Player Matchup

Persephone
Persephone
CannaMeadow
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DEADWOODDIC
Cthulhu
Level 13
God Stats
1W - 2L
1,384 SR
Queue Stats
79W - 67L
1,489 Elo+
Party 1
Neith
Neith
OprahWinfeed
Neith
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 169L
1,584 Elo+
Party 1
Team Averages
Level 55
1,461 SR
1,524 Elo+

VS

Team Averages
Level 95
1,544 SR
1,510 Elo+
Set
Set
Danknips
Set
Level 153
God Stats
29W - 4L
1,808 SR
Queue Stats
275W - 44L
1,860 Elo+
Party 2
Chang'e
Chang'e
Dem3ter
Chang'e
Level 126
God Stats
1W - 1L
1,649 SR
Queue Stats
4W - 4L
1,339 Elo+
Party 2
Cerberus
Cerberus
Officernasty4
Cerberus
Level 7
God Stats
1W - 1L
1,176 SR
Queue Stats
1W - 1L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CannaMeadow
Persephone
10
0 / 5 / 2
8,262
689
6,710
9,004
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
DEADWOODDIC
Cthulhu
11
0 / 6 / 3
8,033
669
4,566
15,688
11,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 8 / 0
9,538
795
13,553
14,503
4,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 1 / 2
12,448
1,037
19,053
11,178
6,490
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Dem3ter
Chang'e
13
2 / 0 / 16
10,031
836
10,462
10,201
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Officernasty4
Cerberus
12
2 / 2 / 15
9,686
807
5,473
13,169
9,071
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
20
19
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Persephone
CannaMeadow
Persephone
0
5
2
0.2
L
Cthulhu
DEADWOODDIC
Cthulhu
0
6
3
0.25
W
16
1
2
17
W
Chang'e
Dem3ter
Chang'e
2
0
16
10
W
Cerberus
Officernasty4
Cerberus
2
2
15
4.75
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
34,988
39,195
Taken
34,548
19,653
Mitigated
19,668
1,878
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CannaMeadow
Persephone
6,710
617
0
209
9,004
2,843
0
4,505
4,298
22,607
0
L
Cthulhu
DEADWOODDIC
Cthulhu
4,566
512
0
0
15,688
11,818
0
7,735
7,953
11,554
0
W
19,053
8,461
154
2,770
11,178
6,490
577
3,738
7,440
0
65,981
W
Chang'e
Dem3ter
Chang'e
10,462
1,420
4,078
6,981
10,201
4,107
1,678
3,915
6,286
37,136
0
W
Cerberus
Officernasty4
Cerberus
5,473
173
171
541
13,169
9,071
226
3,980
9,189
11,347
0
L
13,553
5,549
0
1,669
14,503
4,992
0
4,255
10,248
0
47,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
32,165
104
Minions Killed
141
0
Camps Cleared
0
630,553
Distance Traveled
618,634
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,262
689
30
3
0
227,912
0
L
Cthulhu
8,033
669
10
1
0
214,054
0
W
Set
12,448
1,037
80
7
0
236,006
0
W
Chang'e
10,031
836
43
4
0
198,764
0
W
Cerberus
9,686
807
18
2
0
183,864
0
L
Neith
9,538
795
64
5
0
188,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role