Player Matchup

Chaac
Chaac
Kidbar
Chaac
Level 103
God Stats
12W - 11L
1,513 SR
Queue Stats
504W - 520L
1,436 Elo+
Party 1
The Morrigan
The Morrigan
NahBoring
The Morrigan
Level 74
God Stats
3W - 2L
1,641 SR
Queue Stats
372W - 361L
1,406 Elo+
Party 1
Neith
Neith
x the B3A5T
Neith
Level 86
God Stats
25W - 24L
1,406 SR
Queue Stats
260W - 269L
1,494 Elo+
Party 1
Team Averages
Level 88
1,520 SR
1,445 Elo+

VS

Team Averages
Level 71
1,416 SR
1,452 Elo+
Agni
Agni
LegendStreamz
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
Natividad74
Sun Wukong
Level 17
God Stats
0W - 2L
1,283 SR
Queue Stats
14W - 25L
1,352 Elo+
Party 2
Charon
Charon
SntCheeksMcClap
Charon
Level 148
God Stats
5W - 7L
1,466 SR
Queue Stats
427W - 428L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kidbar
Chaac
13
4 / 1 / 6
9,619
802
6,818
8,179
5,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
NahBoring
The Morrigan
13
6 / 3 / 7
10,292
858
10,043
8,013
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 7
10,482
874
13,070
7,449
3,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
8,379
698
4,689
11,627
3,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Natividad74
Sun Wukong
10
0 / 5 / 3
7,796
650
1,583
11,771
6,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 2
9,352
779
9,866
13,997
14,504
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
5
5
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Kidbar
Chaac
4
1
6
7
L
2
7
3
0.5
W
The Morrigan
NahBoring
The Morrigan
6
3
7
3.17
L
Sun Wukong
Natividad74
Sun Wukong
0
5
3
0.3
L
3
3
2
1.33
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,931
Damage
16,138
23,641
Taken
37,395
11,995
Mitigated
24,914
7,125
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Kidbar
Chaac
6,818
567
90
3,261
8,179
5,893
547
4,337
3,653
0
26,805
L
4,689
659
0
250
11,627
3,809
202
3,605
7,982
27,283
0
W
The Morrigan
NahBoring
The Morrigan
10,043
1,004
0
1,497
8,013
3,088
485
5,466
2,391
34,011
0
L
Sun Wukong
Natividad74
Sun Wukong
1,583
404
0
42
11,771
6,601
0
3,168
8,529
0
21,845
L
9,866
1,683
0
2,550
13,997
14,504
175
3,548
10,287
35,053
0
W
13,070
4,219
0
2,277
7,449
3,014
1,586
4,246
2,918
0
50,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
25,527
149
Minions Killed
101
0
Camps Cleared
0
669,037
Distance Traveled
618,848
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,619
802
44
4
0
245,684
1
L
Agni
8,379
698
40
3
0
193,389
0
W
The Morrigan
10,292
858
37
3
0
214,446
0
L
Sun Wukong
7,796
650
29
2
0
214,003
0
L
Charon
9,352
779
32
3
0
211,456
0
W
Neith
10,482
874
68
6
0
208,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role