Player Matchup

Janus
Janus
Faιth3
Janus
Level 16
God Stats
1W - 0L
1,867 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 1
Thanatos
Thanatos
GiveYouMMR
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Awilix
Awilix
Pøps
Awilix
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,641 Elo+
Party 1
Vulcan
Vulcan
SterlingDual
Vulcan
Level 24
God Stats
1W - 0L
1,806 SR
Queue Stats
3W - 4L
1,309 Elo+
Party 1
Charon
Charon
ViceGodlyImage
Charon
Level 164
God Stats
75W - 20L
1,778 SR
Queue Stats
1,050W - 450L
1,734 Elo+
Solo
Team Averages
Level 74
1,690 SR
1,574 Elo+

VS

Team Averages
Level 124
1,538 SR
1,538 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
NotOptimal21
Chiron
Level 153
God Stats
1W - 4L
1,392 SR
Queue Stats
78W - 59L
1,596 Elo+
Solo
Medusa
Medusa
The_Swamp___
Medusa
Level 124
God Stats
13W - 8L
1,725 SR
Queue Stats
233W - 219L
1,485 Elo+
Solo
King Arthur
King Arthur
Λllan
King Arthur
Level 157
God Stats
5W - 8L
1,574 SR
Queue Stats
335W - 239L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Faιth3
Janus
12
5 / 1 / 7
7,516
1,503
9,342
4,266
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GiveYouMMR
Thanatos
11
2 / 1 / 7
6,719
1,344
7,292
6,915
2,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Pøps
Awilix
12
5 / 4 / 6
7,003
1,401
3,687
6,618
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
11
0 / 1 / 7
6,128
1,226
8,356
5,586
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 10
7,298
1,460
5,901
8,325
7,352
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

383

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 5 / 5
6,705
1,341
9,469
9,998
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
 
Baron Samedi
10
1 / 2 / 3
6,028
1,206
4,114
6,427
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
3 / 3 / 2
6,594
1,319
5,803
9,903
3,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
11
1 / 3 / 2
6,157
1,231
5,735
6,430
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Λllan
King Arthur
10
1 / 1 / 4
5,896
1,179
2,521
4,570
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
14
Kills
8
8
Deaths
14
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
5
0.9
L
Baron Samedi
 
Baron Samedi
1
2
3
1.25
W
Janus
Faιth3
Janus
5
1
7
8.5
W
Thanatos
GiveYouMMR
Thanatos
2
1
7
5.5
L
Chiron
3
3
2
1.33
W
Awilix
Pøps
Awilix
5
4
6
2
W
Vulcan
0
1
7
3.5
L
Medusa
1
3
2
0.67
W
2
1
10
7
L
King Arthur
Λllan
King Arthur
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
27,642
31,710
Taken
37,328
16,784
Mitigated
12,742
7,180
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,469
201
341
1,765
9,998
2,891
0
3,405
6,459
22,644
0
L
Baron Samedi
 
Baron Samedi
4,114
371
498
829
6,427
2,412
0
5,538
715
8,003
0
W
Janus
Faιth3
Janus
9,342
1,271
0
969
4,266
1,574
0
1,245
2,893
23,452
0
W
Thanatos
GiveYouMMR
Thanatos
7,292
1,444
0
3,193
6,915
2,825
0
3,240
3,467
0
12,876
L
Chiron
5,803
1,831
304
490
9,903
3,296
0
5,813
3,870
0
16,280
W
Awilix
Pøps
Awilix
3,687
1,044
0
845
6,618
2,689
0
2,814
3,696
0
5,884
W
Vulcan
8,356
3,758
0
0
5,586
2,344
0
2,501
2,957
19,747
0
L
Medusa
5,735
1,943
0
126
6,430
2,194
0
4,339
1,909
0
11,816
W
5,901
643
0
2,173
8,325
7,352
0
3,164
5,037
10,915
0
L
King Arthur
Λllan
King Arthur
2,521
235
0
455
4,570
1,949
0
3,638
704
0
3,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,664
Gold Earned
31,380
98
Minions Killed
83
4
Camps Cleared
3
577,935
Distance Traveled
453,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,705
1,341
20
4
1
105,867
0
L
Baron Samedi
6,028
1,206
12
2
2
97,325
0
W
Janus
7,516
1,503
44
9
1
111,216
0
W
Thanatos
6,719
1,344
10
2
2
130,128
0
L
Chiron
6,594
1,319
25
5
0
107,768
0
W
Awilix
7,003
1,401
1
0
0
100,521
0
W
Vulcan
6,128
1,226
35
7
0
123,313
0
L
Medusa
6,157
1,231
26
5
0
85,829
0
W
Charon
7,298
1,460
8
2
1
112,757
0
L
King Arthur
5,896
1,179
0
0
0
56,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role