Player Matchup

Khepri
Khepri
Avail_Godz
Khepri
Level 129
God Stats
0W - 1L
1,429 SR
Queue Stats
38W - 37L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dethtron1
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Poseidon
Poseidon
NickKnacks
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 1
Surtr
Surtr
abravelittIecat
Surtr
Level 18
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
lezduittt
Fenrir
Level 10
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,499 SR
1,508 Elo+

VS

Team Averages
Level 13
1,541 SR
1,478 Elo+
Kali
Kali
 
Kali
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Eliprime_2011
Neith
Level 24
God Stats
13W - 21L
1,285 SR
Queue Stats
28W - 45L
1,264 Elo+
Solo
Ix Chel
Ix Chel
EmptyTrench
Ix Chel
Level 4
God Stats
3W - 2L
1,714 SR
Queue Stats
3W - 2L
1,691 Elo+
Solo
Danzaburou
Danzaburou
Makeitfunnj
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Khepri
Khepri
l0sthegreat__
Khepri
Level 27
God Stats
6W - 2L
1,706 SR
Queue Stats
78W - 88L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Avail_Godz
Khepri
14
0 / 1 / 3
7,971
725
4,510
8,284
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Dethtron1
Tsukuyomi
11
0 / 9 / 3
7,006
637
6,568
13,896
6,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
NickKnacks
Poseidon
16
1 / 3 / 0
8,409
764
6,036
5,997
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 1
7,809
710
3,385
8,195
7,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
lezduittt
Fenrir
13
0 / 4 / 1
6,968
633
4,441
9,013
4,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 0 / 0
6,543
595
0
0
0
14
2 / 0 / 7
7,781
707
4,130
4,100
1,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
EmptyTrench
Ix Chel
17
6 / 1 / 8
9,474
861
15,825
8,222
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Makeitfunnj
Danzaburou
16
9 / 2 / 4
9,919
902
8,682
11,280
5,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
2 / 0 / 15
9,541
867
6,051
11,776
14,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
3
Kills
19
19
Deaths
3
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
0
0
0
L
Khepri
Avail_Godz
Khepri
0
1
3
1.5
L
Tsukuyomi
Dethtron1
Tsukuyomi
0
9
3
0.17
W
2
0
7
5.5
W
Ix Chel
EmptyTrench
Ix Chel
6
1
8
10
W
Danzaburou
Makeitfunnj
Danzaburou
9
2
4
5.5
L
Poseidon
NickKnacks
Poseidon
1
3
0
0.33
L
2
2
1
1.25
W
2
0
15
9.5
L
Fenrir
lezduittt
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
34,688
45,385
Taken
35,378
29,891
Mitigated
25,975
3,483
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
Avail_Godz
Khepri
4,510
134
0
2,376
8,284
9,507
0
3,556
4,672
20,094
0
L
Tsukuyomi
Dethtron1
Tsukuyomi
6,568
1,677
0
178
13,896
6,265
0
5,785
8,111
0
15,351
W
4,130
1,437
0
767
4,100
1,832
1,519
2,501
1,599
0
12,232
W
Ix Chel
EmptyTrench
Ix Chel
15,825
1,918
680
2,730
8,222
3,944
405
3,540
4,682
47,219
0
W
Danzaburou
Makeitfunnj
Danzaburou
8,682
4,632
0
2,800
11,280
5,702
901
2,147
9,133
0
33,598
L
Poseidon
NickKnacks
Poseidon
6,036
638
0
0
5,997
2,723
0
3,753
2,124
37,169
0
L
3,385
993
0
545
8,195
7,056
0
4,755
3,440
301
11,478
W
6,051
310
2,002
4,107
11,776
14,497
0
2,501
9,237
22,575
0
L
Fenrir
lezduittt
Fenrir
4,441
1,488
0
384
9,013
4,340
306
3,895
5,118
0
10,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,163
Gold Earned
43,258
164
Minions Killed
196
0
Camps Cleared
0
1,195,444
Distance Traveled
917,731
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,543
595
0
0
0
0
0
L
Khepri
7,971
725
25
2
0
247,632
0
L
Tsukuyomi
7,006
637
19
2
0
216,886
0
W
Neith
7,781
707
22
2
0
191,350
2
W
Ix Chel
9,474
861
86
8
0
244,440
0
W
Danzaburou
9,919
902
62
6
0
232,479
0
L
Poseidon
8,409
764
90
8
0
262,918
0
L
Surtr
7,809
710
19
2
0
258,036
0
W
Khepri
9,541
867
26
2
0
249,462
4
L
Fenrir
6,968
633
11
1
0
209,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role