Player Matchup

Kumbhakarna
Kumbhakarna
ASDSaitan
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
D0m4
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,239 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Ebra-kj
Gilgamesh
Level 104
God Stats
32W - 35L
1,487 SR
Queue Stats
138W - 151L
1,457 Elo+
Solo
Thor
Thor
SixTonCat
Thor
Level 100
God Stats
3W - 2L
1,656 SR
Queue Stats
110W - 105L
1,511 Elo+
Solo
Ra
Ra
schmoschmos47
Ra
Level 72
God Stats
8W - 13L
1,534 SR
Queue Stats
410W - 363L
1,597 Elo+
Solo
Team Averages
Level 81
1,483 SR
1,513 Elo+

VS

Team Averages
Level 125
1,524 SR
1,480 Elo+
Apollo
Apollo
 
Apollo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Alemefraz
Mulan
Level 141
God Stats
25W - 15L
1,703 SR
Queue Stats
410W - 395L
1,436 Elo+
Solo
Nu Wa
Nu Wa
CthulhuWetStuff
Nu Wa
Level 122
God Stats
6W - 7L
1,500 SR
Queue Stats
196W - 184L
1,459 Elo+
Solo
Fenrir
Fenrir
FbDOGZ
Fenrir
Level 157
God Stats
3W - 8L
1,419 SR
Queue Stats
156W - 149L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ASDSaitan
Kumbhakarna
9
0 / 3 / 1
6,358
424
1,546
9,718
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
D0m4
Ah Muzen Cab
10
1 / 3 / 0
6,512
434
5,203
8,154
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
Ebra-kj
Gilgamesh
14
1 / 1 / 0
8,193
546
6,742
17,975
15,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
11
0 / 6 / 2
6,673
445
2,177
16,842
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 3 / 0
8,695
580
6,898
10,823
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 1 / 1
9,475
632
7,965
10,512
4,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
 
Charon
15
1 / 0 / 0
8,559
571
9,709
10,224
7,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Alemefraz
Mulan
13
2 / 1 / 6
7,934
529
6,200
11,956
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 0 / 8
8,701
580
9,372
5,792
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
FbDOGZ
Fenrir
16
7 / 2 / 5
9,558
637
11,162
13,874
6,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
16
16
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
1
5.5
W
Charon
 
Charon
1
0
0
1
L
Kumbhakarna
ASDSaitan
Kumbhakarna
0
3
1
0.17
W
Mulan
Alemefraz
Mulan
2
1
6
5
W
1
0
8
5
L
Ah Muzen Cab
D0m4
Ah Muzen Cab
1
3
0
0.33
L
Gilgamesh
Ebra-kj
Gilgamesh
1
1
0
1
W
Fenrir
FbDOGZ
Fenrir
7
2
5
4.75
L
Thor
0
6
2
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
44,408
63,512
Taken
52,358
33,757
Mitigated
29,315
13,217
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,965
6,143
0
5,926
10,512
4,122
3,015
1,601
8,859
0
73,571
W
Charon
 
Charon
9,709
2,687
0
4,667
10,224
7,526
584
0
10,224
61,499
0
L
Kumbhakarna
ASDSaitan
Kumbhakarna
1,546
714
73
1,432
9,718
6,171
0
1,138
8,422
6,203
0
W
Mulan
Alemefraz
Mulan
6,200
1,150
0
2,888
11,956
9,548
0
2,105
9,851
0
45,889
W
9,372
2,275
0
1,125
5,792
1,724
0
2,852
2,801
69,668
0
L
Ah Muzen Cab
D0m4
Ah Muzen Cab
5,203
2,358
0
2,311
8,154
2,516
0
813
7,193
0
40,481
L
Gilgamesh
Ebra-kj
Gilgamesh
6,742
2,417
0
4,457
17,975
15,541
0
10,326
7,508
0
66,713
W
Fenrir
FbDOGZ
Fenrir
11,162
3,891
0
2,899
13,874
6,395
0
2,623
11,182
0
81,767
L
Thor
2,177
511
0
200
16,842
5,645
0
2,704
14,003
0
50,532
L
6,898
280
168
4,576
10,823
3,884
0
4,175
6,606
87,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
44,227
455
Minions Killed
517
0
Camps Cleared
0
1,528,313
Distance Traveled
1,434,078
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,475
632
145
10
0
266,428
5
W
Charon
8,559
571
94
6
0
240,859
3
L
Kumbhakarna
6,358
424
12
1
0
303,788
0
W
Mulan
7,934
529
71
5
0
315,880
2
W
Nu Wa
8,701
580
108
7
0
274,938
1
L
Ah Muzen Cab
6,512
434
77
5
0
284,871
0
L
Gilgamesh
8,193
546
112
7
0
288,551
0
W
Fenrir
9,558
637
99
7
0
335,973
0
L
Thor
6,673
445
79
5
0
314,262
0
L
Ra
8,695
580
175
12
0
336,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role