Player Matchup

Ne Zha
Ne Zha
Vrtuoso
Ne Zha
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 78L
1,434 Elo+
Party 2
Hachiman
Hachiman
bbri826
Hachiman
Level 100
God Stats
3W - 2L
1,598 SR
Queue Stats
20W - 21L
1,537 Elo+
Party 2
Charon
Charon
coolalexm
Charon
Level 129
God Stats
3W - 8L
1,404 SR
Queue Stats
109W - 124L
1,474 Elo+
Party 2
Surtr
Surtr
cornpop123
Surtr
Level 148
God Stats
21W - 33L
1,455 SR
Queue Stats
115W - 150L
1,459 Elo+
Party 2
Scylla
Scylla
ssbflak
Scylla
Level 122
God Stats
9W - 8L
1,694 SR
Queue Stats
94W - 126L
1,436 Elo+
Party 2
Team Averages
Level 112
1,530 SR
1,468 Elo+

VS

Team Averages
Level 116
1,502 SR
1,546 Elo+
Thor
Thor
CARHL
Thor
Level 129
God Stats
3W - 7L
1,410 SR
Queue Stats
138W - 133L
1,512 Elo+
Party 1
Izanami
Izanami
DoubleTale
Izanami
Level 88
God Stats
1W - 3L
1,566 SR
Queue Stats
47W - 30L
1,609 Elo+
Solo
Janus
Janus
HouseOfSparta
Janus
Level 89
God Stats
2W - 7L
1,487 SR
Queue Stats
79W - 70L
1,550 Elo+
Party 1
Ymir
Ymir
JakeBlitz
Ymir
Level 151
God Stats
2W - 4L
1,484 SR
Queue Stats
127W - 123L
1,519 Elo+
Party 1
Charon
Charon
KidBeans
Charon
Level 125
God Stats
18W - 15L
1,563 SR
Queue Stats
193W - 184L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Vrtuoso
Ne Zha
15
2 / 4 / 6
8,592
537
5,917
16,675
7,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
bbri826
Hachiman
15
4 / 0 / 0
8,743
546
10,992
9,238
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
coolalexm
Charon
14
2 / 1 / 10
9,158
572
7,528
8,429
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
15
10 / 2 / 6
9,919
620
13,900
15,631
11,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
ssbflak
Scylla
15
5 / 1 / 6
9,122
570
10,895
8,436
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CARHL
Thor
12
3 / 6 / 2
7,445
465
6,612
14,185
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
DoubleTale
Izanami
11
0 / 3 / 0
7,121
445
3,342
13,469
4,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 3 / 2
8,595
537
8,466
6,719
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
2 / 8 / 2
8,175
511
8,799
18,178
11,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
KidBeans
Charon
11
0 / 3 / 4
7,340
459
5,433
11,723
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
23
Kills
7
8
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
CARHL
Thor
3
6
2
0.67
L
Izanami
DoubleTale
Izanami
0
3
0
0
L
2
3
2
1
L
Ymir
2
8
2
0.38
L
Charon
KidBeans
Charon
0
3
4
0.67
W
Ne Zha
Vrtuoso
Ne Zha
2
4
6
1.25
W
Hachiman
bbri826
Hachiman
4
0
0
4
W
Charon
coolalexm
Charon
2
1
10
7
W
Surtr
10
2
6
6.5
W
Scylla
ssbflak
Scylla
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,232
Damage
32,652
58,409
Taken
64,274
33,497
Mitigated
32,173
22,019
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
CARHL
Thor
6,612
1,666
0
612
14,185
5,216
77
2,520
11,665
0
43,328
L
Izanami
DoubleTale
Izanami
3,342
2,074
0
2,140
13,469
4,363
463
1,932
11,537
0
49,356
L
8,466
150
0
750
6,719
2,410
0
4,048
2,671
81,248
0
L
Ymir
8,799
1,780
0
3,400
18,178
11,210
0
5,446
12,596
55,612
0
L
Charon
KidBeans
Charon
5,433
393
0
1,173
11,723
8,974
0
5,123
6,600
25,313
0
W
Ne Zha
Vrtuoso
Ne Zha
5,917
2,734
0
6,456
16,675
7,766
0
3,530
12,985
0
77,545
W
Hachiman
bbri826
Hachiman
10,992
4,770
0
6,120
9,238
3,861
2,198
1,594
7,620
0
74,239
W
Charon
coolalexm
Charon
7,528
1,631
218
2,754
8,429
7,226
992
2,670
5,496
31,861
0
W
Surtr
13,900
4,462
0
5,471
15,631
11,424
475
7,990
7,001
819
60,404
W
Scylla
ssbflak
Scylla
10,895
1,204
0
1,000
8,436
3,220
452
5,943
2,113
71,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
38,676
456
Minions Killed
452
0
Camps Cleared
0
1,701,347
Distance Traveled
1,543,022
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,445
465
55
3
0
297,111
0
L
Izanami
7,121
445
102
6
0
327,834
0
L
Janus
8,595
537
153
10
0
334,740
0
L
Ymir
8,175
511
120
8
0
286,366
2
L
Charon
7,340
459
22
1
0
296,971
0
W
Ne Zha
8,592
537
98
6
0
376,378
0
W
Hachiman
8,743
546
100
6
0
329,869
4
W
Charon
9,158
572
39
2
0
320,206
3
W
Surtr
9,919
620
83
5
0
344,240
4
W
Scylla
9,122
570
136
9
0
330,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role