Player Matchup

Kali
Kali
 
Kali
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Hobnockers
Hachiman
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 240L
1,304 Elo+
Solo
Charon
Charon
ISSAC_GASTON_707
Charon
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 24L
1,254 Elo+
Party 3
Odin
Odin
KrypticOblivion
Odin
Level 89
God Stats
15W - 13L
1,529 SR
Queue Stats
510W - 495L
1,444 Elo+
Party 3
Olorun
Olorun
Uzairali527
Olorun
Level 29
God Stats
22W - 40L
1,345 SR
Queue Stats
199W - 202L
1,268 Elo+
Party 1
Team Averages
Level 42
1,475 SR
1,354 Elo+

VS

Team Averages
Level 45
1,424 SR
1,456 Elo+
Bakasura
Bakasura
CryingCamels
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,451 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
DangerouslyGay
Ah Muzen Cab
Level 59
God Stats
7W - 9L
1,510 SR
Queue Stats
26W - 41L
1,423 Elo+
Party 4
Ganesha
Ganesha
DanthemanX22
Ganesha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,619 Elo+
Solo
Nu Wa
Nu Wa
Simplymangler
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 347L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
Smiling_Fool
Danzaburou
Level 28
God Stats
6W - 8L
1,112 SR
Queue Stats
93W - 101L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
5 / 0 / 1
6,723
611
6,313
8,279
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Hobnockers
Hachiman
10
1 / 0 / 1
5,817
529
3,746
4,790
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,301
482
2,318
7,705
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 1
7,079
644
4,234
6,744
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
11
1 / 1 / 2
6,459
587
5,061
6,009
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CryingCamels
Bakasura
8
1 / 2 / 1
5,251
477
1,438
8,193
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
DangerouslyGay
Ah Muzen Cab
9
2 / 2 / 0
5,620
511
2,868
6,426
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
DanthemanX22
Ganesha
8
0 / 0 / 3
5,711
519
2,779
8,687
5,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 1
5,887
535
5,293
5,669
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Smiling_Fool
Danzaburou
10
0 / 4 / 0
5,519
502
2,403
8,631
3,306
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
4
4
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
0
1
5.5
L
Bakasura
CryingCamels
Bakasura
1
2
1
0.75
L
Ah Muzen Cab
DangerouslyGay
Ah Muzen Cab
2
2
0
1
L
Ganesha
DanthemanX22
Ganesha
0
0
3
1.5
W
Hachiman
Hobnockers
Hachiman
1
0
1
1.5
W
0
3
1
0.17
W
3
0
1
3.5
L
1
2
1
0.75
L
Danzaburou
Smiling_Fool
Danzaburou
0
4
0
0
W
Olorun
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,672
Damage
14,781
33,527
Taken
37,606
16,747
Mitigated
15,602
8,223
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,313
4,364
0
2,255
8,279
3,312
0
1,386
6,893
0
47,134
L
Bakasura
CryingCamels
Bakasura
1,438
1,132
80
1,006
8,193
3,089
1,345
2,665
5,528
0
21,240
L
Ah Muzen Cab
DangerouslyGay
Ah Muzen Cab
2,868
799
212
426
6,426
2,278
60
698
5,728
0
35,916
L
Ganesha
DanthemanX22
Ganesha
2,779
681
1,257
2,928
8,687
5,132
188
1,848
6,839
15,561
0
W
Hachiman
Hobnockers
Hachiman
3,746
1,988
0
2,410
4,790
1,506
0
968
3,822
0
32,561
W
2,318
529
0
596
7,705
5,146
0
1,624
6,039
18,929
0
W
4,234
588
0
705
6,744
5,258
234
254
6,490
93
52,325
L
5,293
2,218
0
610
5,669
1,797
240
1,940
3,729
38,764
0
L
Danzaburou
Smiling_Fool
Danzaburou
2,403
1,083
0
601
8,631
3,306
0
405
8,226
0
32,398
W
Olorun
5,061
1,842
0
2,257
6,009
1,525
1,091
4,042
1,967
52,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
27,988
351
Minions Killed
242
0
Camps Cleared
0
1,082,095
Distance Traveled
1,002,017
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,723
611
65
6
0
252,391
1
L
Bakasura
5,251
477
47
4
0
206,483
0
L
Ah Muzen Cab
5,620
511
80
7
0
165,520
0
L
Ganesha
5,711
519
0
0
0
229,637
0
W
Hachiman
5,817
529
77
7
0
193,127
2
W
Charon
5,301
482
25
2
0
218,187
0
W
Odin
7,079
644
94
9
0
225,891
0
L
Nu Wa
5,887
535
69
6
0
207,707
0
L
Danzaburou
5,519
502
46
4
0
192,670
0
W
Olorun
6,459
587
90
8
0
192,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role