Player Matchup

Jing Wei
Jing Wei
Gold V
Marquichio777
Jing Wei
Gold V
Level 127
God Stats
13W - 14L
1,477 SR
Queue Stats
631W - 632L
1,414 MMR
Solo
Chronos
Chronos
Gold V
Maztox
Chronos
Gold V
Level 85
God Stats
1W - 1L
1,396 SR
Queue Stats
27W - 31L
1,692 MMR
Party 1
Atlas
Atlas
Gold V
SirKhan75
Atlas
Gold V
Level 153
God Stats
20W - 21L
1,554 SR
Queue Stats
198W - 209L
1,308 MMR
Solo
Bellona
Bellona
Silver IV
ferryzenda
Bellona
Silver IV
Level 120
God Stats
8W - 11L
1,366 SR
Queue Stats
48W - 60L
1,261 MMR
Party 1
Fenrir
Fenrir
Gold IV
ibrakadabra97261
Fenrir
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,474 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,459 SR
1,430 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,554 SR
1,425 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
BlackAffro
Agni
Silver I
Level 142
God Stats
73W - 45L
1,671 SR
Queue Stats
695W - 708L
1,277 MMR
Solo
Hachiman
Hachiman
Gold IV
Fiiiisssshhhhh
Hachiman
Gold IV
Level 108
God Stats
5W - 8L
1,358 SR
Queue Stats
74W - 77L
1,439 MMR
Solo
Surtr
Surtr
Silver III
IxEmpyrean
Surtr
Silver III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,395 MMR
Solo
Mercury
Mercury
Silver II
PapaPurpINC
Mercury
Silver II
Level 156
God Stats
1W - 0L
1,743 SR
Queue Stats
8W - 7L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Marquichio777
Jing Wei
16
3 / 8 / 0
9,874
520
8,163
23,182
8,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Maztox
Chronos
14
1 / 5 / 3
8,557
450
9,307
17,931
8,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
SirKhan75
Atlas
13
1 / 4 / 5
8,681
457
10,084
19,701
19,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bellona
ferryzenda
Bellona
14
0 / 6 / 0
8,630
454
8,542
25,282
24,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 7 / 1
8,732
460
5,178
18,855
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MartichorasBakasuraKali

VS

Bans
SusanoNe ZhaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 2 / 5
10,416
548
8,439
15,711
17,159
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
3 / 3 / 5
10,771
567
14,355
14,522
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
19
8 / 2 / 1
12,168
640
14,380
14,917
6,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
18
2 / 0 / 5
11,987
631
17,822
20,184
18,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
PapaPurpINC
Mercury
20
14 / 0 / 8
13,931
733
26,173
13,852
6,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
30
30
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
5
2.75
W
3
3
5
1.83
W
Hachiman
8
2
1
4.25
W
Surtr
2
0
5
4.5
L
Jing Wei
Marquichio777
Jing Wei
3
8
0
0.38
L
Chronos
Maztox
Chronos
1
5
3
0.5
W
Mercury
PapaPurpINC
Mercury
14
0
8
18
L
Atlas
SirKhan75
Atlas
1
4
5
0.88
L
Bellona
ferryzenda
Bellona
0
6
0
0
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,274
Damage
81,169
104,951
Taken
79,186
68,741
Mitigated
55,832
16,696
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,439
311
0
2,222
15,711
17,159
707
7,188
8,523
21,079
0
W
14,355
969
0
2,725
14,522
7,156
0
7,434
7,088
83,492
0
W
Hachiman
14,380
9,081
0
8,024
14,917
6,469
4,722
781
14,136
0
111,385
W
Surtr
17,822
6,467
0
8,410
20,184
18,431
882
2,832
16,957
1,518
99,881
L
Jing Wei
Marquichio777
Jing Wei
8,163
4,791
0
6,038
23,182
8,788
2,015
1,593
21,589
0
87,304
L
Chronos
Maztox
Chronos
9,307
2,499
0
1,263
17,931
8,535
0
8,193
9,738
66,378
0
W
Mercury
PapaPurpINC
Mercury
26,173
16,557
0
2,418
13,852
6,617
1,976
1,395
12,457
0
154,996
L
Atlas
SirKhan75
Atlas
10,084
4,023
360
3,941
19,701
19,390
0
9,149
10,404
34,970
0
L
Bellona
ferryzenda
Bellona
8,542
2,528
0
3,342
25,282
24,070
0
2,572
22,538
0
70,045
L
5,178
914
0
1,752
18,855
7,958
0
1,688
17,079
0
59,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,474
Gold Earned
59,273
529
Minions Killed
614
0
Camps Cleared
0
1,783,504
Distance Traveled
2,013,057
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,416
548
18
1
0
363,415
4
W
Agni
10,771
567
133
7
0
386,293
2
W
Hachiman
12,168
640
161
8
0
356,680
1
W
Surtr
11,987
631
132
7
0
396,243
1
L
Jing Wei
9,874
520
169
9
0
356,417
3
L
Chronos
8,557
450
122
6
0
354,691
1
W
Mercury
13,931
733
170
9
0
510,426
0
L
Atlas
8,681
457
26
1
0
302,062
1
L
Bellona
8,630
454
120
6
0
348,776
0
L
Fenrir
8,732
460
92
5
0
421,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role