Player Matchup

Zhong Kui
Zhong Kui
Explosive Beats
Zhong Kui
Level 157
God Stats
6W - 9L
1,380 SR
Queue Stats
455W - 468L
1,532 Elo+
Solo
Hel
Hel
Fooblez
Hel
Level 157
God Stats
2W - 0L
1,702 SR
Queue Stats
97W - 111L
1,516 Elo+
Party 2
Da Ji
Da Ji
MA3J0RTK
Da Ji
Level 144
God Stats
8W - 10L
1,485 SR
Queue Stats
154W - 170L
1,422 Elo+
Solo
Artio
Artio
MutantTreestump
Artio
Level 139
God Stats
5W - 0L
1,916 SR
Queue Stats
25W - 25L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
Smackodon
Xbalanque
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 116L
1,515 Elo+
Party 2
Team Averages
Level 151
1,597 SR
1,498 Elo+

VS

Team Averages
Level 145
1,576 SR
1,551 Elo+
Maui
Maui
CeroteBigoton
Maui
Level 133
God Stats
0W - 1L
1,692 SR
Queue Stats
19W - 16L
1,611 Elo+
Party 1
Camazotz
Camazotz
Yamakawa
Camazotz
Level 124
God Stats
0W - 1L
1,779 SR
Queue Stats
17W - 15L
1,595 Elo+
Party 1
Achilles
Achilles
Z1GM4
Achilles
Level 141
God Stats
1W - 3L
1,422 SR
Queue Stats
301W - 296L
1,526 Elo+
Solo
Ra
Ra
omygodmaybegirl
Ra
Level 205
God Stats
138W - 158L
1,488 SR
Queue Stats
1,277W - 1,268L
1,523 Elo+
Solo
Charybdis
Charybdis
xjoseluisx
Charybdis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Explosive Beats
Zhong Kui
17
8 / 1 / 10
11,942
1,194
22,833
11,968
10,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
17
3 / 3 / 15
10,958
1,096
12,918
11,434
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
MA3J0RTK
Da Ji
17
5 / 1 / 13
11,039
1,104
9,909
8,414
4,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

17
2 / 2 / 17
11,730
1,173
4,377
14,409
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Xbalanque
Smackodon
Xbalanque
17
5 / 5 / 15
11,270
1,127
17,291
13,554
5,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

234

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 10
10,240
1,024
9,333
18,799
11,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Camazotz
Yamakawa
Camazotz
16
0 / 4 / 7
10,186
1,019
4,629
13,284
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Z1GM4
Achilles
16
1 / 5 / 9
10,210
1,021
13,989
22,537
23,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

16
7 / 2 / 4
11,967
1,197
17,801
4,359
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
xjoseluisx
Charybdis
16
4 / 4 / 4
10,647
1,065
8,629
13,530
6,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
23
Kills
12
12
Deaths
23
70
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
8
10
0.63
W
Zhong Kui
Explosive Beats
Zhong Kui
8
1
10
13
W
Hel
3
3
15
3.5
W
Da Ji
MA3J0RTK
Da Ji
5
1
13
11.5
W
2
2
17
5.25
W
Xbalanque
Smackodon
Xbalanque
5
5
15
2.5
L
Camazotz
Yamakawa
Camazotz
0
4
7
0.88
L
Achilles
Z1GM4
Achilles
1
5
9
1.1
L
7
2
4
4.5
L
Charybdis
xjoseluisx
Charybdis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,328
Damage
54,381
59,779
Taken
72,509
42,402
Mitigated
49,656
20,277
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,333
1,893
0
103
18,799
11,717
0
10,253
8,546
21,084
1,751
W
Zhong Kui
Explosive Beats
Zhong Kui
22,833
905
0
4,002
11,968
10,173
0
4,511
6,583
56,670
0
W
Hel
12,918
980
6,896
4,809
11,434
6,312
0
5,059
6,099
27,787
0
W
Da Ji
MA3J0RTK
Da Ji
9,909
3,518
0
655
8,414
4,135
0
3,732
4,517
0
19,244
W
4,377
128
1,390
2,456
14,409
16,007
0
8,415
4,994
10,495
0
W
Xbalanque
Smackodon
Xbalanque
17,291
11,877
0
69
13,554
5,775
0
4,799
8,106
0
40,606
L
Camazotz
Yamakawa
Camazotz
4,629
1,598
0
1,544
13,284
5,673
0
6,723
6,437
0
39,655
L
Achilles
Z1GM4
Achilles
13,989
2,412
0
1,625
22,537
23,934
0
14,412
7,977
1,156
19,334
L
17,801
133
3,466
592
4,359
2,031
0
2,147
2,212
42,533
0
L
Charybdis
xjoseluisx
Charybdis
8,629
4,366
0
389
13,530
6,301
0
6,541
6,989
0
18,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
53,250
197
Minions Killed
206
7
Camps Cleared
11
1,006,148
Distance Traveled
980,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,240
1,024
38
4
1
191,164
0
W
Zhong Kui
11,942
1,194
91
9
4
201,261
0
W
Hel
10,958
1,096
33
3
1
197,880
0
W
Da Ji
11,039
1,104
20
2
0
215,019
0
W
Artio
11,730
1,173
9
1
1
220,648
0
W
Xbalanque
11,270
1,127
44
4
1
171,340
0
L
Camazotz
10,186
1,019
69
7
7
217,203
0
L
Achilles
10,210
1,021
13
1
0
211,677
0
L
Ra
11,967
1,197
62
6
2
226,157
0
L
Charybdis
10,647
1,065
24
2
1
134,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role