Player Matchup

Cupid
Cupid
 
Cupid
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BeardBelly
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 80L
1,599 Elo+
Party 2
Hun Batz
Hun Batz
Lesonen11
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 93L
1,589 Elo+
Party 2
Hou Yi
Hou Yi
RoyalSyphilis
Hou Yi
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,165 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,470 Elo+

VS

Team Averages
Level 154
1,537 SR
1,541 Elo+
Chernobog
Chernobog
 
Chernobog
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArniMcDarni
Danzaburou
Level 190
God Stats
5W - 9L
1,338 SR
Queue Stats
542W - 527L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
DillerDadler
Baron Samedi
Level 155
God Stats
6W - 1L
1,808 SR
Queue Stats
332W - 327L
1,508 Elo+
Solo
Kukulkan
Kukulkan
ShipoX
Kukulkan
Level 118
God Stats
2W - 1L
1,566 SR
Queue Stats
40W - 32L
1,561 Elo+
Party 1
Maui
Maui
ZirhcM
Maui
Level 165
God Stats
2W - 3L
1,472 SR
Queue Stats
280W - 244L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 3 / 5
7,765
777
7,883
9,128
5,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
 
Lancelot
13
0 / 4 / 3
7,038
704
5,427
12,419
9,150
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
BeardBelly
Bellona
15
3 / 1 / 2
8,678
868
9,848
10,522
9,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Lesonen11
Hun Batz
14
1 / 4 / 1
7,809
781
10,308
9,387
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 3
7,578
758
5,776
9,994
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
1
0 / 0 / 0
2,884
288
0
0
0
Danzaburou
ArniMcDarni
Danzaburou
16
3 / 3 / 12
8,721
872
11,916
13,809
7,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Baron Samedi
DillerDadler
Baron Samedi
17
8 / 2 / 6
9,337
934
13,533
11,313
15,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ShipoX
Kukulkan
18
4 / 0 / 11
9,412
941
10,512
6,611
4,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
ZirhcM
Maui
16
2 / 0 / 14
9,450
945
6,431
13,168
13,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
5
Kills
17
17
Deaths
5
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
5
0.83
L
Lancelot
 
Lancelot
0
4
3
0.38
W
Chernobog
 
Chernobog
0
0
0
0
W
Danzaburou
ArniMcDarni
Danzaburou
3
3
12
3
L
Bellona
BeardBelly
Bellona
3
1
2
4
W
Baron Samedi
DillerDadler
Baron Samedi
8
2
6
5.5
L
Hun Batz
Lesonen11
Hun Batz
1
4
1
0.38
L
1
5
3
0.5
W
Kukulkan
ShipoX
Kukulkan
4
0
11
9.5
W
Maui
ZirhcM
Maui
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
42,392
51,450
Taken
44,901
34,040
Mitigated
40,821
15,997
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,883
2,429
4,742
1,836
9,128
5,286
29
4,895
4,018
0
22,873
L
Lancelot
 
Lancelot
5,427
279
576
958
12,419
9,150
0
6,874
5,325
722
11,870
W
Chernobog
 
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
ArniMcDarni
Danzaburou
11,916
3,224
1,037
3,476
13,809
7,677
799
306
12,700
0
25,740
L
Bellona
BeardBelly
Bellona
9,848
952
1,112
4,118
10,522
9,968
0
5,608
4,290
0
12,857
W
Baron Samedi
DillerDadler
Baron Samedi
13,533
1,055
6,831
3,611
11,313
15,010
328
216
10,489
26,070
0
L
Hun Batz
Lesonen11
Hun Batz
10,308
242
688
942
9,387
4,600
0
6,378
2,854
0
23,270
L
5,776
999
328
697
9,994
5,036
0
5,628
4,201
0
12,964
W
Kukulkan
ShipoX
Kukulkan
10,512
2,127
1,025
1,152
6,611
4,170
735
137
6,228
31,014
0
W
Maui
ZirhcM
Maui
6,431
1,549
1,681
2,579
13,168
13,964
196
283
11,471
8,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
39,804
113
Minions Killed
127
0
Camps Cleared
0
1,044,140
Distance Traveled
811,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,765
777
45
5
0
197,045
0
L
Lancelot
7,038
704
17
2
0
219,448
0
W
Chernobog
2,884
288
0
0
0
1,367
0
W
Danzaburou
8,721
872
27
3
0
199,461
0
L
Bellona
8,678
868
9
1
0
242,197
0
W
Baron Samedi
9,337
934
30
3
0
187,388
0
L
Hun Batz
7,809
781
26
3
0
209,087
0
L
Hou Yi
7,578
758
16
2
0
176,363
0
W
Kukulkan
9,412
941
60
6
0
203,724
0
W
Maui
9,450
945
10
1
0
219,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role