Player Matchup

Ao Kuang
Ao Kuang
Shmooden53231
Ao Kuang
Level 28
God Stats
3W - 1L
1,743 SR
Queue Stats
20W - 18L
1,598 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SleepieRN
Tsukuyomi
Level 124
God Stats
1W - 1L
1,635 SR
Queue Stats
154W - 155L
1,512 Elo+
Party 1
Bellona
Bellona
UrMomsSideh03
Bellona
Level 56
God Stats
1W - 3L
1,498 SR
Queue Stats
34W - 36L
1,512 Elo+
Party 1
Team Averages
Level 69
1,626 SR
1,541 Elo+

VS

Team Averages
Level 95
1,595 SR
1,386 Elo+
Hera
Hera
MUZiCK
Hera
Level 123
God Stats
1W - 0L
1,786 SR
Queue Stats
39W - 37L
1,433 Elo+
Party 2
Chernobog
Chernobog
TakingSix6
Chernobog
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,142 Elo+
Party 2
Hercules
Hercules
iFousty
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Shmooden53231
Ao Kuang
13
1 / 6 / 7
9,672
691
6,998
14,504
6,038
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SleepieRN
Tsukuyomi
13
6 / 7 / 3
11,292
807
11,435
13,743
5,289
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
12
3 / 3 / 3
9,537
681
6,159
14,063
11,490
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
MUZiCK
Hera
16
9 / 3 / 7
12,520
894
15,201
7,301
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
TakingSix6
Chernobog
12
2 / 7 / 5
10,319
737
6,673
11,270
4,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
iFousty
Hercules
16
5 / 0 / 10
12,094
864
10,988
12,891
15,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
16
16
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
MUZiCK
Hera
9
3
7
4.17
L
Ao Kuang
Shmooden53231
Ao Kuang
1
6
7
0.75
L
Tsukuyomi
SleepieRN
Tsukuyomi
6
7
3
1.07
W
Chernobog
TakingSix6
Chernobog
2
7
5
0.64
L
Bellona
3
3
3
1.5
W
Hercules
iFousty
Hercules
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
32,862
42,310
Taken
31,462
22,817
Mitigated
22,403
2,861
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
MUZiCK
Hera
15,201
3,608
0
623
7,301
2,555
270
1,863
5,402
65,954
0
L
Ao Kuang
Shmooden53231
Ao Kuang
6,998
1,722
0
1,407
14,504
6,038
0
5,130
9,374
28,455
0
L
Tsukuyomi
SleepieRN
Tsukuyomi
11,435
2,521
0
638
13,743
5,289
0
6,233
7,510
0
40,867
W
Chernobog
TakingSix6
Chernobog
6,673
4,256
0
1,248
11,270
4,556
245
2,542
8,728
0
33,130
L
Bellona
6,159
1,193
0
816
14,063
11,490
0
6,049
8,014
0
18,446
W
Hercules
iFousty
Hercules
10,988
2,353
0
4,309
12,891
15,292
190
3,123
9,684
2,378
26,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
34,933
105
Minions Killed
167
0
Camps Cleared
0
751,436
Distance Traveled
770,456
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,520
894
83
6
0
253,851
0
L
Ao Kuang
9,672
691
39
3
0
241,202
3
L
Tsukuyomi
11,292
807
47
3
0
264,297
2
W
Chernobog
10,319
737
50
4
0
214,138
0
L
Bellona
9,537
681
19
1
0
245,937
0
W
Hercules
12,094
864
34
2
0
302,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role