Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ageless_Seraph
Hercules
Level 125
God Stats
4W - 2L
1,550 SR
Queue Stats
233W - 243L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
I2 Q U 1 C K 6I
Tsukuyomi
Level 123
God Stats
30W - 18L
1,624 SR
Queue Stats
863W - 870L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Orellon
Ah Puch
Level 157
God Stats
6W - 5L
1,330 SR
Queue Stats
170W - 262L
1,280 Elo+
Solo
Team Averages
Level 136
1,501 SR
1,434 Elo+

VS

Team Averages
Level 74
1,491 SR
1,456 Elo+
Mercury
Mercury
AyScoobyDoo
Mercury
Level 66
God Stats
3W - 3L
1,671 SR
Queue Stats
586W - 617L
1,429 Elo+
Solo
Artemis
Artemis
I Need Insulin
Artemis
Level 149
God Stats
3W - 4L
1,463 SR
Queue Stats
287W - 279L
1,493 Elo+
Solo
Ishtar
Ishtar
micfluffy
Ishtar
Level 17
God Stats
0W - 2L
1,283 SR
Queue Stats
17W - 22L
1,410 Elo+
Solo
Camazotz
Camazotz
rufosirraptor
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,500 Elo+
Solo
Cernunnos
Cernunnos
savge_RickySilva
Cernunnos
Level 109
God Stats
0W - 3L
1,539 SR
Queue Stats
254W - 256L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 3 / 12
9,425
1,047
8,394
11,237
16,660
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
 
Thoth
15
4 / 3 / 10
8,761
973
7,717
6,920
2,505
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
17
8 / 2 / 9
9,435
1,048
8,053
18,047
18,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
I2 Q U 1 C K 6I
Tsukuyomi
14
4 / 6 / 7
8,437
937
7,945
11,338
8,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
Orellon
Ah Puch
13
1 / 3 / 9
7,652
850
7,241
8,694
3,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AyScoobyDoo
Mercury
5
0 / 0 / 0
5,232
581
0
0
0
13
4 / 7 / 9
7,224
803
9,971
12,596
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
micfluffy
Ishtar
14
5 / 5 / 9
7,798
866
8,351
8,654
3,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
rufosirraptor
Camazotz
14
4 / 7 / 3
7,207
801
4,812
12,968
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cernunnos
18
3 / 2 / 9
8,135
904
8,931
7,770
3,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
21
Kills
16
17
Deaths
21
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
12
3.33
W
Thoth
 
Thoth
4
3
10
3
W
Hercules
8
2
9
6.25
L
Mercury
AyScoobyDoo
Mercury
0
0
0
0
L
4
7
9
1.21
W
Tsukuyomi
I2 Q U 1 C K 6I
Tsukuyomi
4
6
7
1.25
W
Ah Puch
Orellon
Ah Puch
1
3
9
1.83
L
Ishtar
micfluffy
Ishtar
5
5
9
1.9
L
Camazotz
rufosirraptor
Camazotz
4
7
3
0.79
L
Cernunnos
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,350
Damage
32,065
56,236
Taken
41,988
50,095
Mitigated
18,126
19,402
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,394
648
1,850
2,831
11,237
16,660
662
46
11,147
14,098
0
W
Thoth
 
Thoth
7,717
371
1,004
921
6,920
2,505
1,462
168
6,752
14,562
0
W
Hercules
8,053
2,069
686
8,145
18,047
18,907
1,936
104
17,863
0
19,967
L
Mercury
AyScoobyDoo
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
9,971
2,719
87
1,495
12,596
4,932
0
8,352
4,144
0
18,505
W
Tsukuyomi
I2 Q U 1 C K 6I
Tsukuyomi
7,945
1,662
217
440
11,338
8,686
1,486
0
11,320
296
19,438
W
Ah Puch
Orellon
Ah Puch
7,241
269
907
2,401
8,694
3,337
900
35
8,659
12,314
0
L
Ishtar
micfluffy
Ishtar
8,351
5,597
81
455
8,654
3,703
0
4,927
3,597
0
12,130
L
Camazotz
rufosirraptor
Camazotz
4,812
1,293
40
2,193
12,968
6,264
0
5,659
7,027
0
9,609
L
Cernunnos
8,931
4,979
356
2,861
7,770
3,227
0
4,385
3,261
0
21,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
35,596
96
Minions Killed
80
0
Camps Cleared
0
869,968
Distance Traveled
606,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,425
1,047
11
1
0
185,876
0
W
Thoth
8,761
973
18
2
0
144,546
0
W
Hercules
9,435
1,048
25
3
0
188,912
0
L
Mercury
5,232
581
0
0
0
0
0
L
Artemis
7,224
803
19
2
0
125,974
0
W
Tsukuyomi
8,437
937
24
3
0
168,185
0
W
Ah Puch
7,652
850
18
2
0
182,449
0
L
Ishtar
7,798
866
16
2
0
149,713
0
L
Camazotz
7,207
801
9
1
0
177,792
0
L
Cernunnos
8,135
904
36
4
0
153,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role