Player Matchup

Anubis
Anubis
 
Anubis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Any1xDEEIX
Scylla
Level 125
God Stats
10W - 7L
1,583 SR
Queue Stats
34W - 36L
1,546 Elo+
Solo
Hun Batz
Hun Batz
LiamJC
Hun Batz
Level 126
God Stats
1W - 1L
1,340 SR
Queue Stats
104W - 81L
1,597 Elo+
Solo
Hou Yi
Hou Yi
sirok5955
Hou Yi
Level 68
God Stats
5W - 3L
1,641 SR
Queue Stats
61W - 77L
1,380 Elo+
Solo
Hades
Hades
世间好多好多美好
Hades
Level 50
God Stats
1W - 1L
1,287 SR
Queue Stats
3W - 5L
1,263 Elo+
Solo
Team Averages
Level 84
1,470 SR
1,457 Elo+

VS

Team Averages
Level 91
1,664 SR
1,506 Elo+
Xbalanque
Xbalanque
General_Ginger88
Xbalanque
Level 83
God Stats
1W - 1L
1,765 SR
Queue Stats
151W - 175L
1,488 Elo+
Solo
Thoth
Thoth
J34gle
Thoth
Level 162
God Stats
11W - 8L
1,635 SR
Queue Stats
160W - 180L
1,465 Elo+
Solo
Izanami
Izanami
Josephyna
Izanami
Level 129
God Stats
0W - 1L
1,918 SR
Queue Stats
4W - 3L
1,588 Elo+
Solo
Ao Kuang
Ao Kuang
Sergent_Wick
Ao Kuang
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 245L
1,431 Elo+
Solo
Merlin
Merlin
wiccbit
Merlin
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 0 / 7
11,600
1,160
9,797
9,968
4,001
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Any1xDEEIX
Scylla
18
6 / 3 / 12
11,938
1,194
15,069
12,212
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
LiamJC
Hun Batz
18
7 / 1 / 10
11,468
1,147
16,057
11,849
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
sirok5955
Hou Yi
16
3 / 2 / 9
10,361
1,036
4,855
8,806
2,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
2 / 6 / 15
10,854
1,085
12,843
15,714
10,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

217

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
16
1 / 3 / 5
10,009
1,001
8,909
12,753
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
J34gle
Thoth
16
8 / 1 / 3
11,986
1,199
22,445
5,158
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Josephyna
Izanami
17
0 / 5 / 8
10,161
1,016
8,376
15,623
4,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Sergent_Wick
Ao Kuang
16
0 / 9 / 8
10,230
1,023
4,687
15,541
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
wiccbit
Merlin
16
3 / 5 / 4
11,056
1,106
11,625
12,050
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
23
Kills
12
12
Deaths
23
53
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
7
8.5
W
Scylla
Any1xDEEIX
Scylla
6
3
12
4
L
Xbalanque
1
3
5
1.17
L
Thoth
J34gle
Thoth
8
1
3
9.5
L
Izanami
Josephyna
Izanami
0
5
8
0.8
W
Hun Batz
LiamJC
Hun Batz
7
1
10
12
L
Ao Kuang
Sergent_Wick
Ao Kuang
0
9
8
0.44
W
Hou Yi
sirok5955
Hou Yi
3
2
9
3.75
L
Merlin
wiccbit
Merlin
3
5
4
1
W
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,621
Damage
56,042
58,549
Taken
61,125
25,147
Mitigated
22,401
5,093
Healing
1,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,797
62
0
649
9,968
4,001
0
7,399
2,380
37,518
0
W
Scylla
Any1xDEEIX
Scylla
15,069
1,602
0
496
12,212
3,639
0
7,754
4,300
47,722
0
L
Xbalanque
8,909
2,109
0
0
12,753
4,343
0
8,854
3,867
0
25,033
L
Thoth
J34gle
Thoth
22,445
170
0
189
5,158
1,386
0
3,623
1,535
31,757
0
L
Izanami
Josephyna
Izanami
8,376
3,688
0
14
15,623
4,973
0
9,363
6,227
0
34,261
W
Hun Batz
LiamJC
Hun Batz
16,057
6,334
0
250
11,849
4,120
0
8,224
3,402
0
24,289
L
Ao Kuang
Sergent_Wick
Ao Kuang
4,687
746
0
1,182
15,541
7,393
0
7,634
7,868
9,552
0
W
Hou Yi
sirok5955
Hou Yi
4,855
1,478
0
532
8,806
2,817
0
5,727
2,996
0
17,091
L
Merlin
wiccbit
Merlin
11,625
472
0
120
12,050
4,306
0
8,094
3,738
47,591
0
W
12,843
303
245
2,921
15,714
10,570
0
9,096
6,534
30,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,221
Gold Earned
53,442
239
Minions Killed
215
8
Camps Cleared
7
1,007,729
Distance Traveled
968,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,600
1,160
77
8
3
200,856
0
W
Scylla
11,938
1,194
85
9
3
211,420
0
L
Xbalanque
10,009
1,001
34
3
4
176,521
0
L
Thoth
11,986
1,199
19
2
1
229,519
0
L
Izanami
10,161
1,016
68
7
1
168,161
0
W
Hun Batz
11,468
1,147
16
2
0
218,068
0
L
Ao Kuang
10,230
1,023
5
1
0
196,797
0
W
Hou Yi
10,361
1,036
14
1
2
177,928
0
L
Merlin
11,056
1,106
89
9
1
197,187
0
W
Hades
10,854
1,085
47
5
0
199,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role