Player Matchup

King Arthur
King Arthur
CapitanAdriel
King Arthur
Level 145
God Stats
2W - 2L
1,711 SR
Queue Stats
198W - 179L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
DevastadorDev
Cabrakan
Level 107
God Stats
19W - 17L
1,450 SR
Queue Stats
305W - 279L
1,434 Elo+
Solo
Ra
Ra
GreedyMimic
Ra
Level 144
God Stats
7W - 5L
1,551 SR
Queue Stats
215W - 205L
1,484 Elo+
Party 1
Loki
Loki
Shade__Hero
Loki
Level 8
God Stats
6W - 3L
1,282 SR
Queue Stats
86W - 105L
1,433 Elo+
Party 1
Anhur
Anhur
YEGO SVETLOST
Anhur
Level 146
God Stats
1W - 2L
1,317 SR
Queue Stats
47W - 50L
1,478 Elo+
Party 2
Team Averages
Level 110
1,462 SR
1,466 Elo+

VS

Team Averages
Level 83
1,442 SR
1,437 Elo+
Thanatos
Thanatos
DubNubbs2
Thanatos
Level 25
God Stats
38W - 40L
1,512 SR
Queue Stats
137W - 156L
1,365 Elo+
Party 3
Charon
Charon
GAMBLE_D_GOON
Charon
Level 149
God Stats
11W - 9L
1,489 SR
Queue Stats
115W - 122L
1,483 Elo+
Solo
Rama
Rama
Psychadelicss
Rama
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,460 Elo+
Party 3
Baba Yaga
Baba Yaga
Shadowclaw45
Baba Yaga
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 253L
1,439 Elo+
Party 3
Raijin
Raijin
stepbroV2
Raijin
Level 66
God Stats
2W - 2L
1,209 SR
Queue Stats
220W - 255L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CapitanAdriel
King Arthur
9
0 / 3 / 0
4,949
495
2,113
8,715
5,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Cabrakan
DevastadorDev
Cabrakan
8
0 / 1 / 0
4,936
494
2,206
6,639
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,719
572
4,812
4,802
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,677
468
1,709
6,790
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 1 / 0
4,823
482
3,657
6,410
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DubNubbs2
Thanatos
10
2 / 1 / 0
5,437
544
2,416
6,039
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 3
5,987
599
3,472
8,382
4,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 0 / 0
6,152
615
6,262
6,575
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Shadowclaw45
Baba Yaga
12
3 / 0 / 0
7,494
749
4,923
4,919
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Raijin
stepbroV2
Raijin
10
0 / 0 / 1
5,497
550
3,393
5,282
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
7
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CapitanAdriel
King Arthur
0
3
0
0
L
Cabrakan
DevastadorDev
Cabrakan
0
1
0
0
W
Thanatos
DubNubbs2
Thanatos
2
1
0
2
W
0
0
3
1.5
L
1
1
0
1
W
2
0
0
2
L
0
1
0
0
W
Baba Yaga
Shadowclaw45
Baba Yaga
3
0
0
3
L
0
1
0
0
W
Raijin
stepbroV2
Raijin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,497
Damage
20,466
33,356
Taken
31,197
17,614
Mitigated
13,936
8,976
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CapitanAdriel
King Arthur
2,113
36
0
470
8,715
5,712
0
4,605
3,792
0
30,311
L
Cabrakan
DevastadorDev
Cabrakan
2,206
477
0
2,432
6,639
5,744
52
2,073
4,549
10,328
0
W
Thanatos
DubNubbs2
Thanatos
2,416
379
0
3,778
6,039
2,226
223
2,051
3,988
0
23,605
W
3,472
489
1,283
2,885
8,382
4,574
510
1,786
6,596
21,609
0
L
4,812
854
232
1,413
4,802
1,582
488
2,081
2,553
45,728
0
W
6,262
5,461
0
3,235
6,575
1,901
1,948
774
5,801
0
53,764
L
1,709
279
0
3,200
6,790
2,138
0
1,412
5,234
0
26,691
W
Baba Yaga
Shadowclaw45
Baba Yaga
4,923
290
0
1,645
4,919
3,517
0
73
4,846
50,411
0
L
3,657
2,760
0
1,229
6,410
2,438
0
1,012
5,398
0
31,504
W
Raijin
stepbroV2
Raijin
3,393
275
0
1,500
5,282
1,718
277
2,539
2,743
39,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,104
Gold Earned
30,567
235
Minions Killed
344
0
Camps Cleared
0
1,024,746
Distance Traveled
1,023,079
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,949
495
41
4
0
222,746
2
L
Cabrakan
4,936
494
16
2
0
218,987
0
W
Thanatos
5,437
544
30
3
0
230,798
2
W
Charon
5,987
599
24
2
0
200,028
4
L
Ra
5,719
572
88
9
0
200,258
0
W
Rama
6,152
615
109
11
0
196,517
0
L
Loki
4,677
468
39
4
0
212,997
2
W
Baba Yaga
7,494
749
96
10
0
194,736
1
L
Anhur
4,823
482
51
5
0
169,758
0
W
Raijin
5,497
550
85
9
0
201,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role