Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Boheveten
Terra
Level 108
God Stats
6W - 7L
1,593 SR
Queue Stats
54W - 48L
1,559 Elo+
Solo
Fenrir
Fenrir
SSSDarkoz
Fenrir
Level 44
God Stats
0W - 1L
1,284 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SpitefulQ
Baron Samedi
Level 127
God Stats
18W - 6L
1,710 SR
Queue Stats
187W - 184L
1,538 Elo+
Solo
Olorun
Olorun
YolThorShul
Olorun
Level 72
God Stats
5W - 9L
1,547 SR
Queue Stats
32W - 48L
1,417 Elo+
Solo
Team Averages
Level 98
1,527 SR
1,503 Elo+

VS

Team Averages
Level 88
1,675 SR
1,479 Elo+
Artemis
Artemis
 
Artemis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AStinkyWeenie
Zhong Kui
Level 164
God Stats
7W - 16L
1,758 SR
Queue Stats
389W - 381L
1,433 Elo+
Party 1
Ra
Ra
Glazey-
Ra
Level 88
God Stats
34W - 23L
1,618 SR
Queue Stats
617W - 605L
1,537 Elo+
Party 1
Zeus
Zeus
HoukenBeMineName
Zeus
Level 88
God Stats
15W - 5L
1,783 SR
Queue Stats
62W - 57L
1,472 Elo+
Party 2
Charon
Charon
YouWantIceScream
Charon
Level 39
God Stats
12W - 4L
1,716 SR
Queue Stats
51W - 55L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 4 / 0
4,469
447
2,719
8,706
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Boheveten
Terra
7
0 / 1 / 1
4,831
483
2,850
10,910
5,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
SSSDarkoz
Fenrir
6
0 / 5 / 0
4,118
412
601
7,833
2,555
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SpitefulQ
Baron Samedi
8
1 / 4 / 0
4,795
480
4,216
8,070
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
9
1 / 2 / 0
5,303
530
4,947
7,164
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 1 / 0
4,986
499
5,052
5,888
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
AStinkyWeenie
Zhong Kui
11
4 / 0 / 2
6,957
696
5,059
6,149
5,339
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
6 / 1 / 6
6,467
647
6,848
6,737
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 0 / 2
5,646
565
8,476
5,372
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 0 / 3
5,269
527
3,224
6,440
3,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
15
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
Artemis
 
Artemis
1
1
0
1
W
Zhong Kui
AStinkyWeenie
Zhong Kui
4
0
2
5
L
Terra
Boheveten
Terra
0
1
1
0.5
W
6
1
6
9
W
4
0
2
5
L
Fenrir
SSSDarkoz
Fenrir
0
5
0
0
L
Baron Samedi
SpitefulQ
Baron Samedi
1
4
0
0.25
L
Olorun
1
2
0
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,333
Damage
28,659
42,683
Taken
30,586
20,338
Mitigated
14,941
11,618
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,719
284
0
1,521
8,706
5,835
0
5,659
3,047
0
24,293
W
Artemis
 
Artemis
5,052
1,496
0
2,119
5,888
2,058
0
3,182
2,504
0
33,597
W
Zhong Kui
AStinkyWeenie
Zhong Kui
5,059
638
0
3,363
6,149
5,339
0
20
6,129
48,329
0
L
Terra
Boheveten
Terra
2,850
436
1,460
2,725
10,910
5,710
0
6,468
4,442
15,093
0
W
6,848
675
144
1,446
6,737
2,369
0
1,890
4,691
37,842
0
W
8,476
2,204
0
1,860
5,372
1,632
264
2,371
2,727
33,785
0
L
Fenrir
SSSDarkoz
Fenrir
601
119
0
1,071
7,833
2,555
0
2,519
5,270
0
19,445
L
Baron Samedi
SpitefulQ
Baron Samedi
4,216
208
0
1,557
8,070
3,603
0
6,966
1,104
24,464
0
L
Olorun
4,947
2,477
348
2,936
7,164
2,635
0
2,089
5,075
36,109
0
W
3,224
383
842
2,522
6,440
3,543
339
3,849
2,351
21,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,516
Gold Earned
29,325
186
Minions Killed
279
0
Camps Cleared
0
884,797
Distance Traveled
965,134
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,469
447
28
3
0
186,423
0
W
Artemis
4,986
499
54
5
0
165,551
0
W
Zhong Kui
6,957
696
82
8
0
176,124
1
L
Terra
4,831
483
11
1
0
181,517
0
W
Ra
6,467
647
61
6
0
232,765
0
W
Zeus
5,646
565
58
6
0
190,763
1
L
Fenrir
4,118
412
26
3
0
187,836
0
L
Baron Samedi
4,795
480
51
5
0
173,438
2
L
Olorun
5,303
530
70
7
0
155,583
0
W
Charon
5,269
527
24
2
0
199,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role