Player Matchup

Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MrEpicMonkey1
Izanami
Level 69
God Stats
2W - 2L
1,266 SR
Queue Stats
7W - 16L
1,189 Elo+
Party 1
Maui
Maui
airleadz
Maui
Level 95
God Stats
3W - 5L
1,302 SR
Queue Stats
8W - 15L
1,189 Elo+
Party 1
Merlin
Merlin
boluudo_16
Merlin
Level 130
God Stats
20W - 20L
1,528 SR
Queue Stats
81W - 99L
1,560 Elo+
Solo
Bastet
Bastet
salveca
Bastet
Level 149
God Stats
3W - 3L
1,515 SR
Queue Stats
140W - 123L
1,541 Elo+
Solo
Team Averages
Level 114
1,422 SR
1,396 Elo+

VS

Team Averages
Level 70
1,413 SR
1,473 Elo+
Bacchus
Bacchus
 
Bacchus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
EckoKR
Cu Chulainn
Level 30
God Stats
0W - 3L
1,191 SR
Queue Stats
3W - 37L
1,312 Elo+
Solo
Janus
Janus
Thedkrogue
Janus
Level 108
God Stats
13W - 17L
1,382 SR
Queue Stats
358W - 316L
1,566 Elo+
Solo
Izanami
Izanami
ecool888
Izanami
Level 56
God Stats
61W - 53L
1,528 SR
Queue Stats
152W - 149L
1,467 Elo+
Solo
Thanatos
Thanatos
jigjig2000
Thanatos
Level 119
God Stats
80W - 79L
1,465 SR
Queue Stats
842W - 807L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 0 / 0
3,968
794
294
1,537
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
6
2 / 1 / 0
3,456
691
3,029
4,345
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
5
1 / 1 / 1
3,655
731
1,003
3,709
1,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
boluudo_16
Merlin
6
0 / 1 / 2
3,729
746
1,366
2,701
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
salveca
Bastet
6
2 / 2 / 0
3,630
726
1,473
4,638
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 2 / 1
3,656
731
2,199
4,827
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
EckoKR
Cu Chulainn
1
0 / 0 / 0
2,469
494
0
0
0
Janus
6
0 / 2 / 2
3,620
724
1,929
3,084
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ecool888
Izanami
6
2 / 1 / 0
3,865
773
1,847
2,408
699
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
jigjig2000
Thanatos
8
1 / 0 / 3
4,101
820
1,688
3,084
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
4
5
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
0
0
L
Bacchus
 
Bacchus
1
2
1
0.75
L
Cu Chulainn
EckoKR
Cu Chulainn
0
0
0
0
W
Izanami
2
1
0
2
L
Janus
0
2
2
0.5
W
Maui
1
1
1
1.5
W
Merlin
boluudo_16
Merlin
0
1
2
1
L
Izanami
ecool888
Izanami
2
1
0
2
L
Thanatos
jigjig2000
Thanatos
1
0
3
2.5
W
Bastet
salveca
Bastet
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,165
Damage
7,663
16,930
Taken
13,403
5,676
Mitigated
6,113
4,876
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
294
51
0
325
1,537
771
0
0
1,537
17,341
0
L
Bacchus
 
Bacchus
2,199
331
118
1,828
4,827
3,634
0
590
4,237
7,105
0
L
Cu Chulainn
EckoKR
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
3,029
2,515
0
825
4,345
1,200
18
1,209
3,136
0
18,228
L
Janus
1,929
44
0
530
3,084
817
0
1,085
1,897
19,111
0
W
Maui
1,003
255
496
1,252
3,709
1,723
0
1,033
2,676
4,250
0
W
Merlin
boluudo_16
Merlin
1,366
191
0
748
2,701
815
0
1,219
1,350
18,602
0
L
Izanami
ecool888
Izanami
1,847
1,516
0
865
2,408
699
0
421
1,987
0
24,313
L
Thanatos
jigjig2000
Thanatos
1,688
435
0
3,922
3,084
963
0
473
2,583
0
19,332
W
Bastet
salveca
Bastet
1,473
457
0
1,230
4,638
1,167
0
540
4,060
0
17,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,438
Gold Earned
17,711
147
Minions Killed
142
0
Camps Cleared
0
484,163
Distance Traveled
428,551
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,968
794
48
10
0
94,232
0
L
Bacchus
3,656
731
12
2
0
101,769
0
L
Cu Chulainn
2,469
494
0
0
0
0
0
W
Izanami
3,456
691
27
5
0
86,507
0
L
Janus
3,620
724
46
9
0
110,122
0
W
Maui
3,655
731
9
2
0
104,329
0
W
Merlin
3,729
746
39
8
0
94,124
2
L
Izanami
3,865
773
35
7
0
92,515
2
L
Thanatos
4,101
820
49
10
0
124,145
0
W
Bastet
3,630
726
24
5
0
104,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role