Player Matchup

Baron Samedi
Baron Samedi
DoBetterKids
Baron Samedi
Level 42
God Stats
8W - 2L
1,709 SR
Queue Stats
43W - 34L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Iceman1977
Danzaburou
Level 52
God Stats
4W - 9L
1,257 SR
Queue Stats
92W - 113L
1,377 Elo+
Solo
Bellona
Bellona
Tosty_salmon
Bellona
Level 41
God Stats
1W - 1L
1,180 SR
Queue Stats
15W - 15L
1,434 Elo+
Solo
Team Averages
Level 45
1,382 SR
1,411 Elo+

VS

Team Averages
Level 37
1,640 SR
1,422 Elo+
Kuzenbo
Kuzenbo
ArosBastion
Kuzenbo
Level 22
God Stats
2W - 1L
1,848 SR
Queue Stats
14W - 11L
1,402 Elo+
Party 1
Nike
Nike
DGKMIX
Nike
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
DrewBas
Kukulkan
Level 46
God Stats
7W - 14L
1,573 SR
Queue Stats
85W - 83L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoBetterKids
Baron Samedi
17
4 / 1 / 1
12,844
714
13,804
14,571
8,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Iceman1977
Danzaburou
16
1 / 3 / 4
12,413
690
11,304
13,619
6,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Tosty_salmon
Bellona
15
1 / 1 / 3
11,593
644
5,898
21,399
21,813
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArosBastion
Kuzenbo
13
1 / 1 / 4
11,151
620
11,949
15,438
26,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
DGKMIX
Nike
14
4 / 4 / 1
12,144
675
10,827
15,340
12,457
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DrewBas
Kukulkan
16
0 / 1 / 5
12,221
679
19,125
7,491
3,564
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
5
5
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ArosBastion
Kuzenbo
1
1
4
3
L
Nike
DGKMIX
Nike
4
4
1
1.13
W
Baron Samedi
DoBetterKids
Baron Samedi
4
1
1
4.5
L
Kukulkan
DrewBas
Kukulkan
0
1
5
2.5
W
Danzaburou
Iceman1977
Danzaburou
1
3
4
1
W
Bellona
Tosty_salmon
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
41,901
49,589
Taken
38,269
35,991
Mitigated
42,279
13,698
Healing
3,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ArosBastion
Kuzenbo
11,949
4,513
664
659
15,438
26,258
45
6,250
9,188
14,407
1,343
L
Nike
DGKMIX
Nike
10,827
1,890
0
2,371
15,340
12,457
164
4,635
10,637
0
33,980
W
Baron Samedi
DoBetterKids
Baron Samedi
13,804
380
2,712
4,312
14,571
8,125
449
7,852
6,453
64,015
0
L
Kukulkan
DrewBas
Kukulkan
19,125
1,340
0
109
7,491
3,564
144
3,283
4,208
90,458
0
W
Danzaburou
Iceman1977
Danzaburou
11,304
5,396
0
4,709
13,619
6,053
152
8,118
5,342
0
70,149
W
Bellona
Tosty_salmon
Bellona
5,898
1,075
0
1,965
21,399
21,813
0
14,338
6,543
0
37,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
35,516
234
Minions Killed
165
0
Camps Cleared
0
940,115
Distance Traveled
945,993
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,151
620
10
1
0
321,846
0
L
Nike
12,144
675
37
2
0
302,677
4
W
Baron Samedi
12,844
714
92
5
0
324,682
0
L
Kukulkan
12,221
679
118
7
0
321,470
0
W
Danzaburou
12,413
690
94
5
0
282,294
0
W
Bellona
11,593
644
48
3
0
333,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role