Player Matchup

Guan Yu
Guan Yu
ArmsV1
Guan Yu
Level 159
God Stats
5W - 10L
1,481 SR
Queue Stats
1,008W - 1,047L
1,474 Elo+
Solo
Zeus
Zeus
CASPY19
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,591 Elo+
Solo
Mercury
Mercury
FreddieLool
Mercury
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,670 Elo+
Solo
Chronos
Chronos
Proudhon
Chronos
Level 150
God Stats
2W - 2L
1,551 SR
Queue Stats
117W - 117L
1,370 Elo+
Solo
Nox
Nox
parkinticket
Nox
Level 106
God Stats
3W - 1L
1,746 SR
Queue Stats
432W - 427L
1,488 Elo+
Solo
Team Averages
Level 119
1,556 SR
1,519 Elo+

VS

Team Averages
Level 128
1,505 SR
1,484 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Mzelle AyRo
Terra
Level 156
God Stats
5W - 0L
1,478 SR
Queue Stats
230W - 232L
1,466 Elo+
Solo
Heimdallr
Heimdallr
OLLIFZ
Heimdallr
Level 123
God Stats
7W - 7L
1,546 SR
Queue Stats
581W - 552L
1,486 Elo+
Solo
Ares
Ares
ThroneLT
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Voarr
Zhong Kui
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
318W - 330L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArmsV1
Guan Yu
13
1 / 3 / 4
7,733
859
1,735
14,903
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
CASPY19
Zeus
14
1 / 3 / 3
7,756
862
12,038
7,267
2,323
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
FreddieLool
Mercury
8
1 / 2 / 1
6,002
667
2,295
4,335
1,619
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Proudhon
Chronos
13
2 / 3 / 2
7,293
810
9,181
9,149
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 3
6,989
777
3,097
6,436
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
6 / 1 / 6
9,091
1,010
10,018
6,955
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 1 / 14
8,473
941
3,137
11,558
12,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
OLLIFZ
Heimdallr
15
3 / 1 / 11
8,704
967
11,759
9,160
5,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ares
14
2 / 2 / 12
8,978
998
7,094
10,487
12,221
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Voarr
Zhong Kui
15
3 / 1 / 8
8,405
934
7,485
6,665
8,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
5
Kills
14
14
Deaths
6
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
6
9
L
Guan Yu
ArmsV1
Guan Yu
1
3
4
1
L
Zeus
CASPY19
Zeus
1
3
3
0.83
L
Mercury
FreddieLool
Mercury
1
2
1
0.75
W
0
1
14
7
W
Heimdallr
OLLIFZ
Heimdallr
3
1
11
8.5
L
Chronos
Proudhon
Chronos
2
3
2
1
W
Ares
2
2
12
4
W
Zhong Kui
Voarr
Zhong Kui
3
1
8
7
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,346
Damage
39,493
42,090
Taken
44,825
25,090
Mitigated
43,550
16,580
Healing
21,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,018
688
0
948
6,955
5,041
2,349
3,132
3,739
0
26,734
L
Guan Yu
ArmsV1
Guan Yu
1,735
164
5,314
7,415
14,903
14,551
0
7,230
7,613
0
2,643
L
Zeus
CASPY19
Zeus
12,038
644
432
618
7,267
2,323
0
2,356
4,875
30,033
0
L
Mercury
FreddieLool
Mercury
2,295
914
328
230
4,335
1,619
0
1,169
3,126
0
5,135
W
3,137
591
8,211
4,426
11,558
12,420
740
5,403
6,155
4,866
0
W
Heimdallr
OLLIFZ
Heimdallr
11,759
4,449
2,733
1,671
9,160
5,679
2,800
6,803
2,277
0
23,093
L
Chronos
Proudhon
Chronos
9,181
1,602
57
1,135
9,149
3,784
0
3,183
5,814
19,655
0
W
Ares
7,094
259
33
1,323
10,487
12,221
1,078
5,942
4,545
12,466
0
W
Zhong Kui
Voarr
Zhong Kui
7,485
353
1,184
1,337
6,665
8,189
1,004
2,945
3,720
19,287
0
L
3,097
33
137
914
6,436
2,813
0
3,756
2,680
11,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,773
Gold Earned
43,651
94
Minions Killed
109
0
Camps Cleared
0
901,465
Distance Traveled
949,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,091
1,010
32
4
0
178,778
0
L
Guan Yu
7,733
859
1
0
0
218,892
0
L
Zeus
7,756
862
32
4
0
189,170
0
L
Mercury
6,002
667
9
1
0
134,404
0
W
Terra
8,473
941
1
0
0
195,384
0
W
Heimdallr
8,704
967
32
4
0
199,427
0
L
Chronos
7,293
810
26
3
0
169,724
0
W
Ares
8,978
998
10
1
0
198,051
0
W
Zhong Kui
8,405
934
34
4
0
178,108
0
L
Nox
6,989
777
26
3
0
189,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role