Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
D1spairity
Ravana
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,299 Elo+
Party 2
Amaterasu
Amaterasu
MadMagician01
Amaterasu
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 192L
1,473 Elo+
Party 2
Eset
Eset
MisterMario19
Eset
Level 101
God Stats
5W - 3L
1,661 SR
Queue Stats
127W - 130L
1,448 Elo+
Party 2
Atlas
Atlas
YellowSolution2
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
430W - 391L
1,584 Elo+
Solo
Team Averages
Level 100
1,532 SR
1,461 Elo+

VS

Team Averages
Level 114
1,621 SR
1,539 Elo+
Neith
Neith
Diegolazo12
Neith
Level 128
God Stats
2W - 0L
1,702 SR
Queue Stats
127W - 128L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Johula13
Kumbhakarna
Level 125
God Stats
3W - 5L
1,502 SR
Queue Stats
208W - 194L
1,572 Elo+
Party 3
Surtr
Surtr
Pwn64g
Surtr
Level 100
God Stats
7W - 4L
1,649 SR
Queue Stats
22W - 22L
1,500 Elo+
Solo
Thanatos
Thanatos
Vrrh
Thanatos
Level 63
God Stats
12W - 10L
1,684 SR
Queue Stats
13W - 11L
1,672 Elo+
Party 3
Nu Wa
Nu Wa
gokuito
Nu Wa
Level 154
God Stats
67W - 41L
1,566 SR
Queue Stats
174W - 168L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 2 / 0
5,244
524
1,315
7,066
2,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
D1spairity
Ravana
9
0 / 2 / 0
5,004
500
2,737
7,292
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
MadMagician01
Amaterasu
11
2 / 3 / 0
6,598
660
5,584
11,238
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
0 / 3 / 0
4,941
494
1,465
4,666
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 3 / 0
5,028
503
3,442
8,420
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,735
574
2,745
3,090
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Johula13
Kumbhakarna
10
0 / 0 / 8
5,862
586
2,427
7,984
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
Pwn64g
Surtr
11
2 / 2 / 2
6,158
616
8,466
10,464
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Vrrh
Thanatos
11
6 / 0 / 4
6,648
665
7,587
7,206
2,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
gokuito
Nu Wa
11
3 / 0 / 3
6,196
620
5,935
3,423
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
13
13
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Ravana
D1spairity
Ravana
0
2
0
0
W
2
0
0
2
W
Kumbhakarna
Johula13
Kumbhakarna
0
0
8
4
L
Amaterasu
MadMagician01
Amaterasu
2
3
0
0.67
L
0
3
0
0
W
Surtr
Pwn64g
Surtr
2
2
2
1.5
W
Thanatos
Vrrh
Thanatos
6
0
4
8
L
0
3
0
0
W
Nu Wa
gokuito
Nu Wa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,543
Damage
27,160
38,682
Taken
32,167
20,159
Mitigated
14,274
10,376
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,315
634
0
3,270
7,066
2,505
0
821
6,245
0
38,051
L
Ravana
D1spairity
Ravana
2,737
956
0
825
7,292
2,660
0
1,957
5,335
0
32,925
W
2,745
641
0
1,610
3,090
1,001
1,033
427
2,663
0
38,955
W
Kumbhakarna
Johula13
Kumbhakarna
2,427
374
0
3,365
7,984
4,208
0
1,642
6,178
16,107
0
L
Amaterasu
MadMagician01
Amaterasu
5,584
2,509
0
3,987
11,238
8,603
0
1,191
10,047
0
48,309
L
1,465
55
0
740
4,666
820
0
1,853
2,813
30,965
0
W
Surtr
Pwn64g
Surtr
8,466
4,249
0
3,303
10,464
5,523
0
536
9,920
1,270
41,327
W
Thanatos
Vrrh
Thanatos
7,587
1,810
0
6,720
7,206
2,531
0
962
6,244
0
45,500
L
3,442
837
188
1,366
8,420
5,571
0
3,084
5,336
19,486
0
W
Nu Wa
gokuito
Nu Wa
5,935
3,851
0
0
3,423
1,011
0
1,242
2,181
44,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
30,599
298
Minions Killed
272
0
Camps Cleared
0
950,592
Distance Traveled
1,095,988
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,244
524
61
6
0
179,109
0
L
Ravana
5,004
500
51
5
0
221,122
0
W
Neith
5,735
574
63
6
0
196,374
5
W
Kumbhakarna
5,862
586
20
2
0
242,113
2
L
Amaterasu
6,598
660
95
10
0
185,313
2
L
Eset
4,941
494
74
7
0
168,073
0
W
Surtr
6,158
616
57
6
0
204,550
4
W
Thanatos
6,648
665
56
6
0
251,527
0
L
Atlas
5,028
503
17
2
0
196,975
0
W
Nu Wa
6,196
620
76
8
0
201,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role