Player Matchup

Nu Wa
Nu Wa
MadeyeKiefer666
Nu Wa
Level 129
God Stats
4W - 6L
1,433 SR
Queue Stats
7W - 13L
1,359 Elo+
Party 1
Cerberus
Cerberus
Puraisuwu
Cerberus
Level 15
God Stats
2W - 1L
1,641 SR
Queue Stats
3W - 1L
1,788 Elo+
Party 1
Cernunnos
Cernunnos
emoko420BIF
Cernunnos
Level 62
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 6L
1,025 Elo+
Party 1
Team Averages
Level 69
1,521 SR
1,391 Elo+

VS

Team Averages
Level 40
1,641 SR
1,386 Elo+
Terra
Terra
FLU_FLAM_
Terra
Level 68
God Stats
3W - 3L
1,664 SR
Queue Stats
36W - 45L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
McCurIy
Baron Samedi
Level 35
God Stats
24W - 25L
1,504 SR
Queue Stats
24W - 30L
1,366 Elo+
Party 2
Jing Wei
Jing Wei
the-turtle_97
Jing Wei
Level 16
God Stats
4W - 3L
1,754 SR
Queue Stats
24W - 28L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
13,304
783
25,526
16,354
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Puraisuwu
Cerberus
16
3 / 3 / 8
12,805
753
12,942
22,424
27,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
emoko420BIF
Cernunnos
16
6 / 3 / 5
13,061
768
16,346
14,704
6,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FLU_FLAM_
Terra
14
2 / 2 / 6
11,250
662
10,460
24,096
20,053
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
McCurIy
Baron Samedi
15
3 / 5 / 7
12,143
714
14,762
16,620
7,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
the-turtle_97
Jing Wei
17
6 / 5 / 4
13,366
786
17,814
21,438
8,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
12
Kills
11
11
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
FLU_FLAM_
Terra
2
2
6
2.5
W
3
5
7
1.3
L
Baron Samedi
McCurIy
Baron Samedi
3
5
7
1.3
W
Cerberus
Puraisuwu
Cerberus
3
3
8
2.33
W
Cernunnos
emoko420BIF
Cernunnos
6
3
5
2.83
L
Jing Wei
the-turtle_97
Jing Wei
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,814
Damage
43,036
53,482
Taken
62,154
40,834
Mitigated
35,711
10,544
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
FLU_FLAM_
Terra
10,460
1,918
627
2,364
24,096
20,053
0
13,799
9,847
30,409
1,109
W
25,526
9,067
809
4,801
16,354
7,109
1,136
8,099
8,255
86,507
0
L
Baron Samedi
McCurIy
Baron Samedi
14,762
1,012
1,173
3,365
16,620
7,252
0
10,576
6,044
52,484
0
W
Cerberus
Puraisuwu
Cerberus
12,942
1,048
0
2,696
22,424
27,425
38
9,434
12,990
41,008
0
W
Cernunnos
emoko420BIF
Cernunnos
16,346
8,265
0
2,238
14,704
6,300
1,858
7,336
7,368
0
40,959
L
Jing Wei
the-turtle_97
Jing Wei
17,814
14,661
0
250
21,438
8,406
0
13,835
7,603
0
65,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
36,759
220
Minions Killed
170
0
Camps Cleared
0
852,732
Distance Traveled
846,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,250
662
31
2
0
307,412
0
W
Nu Wa
13,304
783
105
6
0
244,122
0
L
Baron Samedi
12,143
714
66
4
0
243,400
0
W
Cerberus
12,805
753
67
4
0
331,438
0
W
Cernunnos
13,061
768
48
3
0
277,172
0
L
Jing Wei
13,366
786
73
4
0
295,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role