Player Matchup

Ah Puch
Ah Puch
BigCincoYo
Ah Puch
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 69L
1,261 Elo+
Party 1
Chaac
Chaac
EighteenPluto33
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,531 Elo+
Solo
Olorun
Olorun
ImPhokingCool
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 103L
1,261 Elo+
Party 1
Janus
Janus
JesusWasCrispy
Janus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 66L
1,334 Elo+
Party 1
Mercury
Mercury
jpeezy
Mercury
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 69L
1,261 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,330 Elo+

VS

Team Averages
Level 84
1,521 SR
1,447 Elo+
Pele
Pele
Conquistador757
Pele
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,371 Elo+
Solo
Thanatos
Thanatos
Digininjak
Thanatos
Level 84
God Stats
4W - 7L
1,638 SR
Queue Stats
207W - 200L
1,470 Elo+
Solo
Hun Batz
Hun Batz
MrBloodfart
Hun Batz
Level 109
God Stats
2W - 3L
1,467 SR
Queue Stats
108W - 108L
1,488 Elo+
Solo
Ullr
Ullr
XxTengTengxX
Ullr
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,459 Elo+
Party 2
Artio
Artio
YOTAman559
Artio
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
182W - 164L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigCincoYo
Ah Puch
20
9 / 4 / 17
12,234
816
21,788
14,527
5,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 5 / 23
12,153
810
11,892
19,067
17,450
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 6 / 16
11,790
786
19,364
14,377
4,855
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 6 / 18
11,557
770
21,913
12,794
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
jpeezy
Mercury
20
8 / 4 / 18
12,024
802
10,865
13,432
4,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 10
9,240
616
9,404
18,250
7,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Digininjak
Thanatos
20
14 / 7 / 4
12,798
853
16,652
18,404
9,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
MrBloodfart
Hun Batz
19
8 / 7 / 6
10,751
717
14,531
18,508
9,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 6 / 11
9,972
665
8,646
15,786
6,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
17
0 / 8 / 11
9,757
650
8,575
24,057
15,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
67
36
Kills
25
25
Deaths
37
92
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigCincoYo
Ah Puch
9
4
17
4.38
L
2
9
10
0.78
L
Thanatos
Digininjak
Thanatos
14
7
4
2.29
W
5
5
23
3.3
W
8
6
16
2.67
W
6
6
18
2.5
L
Hun Batz
MrBloodfart
Hun Batz
8
7
6
1.57
L
1
6
11
1.08
L
Artio
0
8
11
0.69
W
Mercury
jpeezy
Mercury
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,822
Damage
57,808
74,197
Taken
95,005
36,416
Mitigated
48,630
21,943
Healing
25,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigCincoYo
Ah Puch
21,788
2,530
742
4,061
14,527
5,170
1,986
1,556
12,919
44,646
0
L
9,404
1,132
899
2,373
18,250
7,956
164
12,284
5,966
0
18,621
L
Thanatos
Digininjak
Thanatos
16,652
3,953
1,286
7,669
18,404
9,038
0
10,866
7,152
0
29,737
W
11,892
1,667
793
4,724
19,067
17,450
856
3,547
14,688
0
22,933
W
19,364
7,831
2,560
3,387
14,377
4,855
2,975
1,484
12,571
40,336
0
W
21,913
1,614
734
1,032
12,794
4,265
1,120
1,025
11,560
32,297
0
L
Hun Batz
MrBloodfart
Hun Batz
14,531
1,335
544
1,455
18,508
9,014
0
12,457
5,915
0
24,766
L
8,646
3,583
509
1,426
15,786
6,949
174
9,656
6,098
0
20,043
L
Artio
8,575
551
1,783
7,104
24,057
15,673
0
17,735
6,142
23,962
0
W
Mercury
jpeezy
Mercury
10,865
6,007
954
2,956
13,432
4,676
2,122
1,057
12,090
0
21,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,758
Gold Earned
52,518
156
Minions Killed
121
0
Camps Cleared
0
1,395,299
Distance Traveled
1,217,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,234
816
54
4
0
283,303
0
L
Pele
9,240
616
13
1
0
226,149
0
L
Thanatos
12,798
853
25
2
0
239,964
0
W
Chaac
12,153
810
22
1
0
263,774
0
W
Olorun
11,790
786
41
3
0
259,683
0
W
Janus
11,557
770
23
2
0
253,790
0
L
Hun Batz
10,751
717
25
2
0
263,899
0
L
Ullr
9,972
665
35
2
0
242,275
0
L
Artio
9,757
650
23
2
0
244,817
0
W
Mercury
12,024
802
16
1
0
334,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role