Player Matchup

Cthulhu
Cthulhu
BiggBoola
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 99L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Diavolo999
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,511 Elo+
Party 2
Surtr
Surtr
The_Void_42_
Surtr
Level 105
God Stats
7W - 5L
1,652 SR
Queue Stats
94W - 90L
1,541 Elo+
Party 2
Team Averages
Level 76
1,551 SR
1,526 Elo+

VS

Team Averages
Level 91
1,319 SR
1,232 Elo+
Agni
Agni
ElAAnchoAA
Agni
Level 69
God Stats
2W - 15L
1,311 SR
Queue Stats
80W - 182L
1,177 Elo+
Solo
Neith
Neith
KeyoyaS
Neith
Level 87
God Stats
3W - 4L
1,505 SR
Queue Stats
73W - 79L
1,413 Elo+
Party 1
Hercules
Hercules
XLord_TenebrisX
Hercules
Level 118
God Stats
3W - 2L
1,142 SR
Queue Stats
16W - 12L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BiggBoola
Cthulhu
12
3 / 1 / 11
9,185
835
6,401
13,122
11,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Diavolo999
Morgan Le Fay
12
2 / 1 / 12
9,278
843
14,302
8,016
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
12 / 1 / 3
10,456
951
10,927
10,675
5,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
7,442
677
4,459
11,854
3,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
KeyoyaS
Neith
11
1 / 4 / 2
8,396
763
4,958
9,867
3,551
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
10
2 / 4 / 1
8,150
741
4,690
14,511
11,942
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
3
3
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BiggBoola
Cthulhu
3
1
11
8.5
W
Morgan Le Fay
Diavolo999
Morgan Le Fay
2
1
12
8
L
0
9
2
0.11
L
Neith
KeyoyaS
Neith
1
4
2
0.5
W
12
1
3
13.5
L
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,630
Damage
14,107
31,813
Taken
36,232
20,482
Mitigated
19,473
8,036
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BiggBoola
Cthulhu
6,401
545
299
2,825
13,122
11,815
115
2,659
10,010
26,534
614
W
Morgan Le Fay
Diavolo999
Morgan Le Fay
14,302
1,857
0
2,402
8,016
3,534
418
997
7,019
35,212
0
L
4,459
632
127
1,220
11,854
3,980
0
6,339
5,515
22,810
0
L
Neith
KeyoyaS
Neith
4,958
1,944
151
734
9,867
3,551
0
5,314
4,553
0
24,198
W
10,927
4,808
0
2,510
10,675
5,133
1,712
1,619
8,387
1,361
47,178
L
Hercules
4,690
1,677
247
2,192
14,511
11,942
0
9,238
5,119
0
17,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
23,988
130
Minions Killed
88
0
Camps Cleared
0
602,505
Distance Traveled
481,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,185
835
18
2
0
201,228
0
W
Morgan Le Fay
9,278
843
40
4
0
201,181
0
L
Agni
7,442
677
26
2
0
145,200
0
L
Neith
8,396
763
43
4
0
162,193
0
W
Surtr
10,456
951
72
7
0
200,096
0
L
Hercules
8,150
741
19
2
0
174,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role