Player Matchup

Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Gold III
Anonymus_002
Freya
Gold III
Level 118
God Stats
5W - 5L
1,605 SR
Queue Stats
101W - 106L
1,502 MMR
Solo
Xbalanque
Xbalanque
Gold IV
HotChilieMachine
Xbalanque
Gold IV
Level 118
God Stats
1W - 1L
1,705 SR
Queue Stats
46W - 56L
1,508 MMR
Solo
Vulcan
Vulcan
Gold III
Samurai Yari
Vulcan
Gold III
Level 126
God Stats
8W - 10L
1,502 SR
Queue Stats
255W - 255L
1,510 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Shāde
Sun Wukong
Gold V
Level 109
God Stats
3W - 5L
1,469 SR
Queue Stats
126W - 133L
1,411 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,556 SR
1,486 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,477 SR
1,509 MMR
Hel
Hel
Platinum V
DBFanboy
Hel
Platinum V
Level 158
God Stats
2W - 4L
1,348 SR
Queue Stats
145W - 143L
1,516 MMR
Solo
Thanatos
Thanatos
Bronze III
Dryseee
Thanatos
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,501 MMR
Party 1
Anhur
Anhur
Silver II
MCMIK
Anhur
Silver II
Level 109
God Stats
4W - 4L
1,410 SR
Queue Stats
32W - 28L
1,515 MMR
Solo
Sobek
Sobek
Bronze III
OlleHbg
Sobek
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,501 MMR
Party 1
Tyr
Tyr
Gold V
hugoo19h
Tyr
Gold V
Level 66
God Stats
8W - 9L
1,626 SR
Queue Stats
12W - 13L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 2 / 0
5,715
572
5,123
10,236
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
4,704
470
3,166
8,402
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Xbalanque
10
0 / 1 / 0
5,221
522
2,765
5,113
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
11
1 / 3 / 2
5,812
581
6,662
5,752
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sun Wukong
Shāde
Sun Wukong
10
0 / 0 / 1
6,025
603
6,220
6,566
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
GaneshaRavanaThorMartichoras

VS

Bans
KaliBakasuraMercuryArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 0
7,306
731
8,066
7,281
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Dryseee
Thanatos
9
1 / 2 / 3
5,345
535
5,833
10,881
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anhur
MCMIK
Anhur
11
2 / 0 / 0
6,411
641
4,047
4,170
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
OlleHbg
Sobek
9
0 / 0 / 7
5,794
579
2,625
7,985
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 1
6,331
633
3,825
11,234
6,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
10
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
0
1.5
L
0
4
1
0.13
W
7
1
0
7
W
Thanatos
Dryseee
Thanatos
1
2
3
1.25
L
Xbalanque
0
1
0
0
W
Anhur
MCMIK
Anhur
2
0
0
2
W
Sobek
OlleHbg
Sobek
0
0
7
3.5
L
Vulcan
1
3
2
0.67
L
Sun Wukong
Shāde
Sun Wukong
0
0
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
24,396
36,069
Taken
41,551
14,609
Mitigated
19,996
8,401
Healing
27,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,123
1,267
0
2,247
10,236
3,305
0
2,041
8,195
38,033
0
L
3,166
711
0
1,215
8,402
2,705
0
4,769
3,633
22,623
0
W
8,066
722
1,963
4,751
7,281
2,276
0
4,674
2,497
63,442
0
W
Thanatos
Dryseee
Thanatos
5,833
1,873
0
8,096
10,881
3,725
0
5,291
5,406
0
30,798
L
Xbalanque
2,765
1,280
0
2,097
5,113
1,465
0
702
4,411
0
32,033
W
Anhur
MCMIK
Anhur
4,047
2,003
0
2,848
4,170
1,549
0
527
3,525
0
45,496
W
Sobek
OlleHbg
Sobek
2,625
457
0
3,606
7,985
5,697
0
2,635
5,020
19,206
0
L
Vulcan
6,662
3,060
0
652
5,752
2,100
0
3,093
2,659
42,332
0
L
Sun Wukong
Shāde
Sun Wukong
6,220
795
0
2,190
6,566
5,034
0
162
6,404
0
44,631
W
3,825
498
0
5,865
11,234
6,749
0
1,301
9,933
76
48,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
31,187
341
Minions Killed
388
0
Camps Cleared
0
1,065,168
Distance Traveled
1,103,481
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,715
572
57
6
0
232,155
0
L
Freya
4,704
470
48
5
0
193,322
0
W
Hel
7,306
731
116
12
0
217,304
0
W
Thanatos
5,345
535
51
5
0
255,281
0
L
Xbalanque
5,221
522
65
7
0
190,453
0
W
Anhur
6,411
641
100
10
0
181,375
1
W
Sobek
5,794
579
17
2
0
239,146
4
L
Vulcan
5,812
581
86
9
0
221,743
0
L
Sun Wukong
6,025
603
85
9
0
227,495
1
W
Tyr
6,331
633
104
10
0
210,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role