Player Matchup

Fenrir
Fenrir
Gold V
AGameOfShadows
Fenrir
Gold V
Level 209
God Stats
8W - 13L
1,403 SR
Queue Stats
498W - 523L
1,273 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Dmcrk
Kuzenbo
Silver II
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 201L
1,353 MMR
Solo
Merlin
Merlin
Gold IV
HAHAHAAHAAHAA
Merlin
Gold IV
Level 149
God Stats
7W - 5L
1,811 SR
Queue Stats
116W - 114L
1,354 MMR
Solo
Artemis
Artemis
Gold IV
Mantodd
Artemis
Gold IV
Level 105
God Stats
19W - 15L
1,519 SR
Queue Stats
149W - 149L
1,353 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
THE Pink Muslim
Cu Chulainn
Silver I
Level 157
God Stats
5W - 3L
1,607 SR
Queue Stats
303W - 312L
1,248 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,568 SR
1,316 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,473 SR
1,385 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
C0dEbReAkEr88
Nike
Gold V
Level 108
God Stats
15W - 10L
1,626 SR
Queue Stats
130W - 147L
1,361 MMR
Solo
Ne Zha
Ne Zha
Silver I
jack2000-2003
Ne Zha
Silver I
Level 106
God Stats
5W - 10L
1,431 SR
Queue Stats
290W - 305L
1,190 MMR
Party 1
Janus
Janus
Bronze III
marcosarcofago
Janus
Bronze III
Level 89
God Stats
0W - 3L
1,305 SR
Queue Stats
11W - 15L
1,554 MMR
Party 1
Ares
Ares
Bronze IV
obraeu
Ares
Bronze IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,373
521
5,638
16,421
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Dmcrk
Kuzenbo
15
3 / 2 / 6
9,009
501
6,595
12,664
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 0 / 3
11,410
634
14,555
8,988
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Mantodd
Artemis
15
3 / 2 / 2
9,160
509
10,398
11,769
4,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
THE Pink Muslim
Cu Chulainn
16
0 / 0 / 8
9,949
553
14,272
19,406
19,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
RavanaKaliAwilixThanatosHachiman

VS

Bans
NemesisThorSurtrAo KuangZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 4 / 1
8,414
467
6,342
14,451
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 1
8,640
480
9,125
18,958
16,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 3 / 1
8,695
483
4,232
17,743
8,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 6 / 0
8,525
474
4,079
10,430
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
obraeu
Ares
13
3 / 4 / 1
8,856
492
8,825
16,180
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
5
5
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
1
0.38
W
3
1
4
5
L
1
3
1
0.5
W
Kuzenbo
Dmcrk
Kuzenbo
3
2
6
3
W
10
0
3
11.5
W
Artemis
Mantodd
Artemis
3
2
2
2
W
Cu Chulainn
THE Pink Muslim
Cu Chulainn
0
0
8
4
L
0
3
1
0.17
L
0
6
0
0
L
Ares
obraeu
Ares
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,458
Damage
32,603
69,248
Taken
77,762
48,070
Mitigated
51,559
24,723
Healing
17,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,342
3,705
0
5,198
14,451
6,468
594
937
13,514
0
64,182
W
5,638
1,652
0
10,134
16,421
7,599
0
663
15,732
0
81,819
L
9,125
672
0
4,117
18,958
16,488
0
2,239
16,595
0
64,110
W
Kuzenbo
Dmcrk
Kuzenbo
6,595
2,285
0
2,720
12,664
12,106
0
5,334
7,043
24,174
0
W
14,555
646
0
2,105
8,988
4,118
577
2,126
6,714
99,909
0
W
Artemis
Mantodd
Artemis
10,398
4,344
0
5,390
11,769
4,831
1,469
2,974
8,795
0
74,106
W
Cu Chulainn
THE Pink Muslim
Cu Chulainn
14,272
869
0
4,374
19,406
19,416
0
1,486
17,792
1,009
82,188
L
4,232
1,499
0
4,536
17,743
8,374
310
3,356
14,147
0
90,590
L
4,079
59
0
690
10,430
3,760
0
7,393
2,935
72,990
0
L
Ares
obraeu
Ares
8,825
353
0
3,284
16,180
16,469
140
7,705
8,081
27,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,901
Gold Earned
43,130
565
Minions Killed
492
0
Camps Cleared
0
1,730,418
Distance Traveled
1,752,571
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,414
467
129
7
0
326,349
0
W
Fenrir
9,373
521
116
6
0
363,995
2
L
Nike
8,640
480
100
6
0
340,719
5
W
Kuzenbo
9,009
501
32
2
0
362,710
0
W
Merlin
11,410
634
173
10
0
336,421
0
W
Artemis
9,160
509
123
7
0
319,628
2
W
Cu Chulainn
9,949
553
121
7
0
347,664
1
L
Ne Zha
8,695
483
121
7
0
398,470
0
L
Janus
8,525
474
126
7
0
341,498
4
L
Ares
8,856
492
16
1
0
345,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role