Player Matchup

Chang'e
Chang'e
AA Azrael 777
Chang'e
Level 124
God Stats
3W - 1L
1,288 SR
Queue Stats
425W - 407L
1,473 Elo+
Party 2
Chernobog
Chernobog
NookBonzai
Chernobog
Level 115
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 95L
1,446 Elo+
Party 1
Ares
Ares
Nut Quacka
Ares
Level 102
God Stats
3W - 2L
1,357 SR
Queue Stats
395W - 357L
1,477 Elo+
Party 2
Mercury
Mercury
Rx Strength
Mercury
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 75L
1,459 Elo+
Party 1
Chaac
Chaac
TunaNoKrusty
Chaac
Level 105
God Stats
9W - 6L
1,529 SR
Queue Stats
407W - 383L
1,478 Elo+
Party 2
Team Averages
Level 106
1,435 SR
1,466 Elo+

VS

Team Averages
Level 97
1,594 SR
1,498 Elo+
Awilix
Awilix
Annaddox
Awilix
Level 126
God Stats
4W - 4L
1,913 SR
Queue Stats
719W - 716L
1,504 Elo+
Solo
The Morrigan
The Morrigan
D4Lsoulsurvivor
The Morrigan
Level 118
God Stats
1W - 1L
1,747 SR
Queue Stats
24W - 18L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
Puddin The Grey
Kumbhakarna
Level 129
God Stats
1W - 2L
1,470 SR
Queue Stats
165W - 170L
1,430 Elo+
Solo
Nox
Nox
andovitas
Nox
Level 89
God Stats
0W - 3L
1,340 SR
Queue Stats
147W - 154L
1,489 Elo+
Solo
Terra
Terra
jevontae
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
5 / 1 / 24
10,914
780
11,921
19,350
16,072
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
NookBonzai
Chernobog
19
10 / 2 / 15
11,864
847
17,235
11,828
6,682
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 3 / 23
11,101
793
11,578
19,468
24,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Rx Strength
Mercury
15
6 / 7 / 16
10,291
735
7,250
16,535
7,863
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 4 / 20
10,912
779
25,213
19,061
14,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Annaddox
Awilix
14
1 / 7 / 6
8,417
601
11,109
13,218
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
D4Lsoulsurvivor
The Morrigan
17
5 / 7 / 7
9,312
665
10,470
11,677
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Puddin The Grey
Kumbhakarna
16
3 / 6 / 6
8,898
636
7,243
21,156
18,913
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 6 / 6
9,726
695
15,589
12,292
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
jevontae
Terra
15
0 / 10 / 8
8,560
611
1,005
24,964
21,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
48
36
Kills
15
17
Deaths
36
98
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
1
24
17
L
Awilix
Annaddox
Awilix
1
7
6
0.57
L
The Morrigan
D4Lsoulsurvivor
The Morrigan
5
7
7
1.21
W
Chernobog
NookBonzai
Chernobog
10
2
15
8.75
W
8
3
23
6.5
L
Kumbhakarna
Puddin The Grey
Kumbhakarna
3
6
6
1
W
Mercury
Rx Strength
Mercury
6
7
16
2
W
7
4
20
4.25
L
6
6
6
1.5
L
Terra
jevontae
Terra
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,197
Damage
45,416
86,242
Taken
83,307
69,277
Mitigated
58,619
41,092
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
11,921
1,666
17,218
11,308
19,350
16,072
873
6,722
12,223
35,645
0
L
Awilix
Annaddox
Awilix
11,109
2,968
337
158
13,218
5,861
0
4,533
8,450
0
18,190
L
The Morrigan
D4Lsoulsurvivor
The Morrigan
10,470
1,450
496
865
11,677
5,316
0
2,847
8,733
19,611
1,564
W
Chernobog
NookBonzai
Chernobog
17,235
7,684
1,293
574
11,828
6,682
5,463
4,702
7,126
0
40,371
W
11,578
495
551
2,764
19,468
24,500
489
7,703
11,765
18,729
0
L
Kumbhakarna
Puddin The Grey
Kumbhakarna
7,243
625
81
2,981
21,156
18,913
0
5,630
15,287
18,399
0
W
Mercury
Rx Strength
Mercury
7,250
4,085
0
1,835
16,535
7,863
1,517
7,075
9,120
0
12,425
W
25,213
1,671
1,612
3,937
19,061
14,160
1,028
6,309
12,617
0
50,062
L
15,589
2,111
1,357
1,041
12,292
6,637
275
3,737
8,515
29,615
0
L
Terra
jevontae
Terra
1,005
215
1,648
1,424
24,964
21,892
75
6,395
18,354
6,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,082
Gold Earned
44,913
172
Minions Killed
83
0
Camps Cleared
0
1,267,250
Distance Traveled
1,016,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,914
780
39
3
0
264,575
0
L
Awilix
8,417
601
15
1
0
173,958
0
L
The Morrigan
9,312
665
16
1
0
212,329
0
W
Chernobog
11,864
847
64
5
0
229,937
0
W
Ares
11,101
793
9
1
0
250,146
0
L
Kumbhakarna
8,898
636
21
2
0
199,889
0
W
Mercury
10,291
735
10
1
0
251,110
0
W
Chaac
10,912
779
50
4
0
271,482
0
L
Nox
9,726
695
23
2
0
216,923
0
L
Terra
8,560
611
8
1
0
213,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role