Player Matchup

Fenrir
Fenrir
TopGlock
Fenrir
Level 32
God Stats
0W - 2L
1,205 SR
Queue Stats
15W - 24L
1,469 Elo+
Solo
Thoth
Thoth
XIDROM
Thoth
Level 167
God Stats
2W - 5L
1,389 SR
Queue Stats
462W - 444L
1,450 Elo+
Solo
Ullr
Ullr
kirwazr
Ullr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,423 Elo+
Solo
Team Averages
Level 81
1,365 SR
1,447 Elo+

VS

Team Averages
Level 105
1,637 SR
1,554 Elo+
Arachne
Arachne
Bakmany
Arachne
Level 175
God Stats
10W - 10L
1,577 SR
Queue Stats
78W - 60L
1,756 Elo+
Solo
Charon
Charon
NovyTheDog
Charon
Level 89
God Stats
2W - 2L
1,574 SR
Queue Stats
17W - 27L
1,392 Elo+
Solo
Chang'e
Chang'e
tHeDokutaH
Chang'e
Level 51
God Stats
2W - 3L
1,761 SR
Queue Stats
59W - 53L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TopGlock
Fenrir
9
1 / 4 / 2
6,981
698
2,795
8,781
6,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
XIDROM
Thoth
9
2 / 3 / 1
7,050
705
5,255
4,448
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
kirwazr
Ullr
10
0 / 4 / 3
6,924
692
4,938
10,401
4,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bakmany
Arachne
12
8 / 0 / 2
9,215
922
8,275
8,610
5,583
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
NovyTheDog
Charon
11
2 / 2 / 8
8,026
803
6,030
7,443
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
tHeDokutaH
Chang'e
11
1 / 1 / 9
7,965
797
6,357
6,340
2,855
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
11
11
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bakmany
Arachne
8
0
2
9
W
Charon
NovyTheDog
Charon
2
2
8
3
L
Fenrir
TopGlock
Fenrir
1
4
2
0.5
L
Thoth
XIDROM
Thoth
2
3
1
0.83
L
Ullr
kirwazr
Ullr
0
4
3
0.38
W
Chang'e
tHeDokutaH
Chang'e
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,988
Damage
20,662
23,630
Taken
22,393
12,854
Mitigated
11,819
2,644
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bakmany
Arachne
8,275
5,344
0
3,957
8,610
5,583
1,104
2,832
5,705
0
39,911
W
Charon
NovyTheDog
Charon
6,030
266
315
1,322
7,443
3,381
233
2,362
5,081
27,236
0
L
Fenrir
TopGlock
Fenrir
2,795
488
0
931
8,781
6,751
0
3,971
4,810
0
10,744
L
Thoth
XIDROM
Thoth
5,255
445
0
218
4,448
1,611
0
2,649
1,799
26,589
0
L
Ullr
kirwazr
Ullr
4,938
1,621
0
1,495
10,401
4,492
0
6,511
3,890
0
29,970
W
Chang'e
tHeDokutaH
Chang'e
6,357
357
1,500
3,092
6,340
2,855
192
1,244
5,096
24,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,955
Gold Earned
25,206
110
Minions Killed
121
0
Camps Cleared
0
459,473
Distance Traveled
583,138
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,215
922
58
6
0
196,004
0
W
Charon
8,026
803
30
3
0
193,769
0
L
Fenrir
6,981
698
16
2
0
152,250
0
L
Thoth
7,050
705
38
4
0
137,674
0
L
Ullr
6,924
692
56
6
0
169,549
0
W
Chang'e
7,965
797
33
3
0
193,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role