Player Matchup

Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Discriminasian
Medusa
Level 48
God Stats
9W - 4L
1,516 SR
Queue Stats
43W - 57L
1,400 Elo+
Party 1
Zeus
Zeus
RedneckWarrior
Zeus
Level 99
God Stats
1W - 2L
1,372 SR
Queue Stats
73W - 84L
1,393 Elo+
Party 1
Maui
Maui
SimpinOn2DWaifus
Maui
Level 42
God Stats
28W - 15L
1,772 SR
Queue Stats
108W - 101L
1,570 Elo+
Party 1
Team Averages
Level 79
1,532 SR
1,473 Elo+

VS

Team Averages
Level 116
1,506 SR
1,438 Elo+
Zeus
Zeus
ColaBear420
Zeus
Level 222
God Stats
41W - 26L
1,580 SR
Queue Stats
1,495W - 1,599L
1,397 Elo+
Solo
Kumbhakarna
Kumbhakarna
FunkiestBiscuit
Kumbhakarna
Level 69
God Stats
45W - 38L
1,553 SR
Queue Stats
135W - 131L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Mercury_City
Ao Kuang
Level 75
God Stats
9W - 14L
1,405 SR
Queue Stats
94W - 102L
1,433 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 128
God Stats
865W - 884L
1,492 SR
Queue Stats
1,023W - 1,035L
1,476 Elo+
Solo
Olorun
Olorun
tu3AZy007
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
9 / 1 / 5
8,339
1,390
6,241
3,650
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
 
Bacchus
13
1 / 0 / 16
7,664
1,277
9,116
3,803
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 8
7,552
1,259
7,073
3,556
1,587
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 8
7,561
1,260
3,714
1,693
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 14
7,683
1,281
3,582
8,611
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

382

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
6,775
1,129
5,307
9,091
3,131
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
FunkiestBiscuit
Kumbhakarna
12
1 / 3 / 1
7,071
1,179
2,816
9,580
9,157
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Mercury_City
Ao Kuang
10
0 / 2 / 0
5,902
984
1,146
2,742
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
eviek
Ix Chel
11
0 / 0 / 1
6,061
1,010
3,823
3,558
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
tu3AZy007
Olorun
12
0 / 6 / 1
6,473
1,079
2,847
8,624
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
19
Kills
2
2
Deaths
19
51
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
1
5
11.5
W
Bacchus
 
Bacchus
1
0
16
9
L
1
8
1
0.19
W
5
0
8
9
L
Kumbhakarna
FunkiestBiscuit
Kumbhakarna
1
3
1
0.5
L
Ao Kuang
Mercury_City
Ao Kuang
0
2
0
0
W
3
0
8
7
W
1
1
14
8
L
Ix Chel
eviek
Ix Chel
0
0
1
0.5
L
Olorun
tu3AZy007
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,726
Damage
15,939
21,313
Taken
33,595
14,449
Mitigated
18,849
2,632
Healing
1,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,241
1,440
0
579
3,650
1,875
0
2,603
1,047
0
11,561
W
Bacchus
 
Bacchus
9,116
557
0
374
3,803
2,640
0
2,806
997
16,958
0
L
5,307
677
0
0
9,091
3,131
0
4,282
4,403
20,778
0
W
7,073
4,003
0
39
3,556
1,587
0
2,587
969
0
17,224
L
Kumbhakarna
FunkiestBiscuit
Kumbhakarna
2,816
445
0
201
9,580
9,157
0
4,797
4,783
10,201
0
L
Ao Kuang
Mercury_City
Ao Kuang
1,146
300
0
190
2,742
1,084
0
1,666
1,004
3,555
0
W
3,714
732
185
485
1,693
743
0
1,006
687
17,491
0
W
3,582
1,095
0
970
8,611
7,604
0
6,957
1,654
6,802
0
L
Ix Chel
eviek
Ix Chel
3,823
140
459
2
3,558
1,506
0
2,369
949
9,411
0
L
Olorun
tu3AZy007
Olorun
2,847
1,456
50
270
8,624
3,971
0
3,536
5,088
13,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
32,282
81
Minions Killed
81
9
Camps Cleared
3
597,770
Distance Traveled
408,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,339
1,390
6
1
4
135,443
0
W
Bacchus
7,664
1,277
20
3
1
144,103
0
L
Zeus
6,775
1,129
39
7
0
87,290
0
W
Medusa
7,552
1,259
22
4
3
106,158
0
L
Kumbhakarna
7,071
1,179
11
2
1
105,980
0
L
Ao Kuang
5,902
984
3
1
1
30,728
0
W
Zeus
7,561
1,260
30
5
1
105,488
0
W
Maui
7,683
1,281
3
1
0
106,578
0
L
Ix Chel
6,061
1,010
16
3
0
95,870
0
L
Olorun
6,473
1,079
12
2
1
88,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role