Player Matchup

Ne Zha
Ne Zha
BarkingSnail64
Ne Zha
Level 71
God Stats
12W - 10L
1,545 SR
Queue Stats
132W - 117L
1,453 Elo+
Solo
Charon
Charon
Devotedd
Charon
Level 154
God Stats
11W - 9L
1,677 SR
Queue Stats
119W - 132L
1,471 Elo+
Solo
Nu Wa
Nu Wa
LittleSkittle07
Nu Wa
Level 86
God Stats
11W - 13L
1,559 SR
Queue Stats
66W - 63L
1,463 Elo+
Party 2
Bellona
Bellona
Marc Gax
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
Sadistic_Senpai7
Camazotz
Level 104
God Stats
5W - 12L
1,343 SR
Queue Stats
138W - 141L
1,448 Elo+
Party 2
Team Averages
Level 92
1,525 SR
1,467 Elo+

VS

Team Averages
Level 71
1,496 SR
1,343 Elo+
Heimdallr
Heimdallr
BigDaddyWeave210
Heimdallr
Level 59
God Stats
6W - 7L
1,547 SR
Queue Stats
40W - 46L
1,296 Elo+
Party 1
Ymir
Ymir
Justinfm16
Ymir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,371 Elo+
Party 1
Hel
Hel
Ni9g3r69
Hel
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 41L
1,270 Elo+
Party 1
Ne Zha
Ne Zha
On_speed1
Ne Zha
Level 147
God Stats
20W - 13L
1,633 SR
Queue Stats
185W - 187L
1,504 Elo+
Solo
Vamana
Vamana
notnert25
Vamana
Level 39
God Stats
2W - 1L
1,301 SR
Queue Stats
33W - 34L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,601
410
6,811
24,439
10,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Devotedd
Charon
13
3 / 4 / 1
8,773
418
13,114
16,829
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 1
9,033
430
12,246
17,082
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Marc Gax
Bellona
15
1 / 5 / 2
8,799
419
8,414
20,077
20,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 3
8,481
404
4,639
18,091
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
2 / 3 / 3
9,591
457
11,973
12,803
5,987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 3
10,317
491
7,118
17,664
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
7 / 0 / 4
12,015
572
22,609
15,300
7,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
On_speed1
Ne Zha
20
12 / 0 / 5
14,613
696
18,454
19,563
10,037
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
notnert25
Vamana
16
4 / 2 / 5
11,310
539
10,042
15,981
15,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
26
26
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Heimdallr
2
3
3
1.17
L
Charon
Devotedd
Charon
3
4
1
0.88
W
1
3
3
0.83
L
3
4
1
0.88
L
Bellona
Marc Gax
Bellona
1
5
2
0.4
W
7
0
4
9
W
Ne Zha
On_speed1
Ne Zha
12
0
5
14.5
L
0
5
3
0.3
W
Vamana
notnert25
Vamana
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,224
Damage
70,196
96,518
Taken
81,311
55,778
Mitigated
56,013
15,929
Healing
31,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,811
3,267
0
2,950
24,439
10,679
0
5,965
18,406
0
61,196
W
Heimdallr
11,973
5,262
229
2,360
12,803
5,987
2,887
6,379
6,424
0
71,058
L
Charon
Devotedd
Charon
13,114
1,626
0
2,237
16,829
10,853
0
4,797
11,972
51,010
0
W
7,118
1,718
363
2,175
17,664
17,126
687
8,280
9,356
33,556
0
L
12,246
2,723
0
1,751
17,082
6,387
56
9,433
7,649
64,141
0
L
Bellona
Marc Gax
Bellona
8,414
1,663
49
4,261
20,077
20,796
293
3,509
16,568
0
39,664
W
22,609
507
6,169
11,844
15,300
7,015
3,256
5,680
9,620
107,820
0
W
Ne Zha
On_speed1
Ne Zha
18,454
7,118
0
6,437
19,563
10,037
4,337
2,606
16,859
0
165,138
L
4,639
1,005
0
4,681
18,091
7,063
411
6,049
12,042
0
55,276
W
Vamana
notnert25
Vamana
10,042
4,526
0
1,932
15,981
15,848
5,470
2,485
13,496
0
63,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,687
Gold Earned
57,846
346
Minions Killed
582
0
Camps Cleared
0
1,966,150
Distance Traveled
2,049,795
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,601
410
87
4
0
396,076
0
W
Heimdallr
9,591
457
95
5
0
411,308
0
L
Charon
8,773
418
41
2
0
364,846
0
W
Ymir
10,317
491
39
2
0
365,577
0
L
Nu Wa
9,033
430
94
4
0
354,094
4
L
Bellona
8,799
419
49
2
0
443,931
0
W
Hel
12,015
572
162
8
0
423,153
0
W
Ne Zha
14,613
696
205
10
0
469,858
0
L
Camazotz
8,481
404
75
4
0
407,203
1
W
Vamana
11,310
539
81
4
0
379,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role