Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Gnkmstrfresh
Osiris
Level 108
God Stats
5W - 8L
1,488 SR
Queue Stats
71W - 98L
1,413 Elo+
Party 2
Kali
Kali
PoweroftheCROC9
Kali
Level 63
God Stats
4W - 3L
1,881 SR
Queue Stats
81W - 130L
1,401 Elo+
Party 2
Ix Chel
Ix Chel
TigersharkXLII
Ix Chel
Level 90
God Stats
2W - 2L
1,570 SR
Queue Stats
104W - 137L
1,396 Elo+
Party 2
Geb
Geb
ToxicQuesarito07
Geb
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 56L
1,386 Elo+
Party 2
Team Averages
Level 78
1,588 SR
1,419 Elo+

VS

Team Averages
Level 102
1,598 SR
1,508 Elo+
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Andowidda
Ra
Level 124
God Stats
1W - 1L
1,911 SR
Queue Stats
15W - 9L
1,678 Elo+
Party 1
Jormungandr
Jormungandr
SadLocs
Jormungandr
Level 143
God Stats
7W - 4L
1,512 SR
Queue Stats
325W - 315L
1,535 Elo+
Party 3
Sylvanus
Sylvanus
SamoanJesus
Sylvanus
Level 49
God Stats
2W - 1L
1,504 SR
Queue Stats
6W - 13L
1,338 Elo+
Party 3
Apollo
Apollo
StrawHatPanda666
Apollo
Level 66
God Stats
10W - 8L
1,561 SR
Queue Stats
113W - 112L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 5 / 0
4,558
456
5,959
9,425
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
0 / 0 / 0
5,477
548
3,269
9,459
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 1
4,882
488
2,117
8,674
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
5,066
507
6,254
6,738
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 4 / 0
4,693
469
2,913
10,339
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 1 / 5
5,766
577
3,530
8,004
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 0 / 4
6,572
657
7,398
5,253
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
SadLocs
Jormungandr
10
0 / 1 / 0
5,813
581
5,291
6,307
4,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
SamoanJesus
Sylvanus
8
0 / 0 / 11
5,785
579
3,958
7,112
3,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
7 / 0 / 3
6,202
620
9,683
7,275
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
15
15
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
0
0
W
Serqet
 
Serqet
3
1
5
5.5
W
5
0
4
7
L
Osiris
0
0
0
0
L
1
3
1
0.5
W
Jormungandr
SadLocs
Jormungandr
0
1
0
0
W
Sylvanus
SamoanJesus
Sylvanus
0
0
11
5.5
W
7
0
3
8.5
L
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
29,860
44,635
Taken
33,951
20,428
Mitigated
16,255
12,472
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,959
3,291
0
1,875
9,425
3,111
0
1,421
7,812
0
26,119
W
Serqet
 
Serqet
3,530
348
0
887
8,004
3,138
0
2,578
5,426
0
22,926
W
7,398
1,689
761
2,007
5,253
2,164
685
2,961
2,292
51,105
0
L
Osiris
3,269
1,380
0
3,935
9,459
7,101
0
5,396
4,063
0
36,402
L
2,117
937
0
2,759
8,674
2,901
0
2,544
5,962
0
20,619
W
Jormungandr
SadLocs
Jormungandr
5,291
1,914
0
1,490
6,307
4,406
0
24
6,283
39,758
0
W
Sylvanus
SamoanJesus
Sylvanus
3,958
1,095
2,070
3,251
7,112
3,962
471
2,570
4,542
12,165
0
W
9,683
6,751
0
1,820
7,275
2,585
271
1,065
6,210
0
41,052
L
6,254
542
557
1,389
6,738
2,230
0
3,079
3,629
33,106
0
L
2,913
376
325
1,632
10,339
5,085
0
4,239
5,919
10,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
30,138
219
Minions Killed
259
0
Camps Cleared
0
991,051
Distance Traveled
976,595
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,558
456
36
4
0
184,121
0
W
Serqet
5,766
577
36
4
0
257,929
4
W
Ra
6,572
657
88
9
0
201,497
2
L
Osiris
5,477
548
62
6
0
206,391
2
L
Kali
4,882
488
40
4
0
203,050
0
W
Jormungandr
5,813
581
69
7
0
167,529
1
W
Sylvanus
5,785
579
10
1
0
166,089
0
W
Apollo
6,202
620
56
6
0
183,551
0
L
Ix Chel
5,066
507
72
7
0
203,132
2
L
Geb
4,693
469
9
1
0
194,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role