Player Matchup

Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
 
Yemoja
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Bronze III
DarkWolf07
Martichoras
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,455 MMR
Solo
Nemesis
Nemesis
Gold IV
LoveMago
Nemesis
Gold IV
Level 69
God Stats
0W - 2L
1,294 SR
Queue Stats
22W - 27L
1,413 MMR
Solo
Nu Wa
Nu Wa
Gold I
WalnutPlum12569
Nu Wa
Gold I
Level 159
God Stats
12W - 12L
1,579 SR
Queue Stats
404W - 397L
1,543 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,475 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,425 SR
1,377 MMR
Rama
Rama
Gold II
 
Rama
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
 
Geb
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
SophisticatedGuy
Janus
Gold IV
Level 149
God Stats
11W - 14L
1,500 SR
Queue Stats
90W - 88L
1,500 MMR
Party 1
Bellona
Bellona
Bronze I
Utek
Bellona
Bronze I
Level 69
God Stats
11W - 14L
1,497 SR
Queue Stats
143W - 175L
670 MMR
Solo
Susano
Susano
Gold I
Znd4
Susano
Gold I
Level 106
God Stats
23W - 17L
1,129 SR
Queue Stats
224W - 222L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 0 / 0
4,391
732
2,360
5,689
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
 
Yemoja
6
0 / 0 / 0
3,778
630
816
2,827
1,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
DarkWolf07
Martichoras
5
0 / 0 / 0
3,232
539
1,369
1,761
508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
LoveMago
Nemesis
8
1 / 2 / 0
4,303
717
1,818
6,014
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 0
3,915
653
2,372
2,802
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Hou YiRavanaSun Wukong

VS

Bans
CerberusThothAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 0 / 0
4,071
679
991
2,239
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
 
Geb
6
0 / 0 / 0
4,021
670
597
3,343
1,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 1
4,680
780
3,278
3,588
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Utek
Bellona
8
0 / 1 / 0
4,439
740
3,073
5,295
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Znd4
Susano
7
1 / 1 / 1
4,176
696
1,689
6,236
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
0
0
1
L
Yemoja
 
Yemoja
0
0
0
0
W
Rama
 
Rama
0
0
0
0
W
Geb
 
Geb
0
0
0
0
L
Martichoras
DarkWolf07
Martichoras
0
0
0
0
L
Nemesis
LoveMago
Nemesis
1
2
0
0.5
W
1
0
1
1.5
W
Bellona
Utek
Bellona
0
1
0
0
L
0
0
0
0
W
Susano
Znd4
Susano
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,735
Damage
9,628
19,093
Taken
20,701
6,327
Mitigated
9,263
5,519
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,360
1,445
0
1,746
5,689
2,198
0
49
5,640
0
17,589
L
Yemoja
 
Yemoja
816
133
573
882
2,827
1,025
0
177
2,650
12,846
0
W
Rama
 
Rama
991
935
0
1,059
2,239
696
0
651
1,588
0
24,467
W
Geb
 
Geb
597
0
707
1,414
3,343
1,566
0
403
2,940
12,221
0
L
Martichoras
DarkWolf07
Martichoras
1,369
47
0
271
1,761
508
0
239
1,522
0
15,321
L
Nemesis
LoveMago
Nemesis
1,818
838
0
703
6,014
1,826
0
1,993
4,021
0
24,327
W
3,278
828
0
750
3,588
973
0
1,306
2,282
35,753
0
W
Bellona
Utek
Bellona
3,073
645
0
1,970
5,295
4,065
0
135
4,741
0
32,716
L
2,372
745
0
1,344
2,802
770
0
1,466
1,336
24,998
0
W
Susano
Znd4
Susano
1,689
507
0
3,378
6,236
1,963
0
747
5,489
0
21,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,619
Gold Earned
21,387
197
Minions Killed
237
0
Camps Cleared
0
663,969
Distance Traveled
694,679
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,391
732
57
10
0
166,175
0
L
Yemoja
3,778
630
18
3
0
124,739
0
W
Rama
4,071
679
62
10
0
121,668
1
W
Geb
4,021
670
10
2
0
149,314
3
L
Martichoras
3,232
539
26
4
0
85,340
1
L
Nemesis
4,303
717
49
8
0
154,342
0
W
Janus
4,680
780
64
11
0
138,278
1
W
Bellona
4,439
740
59
10
0
129,557
0
L
Nu Wa
3,915
653
47
8
0
133,373
1
W
Susano
4,176
696
42
7
0
155,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role