
534
8,120
7,535
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
themantle
Anhur
15
6 / 1 / 0
8,917
637
5,764
12,899
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
9
Kills
22
22
Deaths
9
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
4
5
W
2
3
10
2.33
L
Charon
Jdiesel5
Charon
1
3
7
1.5
L
Bakasura
Reece890
Bakasura
2
6
0
0.33
L
Chang'e
3
4
5
1.38
W
Hachiman
Zoliee
Hachiman
6
2
3
3.75
W
Charon
0
1
12
6
L
Ishtar
josh5576
Ishtar
2
4
2
0.75
L
Ne Zha
natsu7772
Ne Zha
1
5
4
0.6
W
Anhur
themantle
Anhur
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,565
Damage
47,031
67,359
Taken
63,255
30,894
Mitigated
34,530
19,096
Healing
22,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,336
1,272
0
7,686
12,216
5,085
271
1,506
9,658
78,017
0
W
6,790
2,973
956
4,684
18,380
16,099
85
9,923
8,313
0
23,261
L
Charon
Jdiesel5
Charon
8,744
2,280
1,476
2,487
15,813
11,512
0
4,983
9,929
21,564
0
L
Bakasura
Reece890
Bakasura
5,929
3,626
0
5,379
15,212
6,227
0
8,097
7,087
0
46,045
L
Chang'e
12,608
398
1,266
3,421
11,502
4,164
0
3,831
7,376
65,763
0
W
Hachiman
Zoliee
Hachiman
13,021
7,876
0
6,411
12,225
4,874
711
1,691
10,054
0
81,823
W
Charon
8,120
1,296
0
1,479
7,535
3,327
0
4,216
3,319
42,994
0
L
Ishtar
josh5576
Ishtar
7,912
5,829
0
3,702
12,095
4,154
0
983
11,096
0
52,793
L
Ne Zha
natsu7772
Ne Zha
5,372
1,193
0
1,365
12,737
4,837
0
2,841
9,770
0
41,373
W
Anhur
themantle
Anhur
5,764
3,612
0
1,540
12,899
5,145
0
4,336
8,303
0
75,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,368
Gold Earned
43,337
413
Minions Killed
489
0
Camps Cleared
0
1,349,924
Distance Traveled
1,386,097
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,788
699
138
10
0
264,240
0
W
Horus
7,825
559
29
2
0
282,764
0
L
Charon
7,898
564
21
2
0
255,053
0
L
Bakasura
8,486
606
109
8
0
271,234
0
L
Chang'e
7,485
535
120
9
0
273,833
1
W
Hachiman
9,333
667
137
10
0
256,679
1
W
Charon
7,474
534
68
5
0
304,832
0
L
Ishtar
7,825
559
104
7
0
240,464
2
L
Ne Zha
6,674
477
59
4
0
309,340
0
W
Anhur
8,917
637
117
8
0
277,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role