Player Matchup

Charon
Charon
Fecalburg
Charon
Level 88
God Stats
7W - 6L
1,601 SR
Queue Stats
115W - 135L
1,476 Elo+
Solo
Nu Wa
Nu Wa
MRPOPOSOS
Nu Wa
Level 156
God Stats
5W - 3L
1,724 SR
Queue Stats
187W - 173L
1,597 Elo+
Solo
Loki
Loki
medival_waviness
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,435 Elo+
Party 1
Osiris
Osiris
undeadlantern64
Osiris
Level 108
God Stats
3W - 1L
1,477 SR
Queue Stats
200W - 217L
1,486 Elo+
Party 1
Skadi
Skadi
xXGutplowXx
Skadi
Level 106
God Stats
60W - 46L
1,550 SR
Queue Stats
225W - 211L
1,562 Elo+
Solo
Team Averages
Level 95
1,570 SR
1,511 Elo+

VS

Team Averages
Level 124
1,583 SR
1,500 Elo+
Ares
Ares
Catabolise
Ares
Level 160
God Stats
148W - 141L
1,506 SR
Queue Stats
168W - 161L
1,449 Elo+
Solo
Charybdis
Charybdis
Dont-blame_lag7
Charybdis
Level 63
God Stats
1W - 1L
1,485 SR
Queue Stats
2W - 5L
1,462 Elo+
Solo
Chaac
Chaac
NeonNimbus7
Chaac
Level 128
God Stats
1W - 2L
1,816 SR
Queue Stats
197W - 197L
1,546 Elo+
Solo
Set
Set
VerreCroix
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 211L
1,518 Elo+
Solo
Chang'e
Chang'e
mikupon
Chang'e
Level 147
God Stats
16W - 11L
1,609 SR
Queue Stats
220W - 212L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fecalburg
Charon
13
1 / 2 / 5
7,913
528
6,092
9,253
8,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
MRPOPOSOS
Nu Wa
17
3 / 0 / 5
9,795
653
15,472
5,689
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 2
7,222
481
6,395
13,659
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 1
6,921
461
6,763
15,521
12,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 1
8,296
553
9,559
8,090
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,977
398
2,982
10,530
7,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Dont-blame_lag7
Charybdis
13
1 / 2 / 1
7,736
516
3,834
10,889
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 1 / 2
9,087
606
11,725
16,664
21,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 4
8,629
575
8,950
16,260
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
mikupon
Chang'e
14
4 / 3 / 2
8,119
541
6,793
11,399
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
10
Kills
15
15
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Charybdis
Dont-blame_lag7
Charybdis
1
2
1
0.75
W
Charon
Fecalburg
Charon
1
2
5
1.75
W
Nu Wa
MRPOPOSOS
Nu Wa
3
0
5
5.5
L
4
1
2
5
L
4
1
4
6
W
2
5
2
0.6
L
Chang'e
mikupon
Chang'e
4
3
2
1.67
W
0
6
1
0.08
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,281
Damage
34,284
52,212
Taken
65,742
31,244
Mitigated
45,829
10,236
Healing
16,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,982
0
0
398
10,530
7,982
0
4,646
5,884
21,419
0
L
Charybdis
Dont-blame_lag7
Charybdis
3,834
1,338
0
3,791
10,889
4,425
0
2,188
8,701
0
55,496
W
Charon
Fecalburg
Charon
6,092
903
177
1,787
9,253
8,508
451
2,144
7,109
23,847
0
W
Nu Wa
MRPOPOSOS
Nu Wa
15,472
4,824
0
1,000
5,689
2,047
26
2,374
3,315
106,791
0
L
11,725
3,009
0
6,129
16,664
21,856
132
3,708
12,956
0
71,605
L
8,950
4,305
0
2,692
16,260
7,479
421
4,461
11,799
0
82,652
W
6,395
1,655
0
3,568
13,659
4,886
0
2,433
11,226
0
40,722
L
Chang'e
mikupon
Chang'e
6,793
736
40
3,821
11,399
4,087
0
6,668
4,731
63,366
0
W
6,763
2,541
0
3,299
15,521
12,458
0
1,154
14,367
0
47,019
W
9,559
3,682
0
405
8,090
3,345
876
1,769
6,321
0
65,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,147
Gold Earned
39,548
457
Minions Killed
466
0
Camps Cleared
0
1,466,417
Distance Traveled
1,474,653
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,977
398
21
1
0
262,851
3
L
Charybdis
7,736
516
116
8
0
269,554
0
W
Charon
7,913
528
31
2
0
293,522
0
W
Nu Wa
9,795
653
180
12
0
289,893
3
L
Chaac
9,087
606
95
6
0
262,631
0
L
Set
8,629
575
120
8
0
357,496
0
W
Loki
7,222
481
65
4
0
323,354
0
L
Chang'e
8,119
541
114
8
0
322,121
2
W
Osiris
6,921
461
67
4
0
279,849
0
W
Skadi
8,296
553
114
8
0
279,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role