Player Matchup

Vulcan
Vulcan
Alexisnunezn
Vulcan
Level 34
God Stats
14W - 4L
1,500 SR
Queue Stats
273W - 224L
1,559 Elo+
Solo
Kali
Kali
KrimsonFrost
Kali
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
Nijiar
Gilgamesh
Level 129
God Stats
2W - 0L
1,222 SR
Queue Stats
53W - 50L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
SoupySock
Cthulhu
Level 7
God Stats
5W - 2L
1,496 SR
Queue Stats
5W - 2L
1,591 Elo+
Party 2
Rama
Rama
SuperMegaBoxMan
Rama
Level 109
God Stats
5W - 0L
1,870 SR
Queue Stats
51W - 27L
1,617 Elo+
Party 2
Team Averages
Level 81
1,518 SR
1,546 Elo+

VS

Team Averages
Level 73
1,422 SR
1,407 Elo+
Shiva
Shiva
AE Yokeu
Shiva
Level 82
God Stats
3W - 2L
1,608 SR
Queue Stats
54W - 59L
1,438 Elo+
Party 1
Ishtar
Ishtar
BasicKarma35660
Ishtar
Level 24
God Stats
23W - 36L
1,448 SR
Queue Stats
25W - 43L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
Friendlygrim
Kukulkan
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 128L
1,502 Elo+
Party 1
Sol
Sol
Sweatxxr
Sol
Level 31
God Stats
0W - 3L
1,278 SR
Queue Stats
91W - 100L
1,176 Elo+
Solo
Bastet
Bastet
SweetVoltage
Bastet
Level 140
God Stats
0W - 3L
1,276 SR
Queue Stats
190W - 192L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 0 / 6
6,455
646
4,755
4,682
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 0 / 5
6,836
684
6,800
10,269
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Nijiar
Gilgamesh
12
3 / 1 / 1
7,182
718
5,500
9,583
7,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SoupySock
Cthulhu
9
2 / 1 / 5
6,139
614
2,515
6,707
3,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 2
6,113
611
5,986
5,627
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AE Yokeu
Shiva
10
1 / 3 / 0
6,013
601
4,328
9,566
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,548
455
2,564
5,276
1,862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Friendlygrim
Kukulkan
8
0 / 4 / 1
4,614
461
4,610
7,918
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
6,035
604
3,431
5,523
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bastet
10
1 / 5 / 0
5,429
543
5,422
11,978
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
16
Kills
2
2
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
AE Yokeu
Shiva
1
3
0
0.33
W
Vulcan
1
0
6
4
L
0
2
1
0.25
L
Kukulkan
Friendlygrim
Kukulkan
0
4
1
0.13
W
7
0
5
9.5
W
Gilgamesh
Nijiar
Gilgamesh
3
1
1
3.5
W
Cthulhu
SoupySock
Cthulhu
2
1
5
4.5
W
3
0
2
4
L
0
2
0
0
L
Bastet
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,556
Damage
20,355
36,868
Taken
40,261
19,698
Mitigated
15,298
10,063
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AE Yokeu
Shiva
4,328
699
0
2,442
9,566
5,005
0
72
9,442
0
44,496
W
Vulcan
4,755
946
0
1,000
4,682
1,820
0
2,977
1,705
42,204
0
L
2,564
663
0
1,407
5,276
1,862
0
1,375
3,901
0
18,191
L
Kukulkan
Friendlygrim
Kukulkan
4,610
346
41
727
7,918
2,521
0
1,655
6,263
23,935
0
W
6,800
3,759
0
2,079
10,269
3,820
0
2,341
7,816
0
41,235
W
Gilgamesh
Nijiar
Gilgamesh
5,500
1,658
0
1,071
9,583
7,959
0
70
9,513
0
48,151
W
Cthulhu
SoupySock
Cthulhu
2,515
266
1,118
1,671
6,707
3,925
54
2,444
4,187
10,188
0
W
5,986
4,611
0
3,124
5,627
2,174
192
840
4,787
0
48,015
L
3,431
1,029
0
2,309
5,523
1,695
0
2,943
2,580
47,150
0
L
Bastet
5,422
2,044
0
2,790
11,978
4,215
0
1,239
10,739
0
49,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
26,639
310
Minions Killed
306
0
Camps Cleared
0
1,107,044
Distance Traveled
1,040,621
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,013
601
78
8
0
222,773
0
W
Vulcan
6,455
646
68
7
0
239,327
1
L
Ishtar
4,548
455
23
2
0
182,188
0
L
Kukulkan
4,614
461
43
4
0
221,840
0
W
Kali
6,836
684
54
5
0
242,476
0
W
Gilgamesh
7,182
718
82
8
0
193,506
0
W
Cthulhu
6,139
614
16
2
0
232,977
0
W
Rama
6,113
611
90
9
0
198,758
0
L
Sol
6,035
604
95
10
0
178,095
0
L
Bastet
5,429
543
67
7
0
235,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role