Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Maanius
Charybdis
Level 40
God Stats
3W - 4L
1,438 SR
Queue Stats
64W - 108L
1,300 Elo+
Solo
Anubis
Anubis
MrEpicMonkey1
Anubis
Level 69
God Stats
5W - 8L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Charon
Charon
airleadz
Charon
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Kali
Kali
hvatman
Kali
Level 43
God Stats
4W - 3L
1,837 SR
Queue Stats
34W - 47L
1,402 Elo+
Solo
Team Averages
Level 80
1,555 SR
1,441 Elo+

VS

Team Averages
Level 96
1,542 SR
1,476 Elo+
Bakasura
Bakasura
Biel_player-XD
Bakasura
Level 86
God Stats
1W - 3L
1,159 SR
Queue Stats
65W - 54L
1,471 Elo+
Party 2
Charon
Charon
Makumbra
Charon
Level 128
God Stats
7W - 4L
1,649 SR
Queue Stats
239W - 225L
1,508 Elo+
Solo
Sylvanus
Sylvanus
max22006
Sylvanus
Level 75
God Stats
2W - 2L
1,678 SR
Queue Stats
56W - 43L
1,487 Elo+
Party 2
Izanami
Izanami
tanounnet
Izanami
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
238W - 217L
1,455 Elo+
Solo
Ravana
Ravana
xXMusCasoXx
Ravana
Level 72
God Stats
2W - 2L
1,724 SR
Queue Stats
53W - 40L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 0
5,723
572
2,552
5,179
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Maanius
Charybdis
6
0 / 1 / 0
3,996
400
1,287
4,708
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 4 / 0
5,296
530
8,036
7,525
2,947
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
airleadz
Charon
7
0 / 0 / 0
4,608
461
3,445
4,395
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
hvatman
Kali
8
1 / 2 / 0
4,767
477
1,450
8,508
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
3 / 1 / 3
6,408
641
1,642
8,671
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Makumbra
Charon
8
0 / 1 / 0
5,105
511
3,183
6,587
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
max22006
Sylvanus
11
3 / 1 / 1
5,907
591
3,683
7,152
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
tanounnet
Izanami
10
0 / 0 / 2
5,738
574
2,318
4,297
1,683
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
11
0 / 0 / 0
6,158
616
3,920
3,517
2,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
3
Kills
6
7
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
Bakasura
3
1
3
4.5
L
Charybdis
Maanius
Charybdis
0
1
0
0
W
Charon
Makumbra
Charon
0
1
0
0
L
2
4
0
0.5
L
Charon
airleadz
Charon
0
0
0
0
L
Kali
hvatman
Kali
1
2
0
0.5
W
Sylvanus
max22006
Sylvanus
3
1
1
3.5
W
Izanami
tanounnet
Izanami
0
0
2
1
W
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,770
Damage
14,746
30,315
Taken
30,224
14,085
Mitigated
14,270
12,312
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,552
439
0
2,938
5,179
2,346
0
0
4,657
37,584
0
W
Bakasura
1,642
1,126
0
3,139
8,671
3,555
0
1,626
7,045
0
41,770
L
Charybdis
Maanius
Charybdis
1,287
729
0
2,270
4,708
1,257
0
1,361
3,347
0
18,565
W
Charon
Makumbra
Charon
3,183
639
0
1,650
6,587
4,531
0
3,346
3,241
10,491
0
L
8,036
469
0
2,247
7,525
2,947
54
3,547
3,384
36,471
0
L
Charon
airleadz
Charon
3,445
921
0
1,601
4,395
2,842
0
1,094
3,261
12,306
0
L
Kali
hvatman
Kali
1,450
303
0
3,256
8,508
4,693
16
360
8,058
0
24,856
W
Sylvanus
max22006
Sylvanus
3,683
1,176
252
2,583
7,152
2,470
0
4,854
2,298
30,005
0
W
Izanami
tanounnet
Izanami
2,318
1,523
0
1,512
4,297
1,683
1,205
1,820
2,477
0
50,740
W
Ravana
3,920
1,153
0
1,899
3,517
2,031
0
2,297
965
0
45,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,390
Gold Earned
29,316
234
Minions Killed
347
0
Camps Cleared
0
823,214
Distance Traveled
945,854
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,723
572
90
9
0
168,162
3
W
Bakasura
6,408
641
83
8
0
218,150
0
L
Charybdis
3,996
400
32
3
0
129,773
0
W
Charon
5,105
511
12
1
0
193,623
4
L
Anubis
5,296
530
61
6
0
164,616
0
L
Charon
4,608
461
10
1
0
185,066
0
L
Kali
4,767
477
41
4
0
175,597
0
W
Sylvanus
5,907
591
65
7
0
167,930
0
W
Izanami
5,738
574
98
10
0
165,648
2
W
Ravana
6,158
616
89
9
0
200,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role