Player Matchup

Kali
Kali
Clownishjoe
Kali
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,604 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Elemen_Zero
Morgan Le Fay
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Apollo
Apollo
FatherJohnn
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,909 Elo+
Party 1
Thoth
Thoth
SnacksNBacks
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,636 Elo+
Party 1
Charon
Charon
shooterboy
Charon
Level 29
God Stats
6W - 0L
1,824 SR
Queue Stats
11W - 7L
1,548 Elo+
Party 1
Team Averages
Level 68
1,565 SR
1,639 Elo+

VS

Team Averages
Level 16
1,463 SR
1,568 Elo+
Chaac
Chaac
JoSynister
Chaac
Level 30
God Stats
17W - 10L
1,567 SR
Queue Stats
125W - 72L
1,772 Elo+
Party 2
Martichoras
Martichoras
Makeitfunnj
Martichoras
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,671 Elo+
Solo
Fafnir
Fafnir
StallingQc
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,772 Elo+
Party 2
Agni
Agni
Suntaryo
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Janus
Janus
kousaxxx4
Janus
Level 16
God Stats
0W - 3L
1,248 SR
Queue Stats
271W - 329L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
7,465
1,066
7,014
9,564
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Elemen_Zero
Morgan Le Fay
12
2 / 0 / 4
6,110
873
3,173
3,961
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
4 / 0 / 5
6,791
970
7,295
5,904
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 8
6,464
923
10,498
3,582
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
shooterboy
Charon
12
4 / 0 / 6
6,422
917
4,806
3,556
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 4 / 1
5,235
748
2,477
7,470
6,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
Makeitfunnj
Martichoras
12
1 / 4 / 0
5,683
812
4,383
8,771
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
StallingQc
Fafnir
9
0 / 4 / 0
5,239
748
2,576
7,869
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
9
0 / 2 / 1
4,948
707
899
4,064
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
kousaxxx4
Janus
12
1 / 4 / 0
6,214
888
6,387
8,073
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
18
Kills
2
2
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Morgan Le Fay
Elemen_Zero
Morgan Le Fay
2
0
4
4
W
Apollo
4
0
5
6.5
L
Chaac
0
4
1
0.13
L
Martichoras
Makeitfunnj
Martichoras
1
4
0
0.25
W
3
0
8
7
L
Fafnir
StallingQc
Fafnir
0
4
0
0
L
Agni
0
2
1
0.25
L
Janus
kousaxxx4
Janus
1
4
0
0.25
W
Charon
shooterboy
Charon
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,786
Damage
16,722
26,567
Taken
36,247
10,922
Mitigated
21,055
5,354
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,014
4,577
0
2,227
9,564
3,891
0
3,056
6,328
0
23,634
W
Morgan Le Fay
Elemen_Zero
Morgan Le Fay
3,173
246
0
396
3,961
1,562
445
1,362
2,483
18,539
0
W
Apollo
7,295
5,081
0
1,930
5,904
2,447
1,172
3,549
2,205
0
23,181
L
Chaac
2,477
435
0
575
7,470
6,062
0
4,569
2,445
0
11,651
L
Martichoras
Makeitfunnj
Martichoras
4,383
683
0
239
8,771
3,553
0
5,536
2,911
0
16,299
W
10,498
276
0
718
3,582
1,213
0
657
2,745
22,291
0
L
Fafnir
StallingQc
Fafnir
2,576
773
0
651
7,869
7,406
0
3,164
4,581
3,518
0
L
Agni
899
86
0
415
4,064
1,167
0
2,206
1,702
4,279
0
L
Janus
kousaxxx4
Janus
6,387
623
0
1,090
8,073
2,867
0
1,848
5,985
24,942
0
W
Charon
shooterboy
Charon
4,806
826
0
83
3,556
1,809
0
815
2,719
12,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
27,319
179
Minions Killed
114
0
Camps Cleared
0
861,886
Distance Traveled
633,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,465
1,066
35
5
0
181,455
0
W
Morgan Le Fay
6,110
873
42
6
0
167,354
0
W
Apollo
6,791
970
46
7
0
158,594
0
L
Chaac
5,235
748
19
3
0
131,734
0
L
Martichoras
5,683
812
30
4
0
145,391
0
W
Thoth
6,464
923
43
6
0
186,331
0
L
Fafnir
5,239
748
3
0
0
110,966
1
L
Agni
4,948
707
10
1
0
97,478
0
L
Janus
6,214
888
52
7
0
148,175
0
W
Charon
6,422
917
13
2
0
168,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role